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 #032 Nidoran♂
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Nidoran♂
Japan: Nidoran♂
ニドラン♂
French: Nidoran♂
German: Nidoran♂
Korean: 니드런♂
National: #032
Central Kalos: #---
Coastal Kalos: #107
Mountain Kalos: #---
Male :100%
Female :0%
Classification Height Weight Capture Rate Base Egg Steps
Poison Pin Pokémon 1'08"
0.5m
19.8lbs
9kg
2355,120
Abilities: Poison Point - Rivalry - Hustle (Hidden Ability)
Poison Point: The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon.
Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender.
Hidden Ability (Available):
Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 1 Attack Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Monster
Field
Evolutionary Chain
Locations - In-Depth Details
X Route 11Details
Y Route 11Details
Omega Ruby  
Alpha Sapphire  
Generation VI Level Up
LevelAttack NameTypeAppealJam
Leer
Badly startles Pokémon that the audience has high expectations of.
Peck  
Quite an appealing move.
7 Focus Energy  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
9 Double Kick
Badly startles Pokémon that used a move of the same type.
13 Poison Sting
Startles the last Pokémon to act before the user.
19 Fury Attack  
Effectiveness varies depending on when it is used.
21 Horn Attack  
Quite an appealing move.
25 Helping Hand  
Quite an appealing move.
31 Toxic Spikes  
Makes the remaining Pokémon nervous.
33 Flatter  
Makes the remaining Pokémon nervous.
37 Poison Jab  
Quite an appealing move.
43 Captivate  
Makes the audience quickly grow bored when an appeal move has little effect.
45 Horn Drill
Badly startles all Pokémon that successfully showed their appeal.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM01 Hone Claws  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM09 Venoshock  
Works well if it is the same type as the move used by the last Pokémon.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM13 Ice Beam
Badly startles the last Pokémon to act before the user.
TM14 Blizzard
Badly startles the last Pokémon to act before the user.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM24 Thunderbolt  
Quite an appealing move.
TM25 Thunder  
Works better the more the crowd is excited.
TM27 Return  
Quite an appealing move.
TM28 Dig  
Prevents the user from being startled one time this turn.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM36 Sludge Bomb
Badly startles Pokémon that the audience has high expectations of.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM49 Echoed Voice  
An appealing move that can be used repeatedly without boring the audience.
TM65 Shadow Claw  
Quite an appealing move.
TM84 Poison Jab  
Quite an appealing move.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM01 Cut  
Quite an appealing move.
HM04 Strength  
Quite an appealing move.
Egg Moves (Details)
Attack NameTypeAppealJam  
Amnesia   Details
Prevents the user from being startled until the turn ends.
Beat Up   Details
Works well if the user is pumped up.
Chip Away   Details
Excites the audience in any kind of contest.
Confusion   Details
Quite an appealing move.
Counter   Details
Works great if the user goes last this turn.
Disable   Details
Makes the remaining Pokémon nervous.
Endure   Details
Causes the user to move later on the next turn.
Head Smash   Details
A very appealing move, but after using this move, the user is more easily startled.
Iron Tail   Details
Quite an appealing move.
Poison Tail   Details
Brings down the energy of any Pokémon that have already used a move this turn.
Sucker Punch   Details
Excites the audience a lot if used first.
Supersonic   Details
Makes audience expect little of other contestants.
Take Down   Details
A very appealing move, but after using this move, the user is more easily startled.
Venom Drench   Details
Brings down the energy of any Pokémon that have already used a move this turn.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Drill Run  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Helping Hand  
Quite an appealing move.
Iron Tail  
Quite an appealing move.
Shock Wave  
Works great if the user goes first this turn.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Super Fang
Badly startles all Pokémon that successfully showed their appeal.
Water Pulse  
Makes audience expect little of other contestants.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Natural Gift   Gen IV 363
Works better the more the crowd is excited.
Mud-slap   Move Tutor - PtHGSS
Makes audience expect little of other contestants.
Headbutt   Move Tutor - HGSS
Quite an appealing move.
Body Slam Move Tutor - FRLG
Badly startles the last Pokémon to act before the user.
Double-edge   Move Tutor - FRLG
A very appealing move, but after using this move, the user is more easily startled.
Mimic   Move Tutor - FRLG
Shows off the Pokémon’s appeal about as well as the move used just before it.
Mud-slap   Move Tutor - Emerald
Makes audience expect little of other contestants.
Defense Curl   Move Tutor - Emerald
Prevents the user from being startled one time this turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 273 46 57 40 40 40 50
Max Stats
Hindering Nature
Lv. 50 106 - 153 55 - 98 40 - 82 40 - 82 40 - 82 49 - 91
Lv. 100 202 - 296 107 - 191 76 - 161 76 - 161 76 - 161 94 - 179
Max Stats
Neutral Nature
Lv. 50 106 - 153 62 - 109 45 - 92 45 - 92 45 - 92 55 - 102
Lv. 100 202 - 296 119 - 213 85 - 179 85 - 179 85 - 179 105 - 199
Max Stats
Beneficial Nature
Lv. 50 106 - 153 68 - 119 49 - 101 49 - 101 49 - 101 60 - 112
Lv. 100 202 - 296 130 - 234 93 - 196 93 - 196 93 - 196 115 - 218

<--- #031
Nidoqueen
#033
Nidorino
--->

 
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