#279 Pelipper

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Pelipper Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Pelipper
Japan: Pelipper
ペリッパー
French: Bekipan
German: Pelipper
Korean: 패리퍼
National: #279
Alola: #048
Melemele: #048
Akala: #020
Ula'ula: #022
Poni: #019
Male :50%
Female :50%
Water-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Water Bird Pokémon 3'11"
1.2m
61.7lbs
28kg
455,120
Abilities: Keen Eye - Drizzle - Rain Dish (Hidden Ability)
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Drizzle: Weather changes to Heavy Rain when the Pokémon enters the battle. As of X & Y, this lasts 5 turns.
Hidden Ability (Available):
Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
Unlikely

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *4 *1 *1 *0.5 *1 *0 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 Pretty Feather
Pretty Feather
- 50%
Water 1
Flying
Evolutionary Chain
Wingull Level Pelipper

Locations

- In-Depth Details
Sun Route 14, Route 15, Route 16, Ancient Poni Path, Exeggutor Island, Poni Gauntlet, Poni Plains, Poni Wilds, Secluded Shore, Tapu VillageDetails
Moon Route 14, Route 15, Route 16, Ancient Poni Path, Exeggutor Island, Poni Gauntlet, Poni Plains, Poni Wilds, Secluded Shore, Tapu VillageDetails
Ultra Sun Route 14, Route 15, Route 16, Ancient Poni Path, Exeggutor Island, Poni Breaker Coast, Poni Gauntlet, Poni Plains, Poni Wilds, Tapu VillageDetails
Ultra Moon Route 14, Route 15, Route 16, Ancient Poni Path, Exeggutor Island, Poni Breaker Coast, Poni Gauntlet, Poni Plains, Poni Wilds, Tapu VillageDetails
Trainer Locations  Details

Flavor Text

Sun Its spacious beak is large enough for a small child to fit right inside.
Moon Gathering food is the work of young males. They store food in their capacious beaks and carry it back to others waiting in the nest.
Ultra Sun It places small Pokémon into its spacious beak and carries them around. No one knows where it’s taking them.
Ultra Moon It scoops up Wishiwashi in its huge beak and swallows them whole. It can devour more than 30 at one go!


