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General | Location | Attacks | Stats |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | |||
Name | Other Names | No. | Type | ||||||||
Beedrill |
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#015 | |||||||||
Classification | Height | Weight | Capture Rate | ||||||||
Poison Bee Pokémon | 3'03" 1m |
65.0lbs 29.5kg | 45 |
Experience Growth | Effort Values Earned |
1,000,000 Points Medium Fast |
65 Hit Points 80 Attack 40 Defense 45 Special 75 Speed |
Damage Taken | |||||||||||||||||
*1 | *2 | *1 | *1 | *0.25 | *1 | *0.25 | *1 | *1 | *2 | *2 | *2 | *2 | *1 | *1 |
Evolutionary Chain | |||||
Locations | |||
Red | Evolve Kakuna | ||
Green (Jp.) | Blue (Intl.) | Evolve Kakuna | |
Blue (Jp.) | Evolve Kakuna | ||
Yellow | Trade from Red, Green or Blue |
Generation I Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | Fury Attack | 15 | 85 | 20 | -- | ||||
A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times. | |||||||||
12 | Fury Attack | 15 | 85 | 20 | -- | ||||
A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times. | |||||||||
16 | Focus Energy | -- | 100 | 30 | -- | ||||
Raises the likelihood of nailing the opponent's weak spot for a critical hit. | |||||||||
20 | Twineedle | 25 | 100 | 20 | -- | ||||
An attack that strikes twice. The target may occasionally become poisoned. | |||||||||
25 | Rage | 20 | 100 | 20 | -- | ||||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
30 | Pin Missile | 14 | 85 | 20 | -- | ||||
An attack that fires many needle-like projectiles from the body. Strikes several times. | |||||||||
35 | Agility | -- | 100 | 30 | -- | ||||
A special technique that greatly boosts the user's SPEED. Can normally be used up to three times. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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TM03 | Swords Dance | -- | 100 | 30 | -- | ||||
A special move that greatly boosts the user's ATTACK power. Can normally be used up to three times. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
TM09 | Take Down | 90 | 85 | 20 | -- | ||||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM10 | Double-Edge | 100 | 100 | 15 | -- | ||||
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
TM20 | Rage | 20 | 100 | 20 | -- | ||||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
TM21 | Mega Drain | 40 | 100 | 10 | -- | ||||
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. | |||||||||
TM31 | Mimic | -- | 100 | 10 | -- | ||||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
TM32 | Double Team | -- | 100 | 15 | -- | ||||
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
TM33 | Reflect | -- | 100 | 20 | -- | ||||
Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. | |||||||||
TM34 | Bide | -- | 100 | 10 | -- | ||||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
TM39 | Swift | 60 | 100 | 20 | -- | ||||
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
TM40 | Skull Bash | 100 | 100 | 15 | -- | ||||
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
TM44 | Rest | -- | 100 | 10 | -- | ||||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM50 | Substitute | -- | 100 | 10 | -- | ||||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
A NORMAL-type attack. Also used for cutting small bushes to open new paths. |
Pre-Evolution Only Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | ||
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Harden | -- | 100 | 30 | -- |
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Raises the user's DEFENSE. Useful when battling physically strong Pokémon. | ||||||||
Poison Sting | 15 | 100 | 35 | -- |
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A POISON-type attack. Has a one-in- five chance of leaving the target with the lingering effects of poison. | ||||||||
String Shot | -- | 95 | 40 | -- |
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Strings are sprayed out and wrapped around the target to reduce its SPEED. |
Stats | |||||||
HP | Attack | Defense | Special | Speed | |||
Base Stats - Total: 305 | 65 | 80 | 40 | 45 | 75 | ||
Max Stats | Lv. 50 | 125 - 171 | 85 - 131 | 45 - 91 | 50 - 96 | 80 - 126 | |
Lv. 100 | 240 - 333 | 165 - 258 | 85 - 178 | 95 - 188 | 155 - 248 |
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