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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | ||
Abilities: Run Away - Guts - Hustle (Hidden) (Normal Forme) - Gluttony- Hustle - Thick Fat (Hidden) (Alola Form) | |||||
Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability. Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied. Hidden Ability: (Available through transfer) Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%. Alola Form Abilities: Gluttony: The Pokémon will use a berry when its Hit Points are below 50%. Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%. Hidden Ability: (Available) Thick Fat: Fire and Ice-type moves deal 50% damage. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 1 Speed Point(s) Alola Form 1 Speed Point(s) | Likely |
Weakness |
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*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 | *1 |
Damage Taken Alola Form | |||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *4 | *1 | *1 | *1 | *0 | *2 | *1 | *0 | *1 | *0.5 | *1 | *2 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | |||||||||||||||||||||||||
Regular Form Alolan Form Pecha Berry - 5% |
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Evolutionary Chain | ||||||
Gender Differences | ||||
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Alternate Forms | |||||
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Locations- In-Depth Details |
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Sun | Route 1, Route 2, Route 3, Route 4, Route 6, Route 8, Hau'oli City, Kala'e Bay | Details |
Moon | Route 1, Route 2, Route 3, Route 4, Route 6, Route 8, Hau'oli City, Kala'e Bay, Verdant Cavern | Details |
Ultra Sun | Route 1, Route 2, Route 4, Route 6, Route 8, Kala'e Bay | Details |
Ultra Moon | Route 1, Route 2, Route 4, Route 6, Route 8, Kala'e Bay, Verdant Cavern | Details |
Let's Go, Pikachu! | Route 1, Route 2, Route 3, Route 4, Route 5, Route 6, Route 7, Route 8, Route 9, Route 10, Route 11, Route 16, Route 17, Route 18, Route 21, Route 22, Pokemon Mansion (Kanto Form) Cerulean City Trade (Alola Form) | Details |
Let's Go, Eevee! | Route 1, Route 2, Route 3, Route 4, Route 5, Route 6, Route 7, Route 8, Route 9, Route 10, Route 11, Route 16, Route 17, Route 18, Route 21, Route 22, Pokemon Mansion (Kanto Form) Cerulean City Trade (Alola Form) | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | Its incisors continue growing until its death. If its Trainer doesn’t offer it a file to gnaw on, it will gnaw on door frames, table legs, and so on. | Moon | With their strong capacity for survival, they can live in dirty places without concern. Left unchecked, their numbers multiply rapidly. | Ultra Sun | Its incisors grow continuously throughout its life. If its incisors get too long, this Pokémon becomes unable to eat, and it starves to death. | Ultra Moon | This Pokémon is common but hazardous. Its sharp incisors can easily cut right through hard wood. | Let's Go, Pikachu! | Will chew on anything with its fangs. If you see one, you can be certain that 40 more live in the area. | Let's Go, Eevee! |
Sun | With its incisors, it gnaws through doors and infiltrates people’s homes. Then, with a twitch of its whiskers, it steals whatever food it finds. | Moon | When the sun goes down, it becomes active. It runs around town on a chase for good food for the boss of its nest—Raticate. | Ultra Sun | It shows no interest in anything that isn’t fresh. If you take it shopping with you, it will help you pick out ingredients. | Ultra Moon | Night after night, they sneak into people’s homes seeking food. A massive outbreak of them has become an issue of public concern. | Let's Go, Pikachu! | Its whiskers provide it with a keen sense of smell, enabling it to pick up the scent of hidden food and locate it instantly. | Let's Go, Eevee! |
Attacks |
Level Up Anchors | Alolan | Standard |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
4 | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
7 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
10 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
13 | Pursuit | 40 | 100 | 20 | -- | ||||
The power of this attack move is doubled if it's used on a target that's switching out of battle. | |||||||||
16 | Hyper Fang | 80 | 90 | 15 | 10 | ||||
The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | |||||||||
19 | Assurance | 60 | 100 | 10 | -- | ||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
22 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
25 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
