Serebii.net Header
 #656 Froakie
General Location Attacks Stats Egg Moves Battle
This database deals with Contests ONLY, for the battle version, Click here
Picture Name Other Names No. Gender Ratio Type
Froakie
Japan: Keromatsu
ケロマツ
French: Grenousse
German: Froxy
Korean: 개구마르
National: #656
Central Kalos: #007
Coastal Kalos: #---
Mountain Kalos: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Bubble Frog Pokémon 1'00"
0.3m
15.4lbs
7kg
455,120
Abilities: Torrent - Protean (Hidden Ability)
Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
Hidden Ability (Available):
Protean: Before the Pokémon uses a move, it becomes a pure Pokémon of that type.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 1 Speed Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Water 1
Evolutionary Chain
Locations
X Starter Pokémon
Y Starter Pokémon
Omega Ruby  
Alpha Sapphire  
Trainer Locations  Details
Generation VI Level Up
LevelAttack NameTypeAppealJam
Pound  
Quite an appealing move.
Growl  
Works great if the user goes last this turn.
5 Bubble  
Quite an appealing move.
8 Quick Attack  
Causes the user to move earlier on the next turn.
10 Lick
Startles the last Pokémon to act before the user.
14 Water Pulse  
Makes audience expect little of other contestants.
18 Smokescreen
Prevents the user from being startled one time this turn.
21 Round  
Works well if it is the same type as the move used by the last Pokémon.
25 Fling  
Brings down the energy of any Pokémon that have already used a move this turn.
29 Smack Down
Badly startles Pokémon that the audience has high expectations of.
35 Substitute  
Prevents the user from being startled one time this turn.
39 Bounce  
Prevents the user from being startled until the turn ends.
43 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
48 Hydro Pump  
Works better the more the crowd is excited.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM12 Taunt
Badly startles Pokémon that the audience has high expectations of.
TM13 Ice Beam
Badly startles the last Pokémon to act before the user.
TM14 Blizzard
Badly startles the last Pokémon to act before the user.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM23 Smack Down
Badly startles Pokémon that the audience has high expectations of.
TM27 Return  
Quite an appealing move.
TM28 Dig  
Prevents the user from being startled one time this turn.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM39 Rock Tomb  
Makes audience expect little of other contestants.
TM40 Aerial Ace  
Works great if the user goes first this turn.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM49 Echoed Voice  
An appealing move that can be used repeatedly without boring the audience.
TM55 Scald  
Makes the remaining Pokémon nervous.
TM56 Fling  
Brings down the energy of any Pokémon that have already used a move this turn.
TM62 Acrobatics  
Works well if the user is pumped up.
TM80 Rock Slide
Startles all of the Pokémon to act before the user.
TM86 Grass Knot  
Works better the later it is used in a turn.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM89 U-turn  
Makes the audience quickly grow bored when an appeal move has little effect.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM98 Power-Up Punch  
Works well if the user is pumped up.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM01 Cut  
Quite an appealing move.
HM03 Surf
Startles all of the Pokémon to act before the user.
HM04 Strength  
Quite an appealing move.
HM05 Waterfall  
Quite an appealing move.
HM07 (ΩRαS) Dive  
Prevents the user from being startled one time this turn.
Egg Moves (Details)
Attack NameTypeAppealJam  
Bestow   Details
Works better the more the crowd is excited.
Camouflage   Details
Shows off the Pokémon’s appeal about as well as all the moves before it this turn.
Mind Reader   Details
Causes the user to move earlier on the next turn.
Mud Sport   Details
Excites the audience in any kind of contest.
Toxic Spikes   Details
Makes the remaining Pokémon nervous.
Water Sport   Details
Excites the audience in any kind of contest.

Move Tutor Attacks
Attack NameTypeAppealJam
Water Pledge  
Excites the audience in any kind of contest.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Bounce  
Prevents the user from being startled until the turn ends.
Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
Role Play  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Snatch  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Spite
Badly startles all Pokémon that successfully showed their appeal.
Water Pulse  
Makes audience expect little of other contestants.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 314 41 56 40 62 44 71
Max Stats
Hindering Nature
Lv. 50 101 - 148 54 - 97 40 - 82 60 - 102 44 - 86 68 - 110
Lv. 100 192 - 286 105 - 189 76 - 161 116 - 200 83 - 168 132 - 216
Max Stats
Neutral Nature
Lv. 50 101 - 148 61 - 108 45 - 92 67 - 114 49 - 96 76 - 123
Lv. 100 192 - 286 117 - 211 85 - 179 129 - 223 93 - 187 147 - 241
Max Stats
Beneficial Nature
Lv. 50 101 - 148 67 - 118 49 - 101 73 - 125 53 - 105 83 - 135
Lv. 100 192 - 286 128 - 232 93 - 196 141 - 245 102 - 205 161 - 265

<--- #655
Delphox
#657
Frogadier
--->

 
All Content is ©Copyright of Serebii.net 1999-2019. | Privacy Policy | Manage Cookie Settings
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2019