#719 Diancie
General Location Attacks Stats Egg Moves Contests
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Diancie Pokémon Scarlet & Violet data
Picture
Name Other Names No. Gender Ratio Type
Diancie
Japan: Diancie
ディアンシー
French: Diancie
German: Diancie
Korean: 디안시
National: #719
Central: #151
Coastal: #---
Mountain: #---
Hoenn: #---
Diancie is Genderless
Classification Height Weight Capture Rate Base Egg Steps
Jewel Pokémon 2'04"
0.7m
19.4lbs
8.8kg
3 
Abilities: Clear Body
Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
70 1 Defense Point(s)
2 Sp. Defense Point(s)
Not Eligible/Known
Damage Taken
*0.5 *0.5 *2 *1 *2 *1 *1 *1 *2 *0.5 *1 *0.5 *1 *1 *0 *0.5 *4 *1
Wild Hold Item Egg Groups
  Diancie cannot breed
Evolutionary Chain
Locations
X Event Only
Y Event Only
Omega Ruby Receive from event
Alpha Sapphire Receive from event
Flavor Text
X A sudden transformation of Carbink, its pink, glimmering body is said to be the loveliest sight in the whole world.
Y It can instantly create many diamonds by compressing the carbon in the air between its hands.
Omega Ruby A sudden transformation of Carbink, its pink, glimmering body is said to be the loveliest sight in the whole world.
Alpha Sapphire It can instantly create many diamonds by compressing the carbon in the air between its hands.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Harden -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
5 Rock Throw 50 90 15 --
The user picks up and throws a small rock at the target to attack.
8 Sharpen -- -- 30 --
The user reduces its polygon count to make itself more jagged, raising the Attack stat.
12 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
18 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
21 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
27 Guard Split -- -- 10 --
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
31 Ancient Power 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
35 Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
40 Skill Swap -- -- 10 --
The user employs its psychic power to exchange Abilities with the target.
46 Trick Room -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
49 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
50 Moonblast 95 100 15 30
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
50 Diamond Storm 100 95 5 50
The user whips up a storm of diamonds to damage opposing Pokémon. This may also raise the user's Defense stat.
60 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
70 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Psyshock 80 100 10 --
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM96 Nature Power -- -- 20 --
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM99 Dazzling Gleam 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
After You----15--
The user helps the target and makes it use its move right after the user.
Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
Earth Power901001010
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Gravity----5--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Heal Bell----5--
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Last Resort1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Skill Swap----10--
The user employs its psychic power to exchange Abilities with the target.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Wonder Room----10--
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 50 100 150 100 150 50
Max Stats
Hindering Nature
Lv. 50 110 - 157 94 - 136 139 - 181 94 - 136 139 - 181 49 - 91
Lv. 100 210 - 304 184 - 269 274 - 359 184 - 269 274 - 359 94 - 179
Max Stats
Neutral Nature
Lv. 50 110 - 157 105 - 152 155 - 202 105 - 152 155 - 202 55 - 102
Lv. 100 210 - 304 205 - 299 305 - 399 205 - 299 305 - 399 105 - 199
Max Stats
Beneficial Nature
Lv. 50 110 - 157 115 - 167 170 - 222 115 - 167 170 - 222 60 - 112
Lv. 100 210 - 304 225 - 328 335 - 438 225 - 328 335 - 438 115 - 218


Mega Evolution
Picture
Name Other Names No. Gender Ratio Type
Mega Diancie
Japan: MegaDiancie
メガディアンシー
French: MegaDiancie
German: Mega-Diancie
Korean: 메가디안시
National: #719
Diancie is Genderless
Classification Height Weight Capture Rate Base Egg Steps
Jewel Pokémon 3'07"
1.1m
61.3lbs
27.8kg
3 6,400
Abilities: Magic Bounce
Magic Bounce: Reflects non-attacking moves used on the Pokémon back to the opponent
Damage Taken
*0.5 *0.5 *2 *1 *2 *1 *1 *1 *2 *0.5 *1 *0.5 *1 *1 *0 *0.5 *4 *1

Stats - Mega Evolution
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 700 50 160 110 160 110 110
Max Stats
Hindering Nature
Lv. 50 110 - 157 148 - 190 103 - 145 148 - 190 103 - 145 103 - 145
Lv. 100 210 - 304 292 - 377 202 - 287 292 - 377 202 - 287 202 - 287
Max Stats
Neutral Nature
Lv. 50 110 - 157 165 - 212 115 - 162 165 - 212 115 - 162 115 - 162
Lv. 100 210 - 304 325 - 419 225 - 319 325 - 419 225 - 319 225 - 319
Max Stats
Beneficial Nature
Lv. 50 110 - 157 181 - 233 126 - 178 181 - 233 126 - 178 126 - 178
Lv. 100 210 - 304 357 - 460 247 - 350 357 - 460 247 - 350 247 - 350

<--- #718
Zygarde
#720
Hoopa
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