28 | Super Fang | ?? | 90 | 10 | -- | ||||
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||||||
31 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
34 | Endeavor | ?? | 100 | 5 | -- | ||||
This attack move cuts down the target's HP to equal the user's HP. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
4 | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
7 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
10 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
13 | Pursuit | 40 | 100 | 20 | -- | ||||
The power of this attack move is doubled if it's used on a target that's switching out of battle. | |||||||||
16 | Hyper Fang | 80 | 90 | 15 | 10 | ||||
The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | |||||||||
19 | Assurance | 60 | 100 | 10 | -- | ||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
22 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
25 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
28 | Super Fang | ?? | 90 | 10 | -- | ||||
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||||||
31 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
34 | Endeavor | ?? | 100 | 5 | -- | ||||
This attack move cuts down the target's HP to equal the user's HP. |
TM & HM Attacks | ||||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM01 | Work Up | -- | -- | 30 | -- | |||||
The user is roused, and its Attack and Sp. Atk stats increase. | ||||||||||
TM06 | Toxic | -- | 90 | 10 | -- | |||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | |||||
A unique attack that varies in type depending on the Pokémon using it. | ||||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ||||||||||
TM12 | Taunt | -- | 100 | 20 | -- | |||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||
TM13 | Ice Beam | 90 | 100 | 10 | 10 | |||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||||||||||
TM14 | Blizzard | 110 | 70 | 5 | 10 | |||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||||||||||
TM17 | Protect | -- | -- | 10 | -- | |||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | |||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ||||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | |||||
This full-power attack grows more powerful the less the user likes its Trainer. | ||||||||||
TM24 | Thunderbolt | 90 | 100 | 15 | 10 | |||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||||||
TM25 | Thunder | 110 | 70 | 10 | 30 | |||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
TM27 | Return | ?? | 100 | 20 | -- | |||||
This full-power attack grows more powerful the more the user likes its Trainer. | ||||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | |||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TM32 | Double Team | -- | -- | 15 | -- | |||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | |||||
Unsanitary sludge is hurled at the target. This may also poison the target. | ||||||||||
TM41 | Torment | -- | 100 | 15 | -- | |||||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | ||||||||||
TM42 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM44 | Rest | -- | -- | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM45 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM46 | Thief | 60 | 100 | 25 | -- | |||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ||||||||||
TM48 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM57 | Charge Beam | 50 | 90 | 10 | 70 | |||||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ||||||||||
TM60 | Quash | -- | 100 | 15 | -- | |||||
The user suppresses the target and makes its move go last. | ||||||||||
TM63 | Embargo | -- | 100 | 15 | -- | |||||
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | ||||||||||
TM65 | Shadow Claw | 70 | 100 | 15 | -- | |||||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | ||||||||||
TM73 | Thunder Wave | -- | 90 | 20 | -- | |||||
The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | |||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||
TM87 | Swagger | -- | 85 | 15 | -- | |||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ||||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TM89 | U-turn | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM90 | Substitute | -- | -- | 10 | -- | |||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||||
TM93 | Wild Charge | 90 | 100 | 15 | -- | |||||
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | ||||||||||
TM95 | Snarl | 55 | 95 | 15 | 100 | |||||
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | ||||||||||
