#681 Aegislash
General Location Attacks Stats Egg Moves Contests
Gen VIII Dex Gen VII Dex Gen VI Dex

Picture
Shield Forme Blade Forme
Name Other Names No. Gender Ratio Type
Aegislash
Japan: Gillgard
ギルガルド
French: Exagide
German: Durengard
Korean: 킬가르도
National: #681
Central: #119
Coastal: #---
Mountain: #---
Hoenn: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Royal Sword Pokémon 5'07"
1.7m
116.8lbs
53.0kg
455,120
Abilities: Stance Change
Stance Change: The Pokémon changes form depending on how it battles.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
1 Sp. Defense Point(s)
Not Eligible/Known
Damage Taken
*0 *2 *1 *1 *0.5 *0.5 *0 *0 *2 *0.5 *0.5 *0.25 *0.5 *2 *0.5 *2 *0.5 *0.5
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
Alternate Forms
Blade FormeShield Forme
Aegislash changes its form depending upon the move it uses. If it uses a move that is a damaging move, it will be in Blade Forme while if it uses the King's Shield move, it will be in Shield Forme
Locations
X Evolve Doublade
Y Evolve Doublade
Omega Ruby Trade from X & Y
Alpha Sapphire Trade from X & Y
Trainer Locations  Details
Flavor Text
X Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon.
Y Apparently, it can detect innate qualities of leadership. According to legend, whoever it recognizes is destined to become king.
Omega Ruby Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon.
Alpha Sapphire Apparently, it can detect the innate qualities of leadership. According to legend, whoever it recognizes is destined to become king.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Fury Cutter 40 95 20 --
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
Autotomize -- -- 15 --
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Shadow Sneak 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Power Trick -- -- 10 --
The user employs its psychic power to switch its Attack with its Defense stat.
Iron Head 80 100 15 30
The user slams the target with its steel-hard head. It may also make the target flinch.
Head Smash 150 80 5 --
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
King's Shield -- -- 10 --
The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.
Sacred Sword 90 100 15 --
The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM67 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 10
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
TM94 (XY)
HM06 (ORAS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Destiny Bond -- -- 5 -- Details
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
Metal Sound -- 85 40 -- Details
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
Shadow Sneak 40 100 30 -- Details
The user extends its shadow and attacks the target from behind. This move always goes first.
Wide Guard -- -- 10 -- Details
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
After You----15--
The user helps the target and makes it use its move right after the user.
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head801001530
The user slams the target with its steel-hard head. It may also make the target flinch.
Magnet Rise----10--
The user levitates using electrically generated magnetism for five turns.
Shock Wave60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Tackle 50 100 35 --
Lv. 1
A physical attack in which the user charges and slams into the target with its whole body.
Metal Sound -- 85 40 --
Lv. 8
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
Retaliate 70 100 5 --
Lv. 26
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 520 60 50 150 50 150 60
Max Stats
Hindering Nature
Lv. 50 120 - 167 49 - 91 139 - 181 49 - 91 139 - 181 58 - 100
Lv. 100 230 - 324 94 - 179 274 - 359 94 - 179 274 - 359 112 - 197
Max Stats
Neutral Nature
Lv. 50 120 - 167 55 - 102 155 - 202 55 - 102 155 - 202 65 - 112
Lv. 100 230 - 324 105 - 199 305 - 399 105 - 199 305 - 399 125 - 219
Max Stats
Beneficial Nature
Lv. 50 120 - 167 60 - 112 170 - 222 60 - 112 170 - 222 71 - 123
Lv. 100 230 - 324 115 - 218 335 - 438 115 - 218 335 - 438 137 - 240
Stats - Blade Forme
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 520 60 150 50 150 50 60
Max Stats
Hindering Nature
Lv. 50 120 - 167 139 - 181 49 - 91 139 - 181 49 - 91 58 - 100
Lv. 100 230 - 324 274 - 359 94 - 179 274 - 359 94 - 179 112 - 197
Max Stats
Neutral Nature
Lv. 50 120 - 167 155 - 202 55 - 102 155 - 202 55 - 102 65 - 112
Lv. 100 230 - 324 305 - 399 105 - 199 305 - 399 105 - 199 125 - 219
Max Stats
Beneficial Nature
Lv. 50 120 - 167 170 - 222 60 - 112 170 - 222 60 - 112 71 - 123
Lv. 100 230 - 324 335 - 438 115 - 218 335 - 438 115 - 218 137 - 240

<--- #680
Doublade
#682
Spritzee
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