X & Y Level Up |
|
— |
Rock Wrecker |
|
|
150 |
90 |
5 |
-- |
The user launches a huge boulder at the target to attack. It must rest on the next turn, however. |
— |
Megahorn |
|
|
120 |
85 |
10 |
-- |
Using its tough and impressive horn, the user rams into the target with no letup. |
— |
Horn Drill |
|
|
?? |
30 |
5 |
-- |
The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. |
— |
Poison Jab |
|
|
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
— |
Horn Attack |
|
|
65 |
100 |
25 |
-- |
The target is jabbed with a sharply pointed horn to inflict damage. |
— |
Tail Whip |
|
|
-- |
100 |
30 |
-- |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
— |
Stomp |
|
|
65 |
100 |
20 |
30 |
The target is stomped with a big foot. It may also make the target flinch. |
— |
Fury Attack |
|
|
15 |
85 |
20 |
-- |
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
9 |
Stomp |
|
|
65 |
100 |
20 |
30 |
The target is stomped with a big foot. It may also make the target flinch. |
19 |
Fury Attack |
|
|
15 |
85 |
20 |
-- |
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
19 |
Scary Face |
|
|
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
23 |
Rock Blast |
|
|
25 |
90 |
10 |
-- |
The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. |
30 |
Chip Away |
|
|
70 |
100 |
20 |
-- |
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
41 |
Take Down |
|
|
90 |
85 |
20 |
-- |
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
42 |
Hammer Arm |
|
|
100 |
90 |
10 |
100 |
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |
47 |
Drill Run |
|
|
80 |
95 |
10 |
-- |
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
56 |
Stone Edge |
|
|
100 |
80 |
5 |
-- |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
62 |
Earthquake |
|
|
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes those around it. |
71 |
Horn Drill |
|
|
?? |
30 |
5 |
-- |
The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. |
77 |
Megahorn |
|
|
120 |
85 |
10 |
-- |
Using its tough and impressive horn, the user rams into the target with no letup. |
86 |
Rock Wrecker |
|
|
150 |
90 |
5 |
-- |
The user launches a huge boulder at the target to attack. It must rest on the next turn, however. |
ΩRαS Level Up |
|
— |
Rock Wrecker |
|
|
150 |
90 |
5 |
-- |
The user launches a huge boulder at the target to attack. It must rest on the next turn, however. |
— |
Horn Drill |
|
|
?? |
30 |
5 |
-- |
The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. |
— |
Poison Jab |
|
|
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
— |
Horn Attack |
|
|
65 |
100 |
25 |
-- |
The target is jabbed with a sharply pointed horn to inflict damage. |
— |
Tail Whip |
|
|
-- |
100 |
30 |
-- |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
— |
Fury Attack |
|
|
15 |
85 |
20 |
-- |
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
— |
Scary Face |
|
|
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
5 |
Fury Attack |
|
|
15 |
85 |
20 |
-- |
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
9 |
Scary Face |
|
|
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
13 |
Smack Down |
|
|
50 |
100 |
15 |
100 |
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
17 |
Stomp |
|
|
65 |
100 |
20 |
30 |
The target is stomped with a big foot. It may also make the target flinch. |
21 |
Bulldoze |
|
|
60 |
100 |
20 |
100 |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
25 |
Chip Away |
|
|
70 |
100 |
20 |
-- |
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
29 |
Rock Blast |
|
|
25 |
90 |
10 |
-- |
The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. |
33 |
Drill Run |
|
|
80 |
95 |
10 |
-- |
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
37 |
Take Down |
|
|
90 |
85 |
20 |
-- |
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
41 |
Stone Edge |
|
|
100 |
80 |
5 |
-- |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
42 |
Hammer Arm |
|
|
100 |
90 |
10 |
100 |
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |
48 |
Earthquake |
|
|
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes those around it. |
55 |
Megahorn |
|
|
120 |
85 |
10 |
-- |
Using its tough and impressive horn, the user rams into the target with no letup. |
62 |
Horn Drill |
|
|
?? |
30 |
5 |
-- |
The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. |
69 |
Rock Wrecker |
|
|
150 |
90 |
5 |
-- |
The user launches a huge boulder at the target to attack. It must rest on the next turn, however. |
TM & HM Attacks |
|
TM05 |
Roar |
|
|
-- |
-- |
20 |
-- |
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
TM06 |
Toxic |
|
|
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
60 |
100 |
15 |
-- |
A unique attack that varies in type depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM13 |
Ice Beam |
|
|
90 |
100 |
10 |
10 |
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM14 |
Blizzard |
|
|
110 |
70 |
5 |
10 |
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
TM15 |
Hyper Beam |
|
|
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
|
|
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM21 |
Frustration |
|
|
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM23 |
Smack Down |
|
|
50 |
100 |
15 |
100 |