TM97 | Dark Pulse | 80 | 100 | 15 | 20 | |||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ||||||||||
TM100 | Confide | -- | -- | 20 | 100 | |||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Screech | -- | 85 | 40 | -- | Details | |||
An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
Flame Wheel | 60 | 100 | 25 | 10 | Details | |||
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | ||||||||
Fury Swipes | 18 | 80 | 15 | -- | Details | |||
The target is raked with sharp claws or scythes quickly two to five times in a row. | ||||||||
Bite | 60 | 100 | 25 | 30 | Details | |||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Reversal | ?? | 100 | 15 | -- | Details | |||
An all-out attack that becomes more powerful the less HP the user has. | ||||||||
Uproar | 90 | 100 | 10 | -- | Details | |||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||
Last Resort | 140 | 100 | 5 | -- | Details | |||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Me First | ?? | -- | 20 | -- | Details | |||
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | ||||||||
Revenge | 60 | 100 | 10 | -- | Details | |||
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | ||||||||
Final Gambit | ?? | 100 | 5 | -- | Details | |||
The user risks everything to attack its target. The user faints but does damage equal to its HP. | ||||||||
Snatch | -- | -- | 10 | -- | Details | |||
The user steals the effects of any attempts to use a healing or stat-changing move. | ||||||||
Stockpile | -- | -- | 20 | -- | Details | |||
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | ||||||||
Switcheroo | -- | 100 | 10 | -- | Details | |||
The user trades held items with the target faster than the eye can follow. | ||||||||
Swallow | -- | -- | 10 | -- | Details | |||
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
Ultra Sun/Ultra Moon Move Tutor Attacks | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Covet | 60 | 100 | 25 | -- | |||||
The user endearingly approaches the target, then steals the target's held item. | |||||||||
Super Fang | ?? | 90 | 10 | -- | |||||
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||||||
Uproar | 90 | 100 | 10 | -- | |||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
Last Resort | 140 | 100 | 5 | -- | |||||
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
Icy Wind | 55 | 95 | 15 | 100 | |||||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | |||||||||
Zen Headbutt | 80 | 90 | 15 | 20 | |||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
Iron Tail | 100 | 75 | 15 | 30 | |||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
Shock Wave | 60 | -- | 20 | -- | |||||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
Endeavor | ?? | 100 | 5 | -- | |||||
This attack move cuts down the target's HP to equal the user's HP. | |||||||||
Snatch | -- | -- | 10 | -- | |||||
The user steals the effects of any attempts to use a healing or stat-changing move. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | 200(Phy)/175(Spe) 200(Phy)/175(Spe) |
-- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | 160(Phy)/180(Spe) 160(Phy)/180(Spe) |
-- | 1 | -- | |||||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Acid Downpour | 175 | -- | 1 | -- | |||||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | 140 140 |
-- | 1 | -- | |||||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Never-Ending Nightmare | 160 140(Phy)/160(Spe) |
-- | 1 | -- | |||||
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 180 180 |
-- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | 120 | -- | 1 | -- | |||||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Bloom Doom | 160 160 |
-- | 1 | -- | |||||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | 175(Phy)/185(Spe) 120 |
-- | 1 | -- | |||||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Shattered Psyche | 160 160 |
-- | 1 | -- | |||||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | 185 185 |
-- | 1 | -- | |||||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | 160 160(Phy)/160(Spe) |
-- | 1 | -- | |||||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Supersonic Skystrike Gen V or earlier |
120 | -- | 1 | -- | |||||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Tectonic Rage | 160(Phy)/100(Spe) | -- | 1 | -- | |||||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex Gen I Only |
120 | -- | 1 | -- | |||||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Dig | 80 | 100 | 10 | -- | Gen VI TM28 | ||||
The user burrows, then attacks on the next turn. | |||||||||
Retaliate | 70 | 100 | 5 | -- | Gen VI TM67 | ||||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
