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General | Location | Attacks | Stats | Egg Moves | ![]() |
Gen IX Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Eelektross Pokémon Scarlet & Violet data |
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Abilities: Levitate | |||||
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
1,250,000 Points Slow |
70 | 3 Attack Point(s) | Eligible |
Damage Taken | |||||||||||||||||
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*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
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Locations | ||
X | Transfer required | |
Y | Transfer required | |
Omega Ruby | Evolve Eelektrik | |
Alpha Sapphire | Evolve Eelektrik | |
Trainer Locations | Details |
Flavor Text | ||
X | With their sucker mouths, they suck in prey. Then they use their fangs to shock the prey with electricity. | |
Y | They crawl out of the ocean using their arms. They will attack prey on shore and immediately drag it into the ocean. | |
Omega Ruby | With their sucker mouths, they suck in prey. Then they use their fangs to shock the prey with electricity. | |
Alpha Sapphire | They crawl out of the ocean using their arms. They will attack prey on shore and immediately drag it into the ocean. |
Generation VI Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Thrash | ![]() |
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120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. It then becomes confused, however. | |||||||||
— | Zap Cannon | ![]() |
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120 | 50 | 5 | 100 | ||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
— | Gastro Acid | ![]() |
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-- | 100 | 10 | -- | ||
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | |||||||||
— | Coil | ![]() |
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-- | -- | 20 | -- | ||
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | |||||||||
— | Ion Deluge | ![]() |
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-- | -- | 25 | -- | ||
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | |||||||||
— | Crush Claw | ![]() |
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75 | 95 | 10 | 50 | ||
The user slashes the target with hard and sharp claws. It may also lower the target's Defense. | |||||||||
— | Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
— | Acid | ![]() |
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40 | 100 | 30 | 10 | ||
The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | |||||||||
— | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||||
— | Crunch | ![]() |
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80 | 100 | 15 | 20 | ||
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Hone Claws | ![]() |
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-- | -- | 15 | -- | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
TM02 | Dragon Claw | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes the target with huge, sharp claws. | |||||||||
TM05 | Roar | ![]() |
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-- | -- | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. It may also leave the target with a burn. | |||||||||
TM39 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM62 | Acrobatics | ![]() |
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55 | 100 | 15 | -- | ||
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM72 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
TM82 | Dragon Tail | ![]() |
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60 | 90 | 10 | -- | ||
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM89 | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM91 | Flash Cannon | ![]() |
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80 | 100 | 10 | 10 | ||
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | |||||||||
TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
TM94 (XY) HM06 (ORAS) |
Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
TM94 (ORAS) | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM98 | Power-Up Punch | ![]() |
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40 | 100 | 20 | 100 | ||
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Bind | ![]() | ![]() | 15 | 85 | 20 | 100 | ||
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ||||||||
Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | ||||||||
Dragon Pulse | ![]() | ![]() | 85 | 100 | 10 | -- | ||
The target is attacked with a shock wave generated by the user's gaping mouth. | ||||||||
Drain Punch | ![]() | ![]() | 75 | 100 | 10 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||
Fire Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with a fiery fist. It may also leave the target with a burn. | ||||||||
Focus Punch | ![]() | ![]() | 150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | ||||||||
Gastro Acid | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Knock Off | ![]() | ![]() | 65 | 100 | 25 | -- | ||
The user slaps down the target's held item, preventing that item from being used in the battle. | ||||||||
Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Outrage | ![]() | ![]() | 120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||||
Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Super Fang | ![]() | ![]() | ?? | 90 | 10 | -- | ||
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half. | ||||||||
Superpower | ![]() | ![]() | 120 | 100 | 5 | 100 | ||
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | ||||||||
Thunder Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. It may also leave the target with paralysis. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Thunder Wave | ![]() |
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-- | 100 | 20 | -- |
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A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
Spark | ![]() |
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65 | 100 | 20 | 30 |
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The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | |||||||||
Charge Beam | ![]() |
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50 | 90 | 10 | 70 |
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
Bind | ![]() |
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15 | 85 | 20 | 100 |
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | |||||||||
Thunderbolt | ![]() |
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90 | 100 | 15 | 10 |
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A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
Acid Spray | ![]() |
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40 | 100 | 20 | 100 |
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The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. | |||||||||
Wild Charge | ![]() |
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90 | 100 | 15 | -- |
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The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
Tackle | ![]() |
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50 | 100 | 35 | -- |
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A physical attack in which the user charges and slams into the target with its whole body. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 515 | 85 | 115 | 80 | 105 | 80 | 50 | |
Max Stats Hindering Nature |
Lv. 50 | 145 - 192 | 108 - 150 | 76 - 118 | 99 - 141 | 76 - 118 | 49 - 91 |
Lv. 100 | 280 - 374 | 211 - 296 | 148 - 233 | 193 - 278 | 148 - 233 | 94 - 179 | |
Max Stats Neutral Nature |
Lv. 50 | 145 - 192 | 120 - 167 | 85 - 132 | 110 - 157 | 85 - 132 | 55 - 102 |
Lv. 100 | 280 - 374 | 235 - 329 | 165 - 259 | 215 - 309 | 165 - 259 | 105 - 199 | |
Max Stats Beneficial Nature |
Lv. 50 | 145 - 192 | 132 - 183 | 93 - 145 | 121 - 172 | 93 - 145 | 60 - 112 |
Lv. 100 | 280 - 374 | 258 - 361 | 181 - 284 | 236 - 339 | 181 - 284 | 115 - 218 |
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