#652 Chesnaught
General Location Attacks Stats Egg Moves Contests
Gen IX Dex Gen VII Dex Gen VI Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Chesnaught Pokémon Scarlet & Violet data
Picture
Name Other Names No. Gender Ratio Type
Chesnaught
Japan: Brigarron
ブリガロン
French: Blindépique
German: Brigaron
Korean: 브리가론
National: #652
Central: #003
Coastal: #---
Mountain: #---
Hoenn: #---
Male :87.5%
Female :12.5%
Classification Height Weight Capture Rate Base Egg Steps
Spiny Armor Pokémon 5'03"
1.6m
198.4lbs
90.0kg
455,120
Abilities: Overgrow - Bulletproof (Hidden Ability)
Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
Hidden Ability (Available):
Bulletproof: Protects the Pokémon from some ball and bomb moves.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 3 Defense Point(s)
Not Eligible/Known
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *4 *2 *1 *0.5 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Locations
X Evolve Quilladin
Y Evolve Quilladin
Omega Ruby Trade from X & Y
Alpha Sapphire Trade from X & Y
Trainer Locations  Details
Flavor Text
X Its Tackle is forceful enough to flip a 50-ton tank. It shields its allies from danger with its own body.
Y When it takes a defensive posture with its fists guarding its face, it could withstand a bomb blast.
Omega Ruby Its Tackle is forceful enough to flip a 50-ton tank. It shields its allies from danger with its own body.
Alpha Sapphire When it takes a defensive posture with its fists guarding its face, it could withstand a bomb blast.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Feint 30 100 10 --
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
Hammer Arm 100 90 10 100
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Belly Drum -- -- 10 --
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
5 Vine Whip 45 100 25 --
The target is struck with slender, whiplike vines to inflict damage.
8 Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
11 Bite 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
15 Leech Seed -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
20 Pin Missile 25 95 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
26 Needle Arm 60 100 15 30
The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
30 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
35 Seed Bomb 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
36 Spiky Shield -- -- 10 --
In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
41 Mud Shot 55 95 15 100
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
44 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
48 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
52 Pain Split -- -- 20 --
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
55 Wood Hammer 120 100 15 --
The user slams its rugged body into the target to attack. The user also sustains serious damage.
60 Hammer Arm 100 90 10 100
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
70 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
75 Spiky Shield -- -- 10 --
In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM02 Dragon Claw 80 100 15 --
The user slashes the target with huge, sharp claws.
TM05 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM47 Low Sweep 65 100 20 100
The user attacks the target's legs swiftly, reducing the target's Speed stat.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball 90 100 10 10
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM67 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Bulldoze 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ORAS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM96 Nature Power -- -- 20 --
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM98 Power-Up Punch 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Belly Drum -- -- 10 -- Details
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Defense Curl -- -- 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Quick Guard -- -- 15 -- Details
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Spikes -- -- 20 -- Details
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Synthesis -- -- 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Frenzy Plant150905--
The user slams the target with an enormous tree. The user can't move on the next turn.
Grass Pledge8010010--
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Drain Punch7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Dual Chop409015--
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Focus Punch15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head801001530
The user slams the target with its steel-hard head. It may also make the target flinch.
Iron Tail100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Low Kick??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Pain Split----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Super Fang??9010--
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
Superpower1201005100
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Thunder Punch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 530 88 107 122 74 75 64
Max Stats
Hindering Nature
Lv. 50 148 - 195 100 - 143 114 - 156 71 - 113 72 - 114 62 - 104
Lv. 100 286 - 380 197 - 281 224 - 308 137 - 222 139 - 224 119 - 204
Max Stats
Neutral Nature
Lv. 50 148 - 195 112 - 159 127 - 174 79 - 126 80 - 127 69 - 116
Lv. 100 286 - 380 219 - 313 249 - 343 153 - 247 155 - 249 133 - 227
Max Stats
Beneficial Nature
Lv. 50 148 - 195 123 - 174 139 - 191 86 - 138 88 - 139 75 - 127
Lv. 100 286 - 380 240 - 344 273 - 377 168 - 271 170 - 273 146 - 249

<--- #651
Quilladin
#653
Fennekin
--->