Rock Smash | 40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Cut | 50 | 95 | 30 | -- | Gen VI HM01 | ||||
The target is cut with a scythe or claw. | |||||||||
Pluck | 60 | 100 | 20 | -- | Gen V TM88 | ||||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | -- | -- | 10 | -- | Gen IV TM58 | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | -- | 100 | 20 | -- | Gen IV TM78 | ||||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ?? | 100 | 15 | -- | Gen IV TM83 | ||||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Swift | 60 | -- | 20 | -- | Move Tutor - PtHGSS | ||||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Mud-slap | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | 70 | 100 | 15 | 30 | Move Tutor - HGSS | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Body Slam | 85 | 100 | 15 | 30 | Move Tutor - FRLG | ||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
Mimic | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Defense Curl | -- | -- | 40 | -- | Move Tutor - Emerald | ||||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
Curse | -- | -- | 10 | -- | Gen II TM03 | ||||
A move that works differently for the Ghost type than for all other types. | |||||||||
Roar | -- | -- | 20 | -- | Gen II TM05 | ||||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
Take Down | 90 | 85 | 20 | -- | Gen I TM09 | ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Bubble Beam | 65 | 100 | 20 | 10 | Gen I TM11 | ||||
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
Water Gun | 40 | 100 | 25 | -- | Gen I TM12 | ||||
The target is blasted with a forceful shot of water. | |||||||||
Rage | 20 | 100 | 20 | -- | Gen I TM20 | ||||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Bide | ?? | -- | 10 | -- | Gen I TM34 | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Skull Bash | 130 | 100 | 10 | 100 | Gen I TM40 | ||||
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 253 | 30 | 56 | 35 | 25 | 35 | 72 | |
Max Stats Hindering Nature |
Lv. 50 | 90 - 137 | 54 - 97 | 36 - 78 | 27 - 69 | 36 - 78 | 69 - 111 |
Lv. 100 | 170 - 264 | 105 - 189 | 67 - 152 | 49 - 134 | 67 - 152 | 134 - 218 | |
Max Stats Neutral Nature |
Lv. 50 | 90 - 137 | 61 - 108 | 40 - 87 | 30 - 77 | 40 - 87 | 77 - 124 |
Lv. 100 | 170 - 264 | 117 - 211 | 75 - 169 | 55 - 149 | 75 - 169 | 149 - 243 | |
Max Stats Beneficial Nature |
Lv. 50 | 90 - 137 | 67 - 118 | 44 - 95 | 33 - 84 | 44 - 95 | 84 - 136 |
Lv. 100 | 170 - 264 | 128 - 232 | 82 - 185 | 60 - 163 | 82 - 185 | 163 - 267 |
Stats - Alolan Rattata | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 253 | 30 | 56 | 35 | 25 | 35 | 72 | |
Max Stats Hindering Nature |
Lv. 50 | 90 - 137 | 54 - 97 | 36 - 78 | 27 - 69 | 36 - 78 | 69 - 111 |
Lv. 100 | 170 - 264 | 105 - 189 | 67 - 152 | 49 - 134 | 67 - 152 | 134 - 218 | |
Max Stats Neutral Nature |
Lv. 50 | 90 - 137 | 61 - 108 | 40 - 87 | 30 - 77 | 40 - 87 | 77 - 124 |
Lv. 100 | 170 - 264 | 117 - 211 | 75 - 169 | 55 - 149 | 75 - 169 | 149 - 243 | |
Max Stats Beneficial Nature |
Lv. 50 | 90 - 137 | 67 - 118 | 44 - 95 | 33 - 84 | 44 - 95 | 84 - 136 |
Lv. 100 | 170 - 264 | 128 - 232 | 82 - 185 | 60 - 163 | 82 - 185 | 163 - 267 |
Level Up Anchors | Alolan | Standard |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
3 | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
6 | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
9 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
12 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
15 | Super Fang | ?? | 90 | 10 | -- | ||||
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||||||
18 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
21 | Hyper Fang | 80 | 90 | 15 | 10 | ||||
The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | |||||||||
24 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
27 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. |
Alola Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
3 | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
6 | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
9 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
12 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
15 | Super Fang | ?? | 90 | 10 | -- | ||||
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||||||
18 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
21 | Hyper Fang | 80 | 90 | 15 | 10 | ||||
The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | |||||||||
24 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
27 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. |
