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 #628 Braviary
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Braviary
Japan: Wargle
ウォーグル
French: Gueriaigle
German: Washakwil
Korean: 워글
National: #628
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :100%
Female :0%
Classification Height Weight Capture Rate Base Egg Steps
Valiant Pokémon 4'11"
1.5m
90.4lbs
41kg
605,120
Abilities: Keen Eye - Sheer Force - Defiant (Hidden Ability)
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Sheer Force: Moves with a secondary effect are increased in power by 33% but lose their secondary effect
Hidden Ability (Available):
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
70 2 Attack Point(s)
Eligible
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Locations
X Evolve Rufflet
Y Evolve Rufflet
Omega Ruby Soaring in the SkyDetails
Alpha Sapphire Soaring in the SkyDetails
Trainer Locations  Details
Generation VI Level Up
LevelAttack NameTypeAppealJam
Thrash  
A very appealing move, but after using this move, the user is more easily startled.
Brave Bird  
A very appealing move, but after using this move, the user is more easily startled.
Whirlwind  
Causes the user to move later on the next turn.
Superpower  
A very appealing move, but after using this move, the user is more easily startled.
Peck  
Quite an appealing move.
Leer
Badly startles Pokémon that the audience has high expectations of.
Fury Attack  
Effectiveness varies depending on when it is used.
Wing Attack  
Quite an appealing move.
5 Fury Attack  
Effectiveness varies depending on when it is used.
10 Wing Attack  
Quite an appealing move.
14 Hone Claws  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
19 Scary Face  
Brings down the energy of any Pokémon that have already used a move this turn.
23 Aerial Ace  
Works great if the user goes first this turn.
28 Slash  
Quite an appealing move.
32 Defog  
Works great if the user goes first this turn.
37 Tailwind  
Causes the user to move earlier on the next turn.
41 Air Slash
Badly startles the last Pokémon to act before the user.
46 Crush Claw
Badly startles the last Pokémon to act before the user.
50 Sky Drop  
Temporarily stops the crowd from growing excited.
51 Superpower  
A very appealing move, but after using this move, the user is more easily startled.
57 Whirlwind  
Causes the user to move later on the next turn.
63 Brave Bird  
A very appealing move, but after using this move, the user is more easily startled.
70 Thrash  
A very appealing move, but after using this move, the user is more easily startled.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM01 Hone Claws  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM08 Bulk Up  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM19 Roost  
Makes the audience quickly grow bored when an appeal move has little effect.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM27 Return  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM39 Rock Tomb  
Makes audience expect little of other contestants.
TM40 Aerial Ace  
Works great if the user goes first this turn.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM51 Steel Wing  
Affected by how well the previous Pokémon's move went.
TM58 Sky Drop  
Temporarily stops the crowd from growing excited.
TM65 Shadow Claw  
Quite an appealing move.
TM67 Retaliate  
Affected by how well the previous Pokémon's move went.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM80 Rock Slide
Startles all of the Pokémon to act before the user.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM89 U-turn  
Makes the audience quickly grow bored when an appeal move has little effect.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM01 Cut  
Quite an appealing move.
HM02 Fly  
Prevents the user from being startled one time this turn.
HM04 Strength  
Quite an appealing move.
Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Heat Wave
Startles all of the Pokémon to act before the user.
Sky Attack  
Affected by how well the previous Pokémon's move went.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Superpower  
A very appealing move, but after using this move, the user is more easily startled.
Tailwind  
Causes the user to move earlier on the next turn.
Zen Headbutt  
Quite an appealing move.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Work Up   Gen V TM83
Excites the audience a lot if used first.
Pluck   Gen V TM88
Brings down the energy of any Pokémon that have already used a move this turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 510 100 123 75 57 75 80
Max Stats
Hindering Nature
Lv. 50 160 - 207 115 - 157 72 - 114 55 - 98 72 - 114 76 - 118
Lv. 100 310 - 404 225 - 310 139 - 224 107 - 191 139 - 224 148 - 233
Max Stats
Neutral Nature
Lv. 50 160 - 207 128 - 175 80 - 127 62 - 109 80 - 127 85 - 132
Lv. 100 310 - 404 251 - 345 155 - 249 119 - 213 155 - 249 165 - 259
Max Stats
Beneficial Nature
Lv. 50 160 - 207 140 - 192 88 - 139 68 - 119 88 - 139 93 - 145
Lv. 100 310 - 404 276 - 379 170 - 273 130 - 234 170 - 273 181 - 284

<--- #627
Rufflet
#629
Vullaby
--->

 
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