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
Tailwind Tailwind - Flying-type Tailwind: Other Move -- -- 15 --
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Soak Soak - Water-type Soak: Other Move -- 100 20 --
The user shoots a torrent of water at the target and changes the target's type to Water.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
Water Sport Water Sport - Water-type Water Sport: Other Move -- -- 15 --
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
5 Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
8 Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
12 Mist Mist - Ice-type Mist: Other Move -- -- 30 --
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
15 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
19 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
22 Brine Brine - Water-type Brine: Special Move 65 100 10 --
If the target's HP is half or less, this attack will hit with double the power.
28 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
33 Stockpile Stockpile - Normal-type Stockpile: Other Move -- -- 20 --
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
33 Swallow Swallow - Normal-type Swallow: Other Move -- -- 10 --
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
33 Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 --
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
39 Roost Roost - Flying-type Roost: Other Move -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
44 Tailwind Tailwind - Flying-type Tailwind: Other Move -- -- 15 --
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
50 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
55 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Hail - Ice-type Hail: Other Move -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM19 Roost Roost - Flying-type Roost: Other Move -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 Echoed Voice Echoed Voice - Normal-type Echoed Voice: Special Move 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM51 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM55 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM58 Sky Drop Sky Drop - Flying-type Sky Drop: Physical Move 60 100 10 --
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM76 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user soars and then strikes its target on the next turn.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Mist Mist - Ice-type Mist: Other Move -- -- 30 -- Details
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Twister Twister - Dragon-type Twister: Special Move 40 100 20 20 Details
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
Agility Agility - Psychic-type Agility: Other Move -- -- 30 -- Details
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Gust Gust - Flying-type Gust: Special Move 40 100 35 -- Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Water Sport Water Sport - Water-type Water Sport: Other Move -- -- 15 -- Details
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Aqua Ring Aqua Ring - Water-type Aqua Ring: Other Move -- -- 20 -- Details
The user envelops itself in a veil made of water. It regains some HP every turn.
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Brine Brine - Water-type Brine: Special Move 65 100 10 -- Details
If the target's HP is half or less, this attack will hit with double the power.
Roost Roost - Flying-type Roost: Other Move -- -- 10 -- Details
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Soak Soak - Water-type Soak: Other Move -- 100 20 -- Details
The user shoots a torrent of water at the target and changes the target's type to Water.
Wide Guard Wide Guard - Rock-type Wide Guard: Other Move -- -- 10 -- Details
The user and its allies are protected from wide-ranging attacks for one turn.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Seed BombSeed Bomb - Grass-typeSeed Bomb: Physical Move8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Gunk ShotGunk Shot - Poison-typeGunk Shot: Physical Move12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
UproarUproar - Normal-typeUproar: Special Move9010010--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Icy WindIcy Wind - Ice-typeIcy Wind: Special Move559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock OffKnock Off - Dark-typeKnock Off: Physical Move6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
TailwindTailwind - Flying-typeTailwind: Other Move----15--
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Sky AttackSky Attack - Flying-typeSky Attack: Physical Move14090530
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Shock WaveShock Wave - Electric-typeShock Wave: Special Move60--20--
The user strikes the target with a quick jolt of electricity. This attack never misses.
Water PulseWater Pulse - Water-typeWater Pulse: Special Move601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
DefogDefog - Flying-typeDefog: Other Move----15--
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
LiquidationLiquidation - Water-typeLiquidation: Physical Move851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical MoveSpecial Move 200(Phy)/185(Spe) -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Physical Move 190 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Physical Move 140 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crash Corkscrew Crash - Steel-type Physical Move 140 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortex Hydro Vortex - Water-type Physical MoveSpecial Move 160(Phy)/185(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Physical Move 160 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havoc Gigavolt Havoc - Electric-type Special Move 120 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Subzero Slammer Subzero Slammer - Ice-type Special Move 185 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Devastating Drake Devastating Drake - Dragon-type Special Move 100 -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Usable Z Moves (Transfer Only/Improved)

Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage
Gen V or earlier
Tectonic Rage - Ground-type Special Move 100 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare
Gen V or earlier
Never-Ending Nightmare - Ghost-type Special Move 120 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.


Pre-Evolution Only Moves

Attack NameTypeCat.Att.Acc.PPEffect % Method
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
Learn as WingullLv. 19
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
Learn as WingullLv. 22
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Pursuit Pursuit - Dark-type Pursuit: Physical Move 40 100 20 --
Learn as WingullLv. 26
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
Learn as WingullLv. 29
The user confounds the target with speed, then slashes. This attack never misses.
Agility Agility - Psychic-type Agility: Other Move -- -- 30 --
Learn as WingullLv. 36
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
Learn as WingullLv. 40
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.


Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Pluck 60 100 20 -- Gen V TM88
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
The user traps the target in a violent swirling whirlpool for four to five turns.
Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Sky Attack 140 90 5 30 Move Tutor - XD
A second-turn attack move where critical hits land more easily. This may also make the target flinch.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 440 60 50 100 95 70 65
Max Stats
Hindering Nature
Lv. 50 120 - 167 49 - 91 94 - 136 90 - 132 67 - 109 63 - 105
Lv. 100 230 - 324 94 - 179 184 - 269 175 - 260 130 - 215 121 - 206
Max Stats
Neutral Nature
Lv. 50 120 - 167 55 - 102 105 - 152 100 - 147 75 - 122 70 - 117
Lv. 100 230 - 324 105 - 199 205 - 299 195 - 289 145 - 239 135 - 229
Max Stats
Beneficial Nature
Lv. 50 120 - 167 60 - 112 115 - 167 110 - 161 82 - 134 77 - 128
Lv. 100 230 - 324 115 - 218 225 - 328 214 - 317 159 - 262 148 - 251

<--- Wingull #278
Wingull
#280
Ralts
Ralts --->