TM & HM Attacks | ||||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM01 | Headbutt | 70 | 100 | 15 | 30 | |||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ||||||||||
TM02 | Taunt | -- | 100 | 20 | -- | |||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||
TM05 | Rest | -- | -- | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM07 | Protect | -- | -- | 10 | -- | |||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM08 | Substitute | -- | -- | 10 | -- | |||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||||
TM10 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows, then attacks on the next turn. | ||||||||||
TM12 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM16 | Thunder Wave | -- | 90 | 20 | -- | |||||
The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||
TM18 | U-turn | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM19 | Iron Tail | 100 | 75 | 15 | 30 | |||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||||
TM20 | Dark Pulse | 80 | 100 | 15 | 20 | |||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ||||||||||
TM27 | Toxic | -- | 90 | 10 | -- | |||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||||
TM36 | Thunderbolt | 90 | 100 | 15 | 10 | |||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||||||
TM38 | Thunder | 110 | 70 | 10 | 30 | |||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
TM43 | Shadow Ball | 80 | 100 | 15 | 20 | |||||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TM51 | Blizzard | 110 | 70 | 5 | 10 | |||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||||||||||
TM52 | Sludge Bomb | 90 | 100 | 10 | 30 | |||||
Unsanitary sludge is hurled at the target. This may also poison the target. | ||||||||||
TM55 | Ice Beam | 90 | 100 | 10 | 10 | |||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 253 | 30 | 56 | 35 | 25 | 35 | 72 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 90 - 105 | 54 - 74 | 36 - 53 | 27 - 44 | 36 - 53 | 69 - 91 |
Candy | 90 - 305 | 54 - 274 | 36 - 253 | 27 - 244 | 36 - 253 | 69 - 291 | ||
Lv. 100 | No Candy | 170 - 201 | 105 - 146 | 67 - 104 | 49 - 84 | 67 - 104 | 134 - 178 | |
Candy | 170 - 401 | 105 - 346 | 67 - 304 | 49 - 284 | 67 - 304 | 134 - 378 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 90 - 105 | 61 - 83 | 40 - 60 | 30 - 49 | 40 - 60 | 77 - 101 |
Candy | 90 - 305 | 61 - 283 | 40 - 260 | 30 - 249 | 40 - 260 | 77 - 301 | ||
Lv. 100 | No Candy | 170 - 201 | 117 - 162 | 75 - 116 | 55 - 94 | 75 - 116 | 149 - 198 | |
Candy | 170 - 401 | 117 - 362 | 75 - 316 | 55 - 294 | 75 - 316 | 149 - 398 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 90 - 105 | 67 - 92 | 44 - 67 | 33 - 55 | 44 - 67 | 84 - 111 |
Candy | 90 - 305 | 67 - 292 | 44 - 267 | 33 - 255 | 44 - 267 | 84 - 311 | ||
Lv. 100 | No Candy | 170 - 201 | 128 - 178 | 82 - 127 | 60 - 103 | 82 - 127 | 163 - 217 | |
Candy | 170 - 401 | 128 - 378 | 82 - 327 | 60 - 303 | 82 - 327 | 163 - 417 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 18 CP | 23 CP | 2,663 CP | |||||
Level 50 | 1,005 CP | 1,389 CP | 6,189 CP | |||||
Level 100 | 3,810 CP | 5,376 CP | 10,000 CP |
Stats - Alolan Form | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 253 | 30 | 56 | 35 | 25 | 35 | 72 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 90 - 105 | 54 - 74 | 36 - 53 | 27 - 44 | 36 - 53 | 69 - 91 |
Candy | 90 - 305 | 54 - 274 | 36 - 253 | 27 - 244 | 36 - 253 | 69 - 291 | ||
Lv. 100 | No Candy | 170 - 201 | 105 - 146 | 67 - 104 | 49 - 84 | 67 - 104 | 134 - 178 | |
Candy | 170 - 401 | 105 - 346 | 67 - 304 | 49 - 284 | 67 - 304 | 134 - 378 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 90 - 105 | 61 - 83 | 40 - 60 | 30 - 49 | 40 - 60 | 77 - 101 |
Candy | 90 - 305 | 61 - 283 | 40 - 260 | 30 - 249 | 40 - 260 | 77 - 301 | ||
Lv. 100 | No Candy | 170 - 201 | 117 - 162 | 75 - 116 | 55 - 94 | 75 - 116 | 149 - 198 | |
Candy | 170 - 401 | 117 - 362 | 75 - 316 | 55 - 294 | 75 - 316 | 149 - 398 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 90 - 105 | 67 - 92 | 44 - 67 | 33 - 55 | 44 - 67 | 84 - 111 |
Candy | 90 - 305 | 67 - 292 | 44 - 267 | 33 - 255 | 44 - 267 | 84 - 311 | ||
Lv. 100 | No Candy | 170 - 201 | 128 - 178 | 82 - 127 | 60 - 103 | 82 - 127 | 163 - 217 | |
Candy | 170 - 401 | 128 - 378 | 82 - 327 | 60 - 303 | 82 - 327 | 163 - 417 |
CP (Combat Points) - Alola Form - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 18 CP | 23 CP | 2,663 CP | |||||
Level 50 | 1,005 CP | 1,389 CP | 6,189 CP | |||||
Level 100 | 3,810 CP | 5,376 CP | 10,000 CP |
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