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
TM24 |
Thunderbolt |
|
|
90 |
100 |
15 |
10 |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM25 |
Thunder |
|
|
110 |
70 |
10 |
30 |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM26 |
Earthquake |
|
|
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes those around it. |
TM27 |
Return |
|
|
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 |
Dig |
|
|
80 |
100 |
10 |
-- |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
TM31 |
Brick Break |
|
|
75 |
100 |
15 |
-- |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM35 |
Flamethrower |
|
|
90 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
TM37 |
Sandstorm |
|
|
-- |
-- |
10 |
-- |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
TM38 |
Fire Blast |
|
|
110 |
85 |
5 |
10 |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM39 |
Rock Tomb |
|
|
60 |
95 |
15 |
100 |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
TM42 |
Facade |
|
|
70 |
100 |
20 |
-- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM46 |
Thief |
|
|
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
TM48 |
Round |
|
|
60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM52 |
Focus Blast |
|
|
120 |
70 |
5 |
10 |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM56 |
Fling |
|
|
?? |
100 |
10 |
-- |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
TM59 |
Incinerate |
|
|
60 |
100 |
15 |
-- |
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable |
TM65 |
Shadow Claw |
|
|
70 |
100 |
15 |
-- |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
TM66 |
Payback |
|
|
50 |
100 |
10 |
-- |
If the user moves after the target, this attack's power will be doubled. |
TM68 |
Giga Impact |
|
|
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM69 |
Rock Polish |
|
|
-- |
-- |
20 |
-- |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
TM71 |
Stone Edge |
|
|
100 |
80 |
5 |
-- |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
TM75 |
Swords Dance |
|
|
-- |
-- |
20 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM78 |
Bulldoze |
|
|
60 |
100 |
20 |
100 |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM80 |
Rock Slide |
|
|
75 |
90 |
10 |
30 |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
TM82 |
Dragon Tail |
|
|
60 |
90 |
10 |
-- |
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
TM84 |
Poison Jab |
|
|
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
TM87 |
Swagger |
|
|
-- |
90 |
15 |
-- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM88 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM90 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM91 |
Flash Cannon |
|
|
80 |
100 |
10 |
10 |
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
TM94 (XY) HM06 (ORAS) |
Rock Smash |
|
|
40 |
100 |
15 |
50 |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
TM94 (ORAS) |
Secret Power |
|
|
70 |
100 |
20 |
30 |
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
TM98 |
Power-Up Punch |
|
|
40 |
100 |
20 |
100 |
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
TM100 |
Confide |
|
|
-- |
-- |
20 |
100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
HM01 |
Cut |
|
|
50 |
95 |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM03 |
Surf |
|
|
90 |
100 |
15 |
-- |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
HM04 |
Strength |
|
|
80 |
100 |
15 |
-- |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Egg Moves (Details) |
Counter |
|
|
?? |
100 |
20 |
-- |
Details |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
Crunch |
|
|
80 |
100 |
15 |
20 |
Details |
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
Crush Claw |
|
|
75 |
95 |
10 |
50 |
Details |
The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
Curse |
|
|
-- |
-- |
10 |
-- |
Details |
A move that works differently for the Ghost type than for all other types. |
Dragon Rush |
|
|
100 |
75 |
10 |
20 |
Details |
The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. |
Fire Fang |
|
|
65 |
95 |
15 |
10 |
Details |
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. |
Guard Split |
|
|
-- |
-- |
10 |
-- |
Details |
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. |
Ice Fang |
|
|
65 |
95 |
15 |
10 |
Details |
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. |
Iron Tail |
|
|
100 |
75 |
15 |
30 |
Details |
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
Magnitude |
|
|
?? |
100 |
30 |
-- |
Details |
The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
Metal Burst |
|
|
?? |
100 |
10 |
-- |
Details |
The user retaliates with much greater power against the target that last inflicted damage on it. |
Reversal |
|
|
?? |
100 |
15 |
-- |
Details |
An all-out attack that becomes more powerful the less HP the user has. |
Rock Climb |
|
|
90 |
85 |
20 |
20 |
Details |
The user attacks the target by smashing into it with incredible force. It may also confuse the target. |
Rototiller |
|
|
-- |
-- |
10 |
100 |
Details |
Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
Skull Bash |
|
|
130 |
100 |
10 |
100 |
Details |
The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. |
Thunder Fang |
|
|
65 |
95 |
15 |
10 |
Details |
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. |