East Town Moves |
Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
Cut |
|
★★ |
1 |
Close |
Short-Distance |
Fast |
No additional effect |
Swagger |
|
- |
1 |
Wave |
Wide |
Medium |
Increases strength but confuses user |
Screech |
|
- |
1 |
Wave |
Wide |
Medium |
Lowers opponent's Defense |
Facade |
|
★★ |
1 |
Close |
Short-Distance |
Medium |
Doubles damage if user is affected by a status condition |
Aerial Ace |
|
★★ |
1 |
Assault |
Wide |
Medium |
No additional effect |
Hone Claws |
|
- |
1 |
- |
Long Distance |
Slow |
Increases the user's Attack & Accuracy |
Flash |
|
- |
1 |
Wave |
Wide |
Medium |
Lowers the opponent's Accuracy |
False Swipe |
|
★★ |
1 |
Close |
Wide |
Fast |
Leaves the target with at least 1 HP |
Bug Bite |
|
★★ |
1 |
Close |
Wide |
Medium |
Increases the amount of coins dropped by the opponents |
Struggle Bug |
|
★★ |
1 |
All Directions |
Wide |
Medium |
Lowers the opponent's Attack |
Calm Mind |
|
- |
1 |
- |
Long Distance |
Slow |
Increases the user's Attack & Defense |
Round |
|
★★ |
1 |
Wave |
Wide |
Medium |
Increases damage if partners also use this move |
West Town Moves |
Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
Silver Wind |
|
★★★ |
1 |
Wave |
Wide |
Medium |
May raise user's Attack, Speed & Defense |
Grass Knot |
|
★★★ |
1 |
Close |
Wide |
Medium |
Does more damage the heavier the opponent |
Agility |
|
- |
1 |
- |
Short-Distance |
Medium |
Increases user's Speed |
Mind Reader |
|
- |
1 |
- |
Short-Distance |
Fast |
Makes sure you hit the opponent |
Payback |
|
★★★ |
1 |
Close |
Wide |
Fast |
Doubles damage if the user has just been hit |
Safeguard |
|
- |
1 |
All Directions |
Long Distance |
Slow |
Prevents status afflictions |
Swords Dance |
|
- |
1 |
- |
Wide |
Slow |
Incrases the user's Attack |
Rest |
|
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
Razor Leaf |
|
★★★ |
2 |
Projectile |
Wide |
Slow |
No additional effect |
Light Screen |
|
- |
1 |
All Directions |
Long Distance |
Slow |
Halves damage received while this move is in effect |
Substitute |
|
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
Hidden Power |
|
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
Reflect |
|
- |
1 |
All Directions |
Long Distance |
Slow |
Halves damage received while this move is in effect |
Level Up |
|
— |
False Swipe |
|
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
— |
Tackle |
|
A physical attack in which the user charges and slams into the target with its whole body. |
— |
String Shot |
|
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. |
— |
Bug Bite |
|
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
— |
Razor Leaf |
|
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. |
8 |
Bug Bite |
|
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
15 |
Razor Leaf |
|
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. |
22 |
Struggle Bug |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
29 |
Slash |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
32 |
Helping Hand |
|
The user assists an ally by boosting the power of its attack. |
36 |
Leaf Blade |
|
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
39 |
X-scissor |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
43 |
Entrainment |
|
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
46 |
Swords Dance |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
50 |
Leaf Storm |
|
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
Machine Moves |
|
Hone Claws |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
Calm Mind |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
Toxic |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
Sunny Day |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Hyper Beam |
|
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Light Screen |
|
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
Protect |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Safeguard |
|
The user creates a protective field that prevents status problems for five turns. |
Frustration |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Solarbeam |
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
Return |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Double Team |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Reflect |
|
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
Aerial Ace |
|
The user confounds the target with speed, then slashes. The attack lands without fail. |
Facade |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Round |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Energy Ball |
|
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
False Swipe |
|
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
Shadow Claw |
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
Payback |
|
If the user moves after the target, this attack's power will be doubled. |
Retaliate |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
Giga Impact |
|
The user charges at the target using every bit of its power. The user must rest on the next turn. |
Flash |
|
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
Swords Dance |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
Struggle Bug |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
X-scissor |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
Poison Jab |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
Dream Eater |
|
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
Grass Knot |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
Swagger |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Substitute |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Cut |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |