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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Regirock Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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377 | 193 | Regirock |
レジロック Rejirock |
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Ability: Clear Body | |||||
Opponent's Moves that Lower Stats will not work on Regirock | ||||||
Gender Ratio | ||||||
Male: 0 % | Female: 0 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Rock Peak Pokémon | 5'07" | 507.1 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None |
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Brown |
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Damage Taken | ||||||||||||||||
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*0.5 | *0.5 | *2 | *1 | *2 | *1 | *2 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *2 |
Flavor Text | |||
Ruby | REGIROCK was sealed away by people long ago. If this POKéMON's body is damaged in battle, it is said to seek out suitable rocks on its own to repair itself. | ||
Sapphire | REGIROCK's body is composed entirely of rocks. Recently, a study made the startling discovery that the rocks were all unearthed from different locations. | ||
Emerald | A POKéMON that is made entirely of rocks and boulders. If parts of its body chip off in battle, REGIROCK repairs itself by adding new rocks. | ||
FireRed | It is entirely composed of rocks with no sign of a brain or heart. It is a mystery even to modern scientists. | ||
LeafGreen | It is entirely composed of rocks with no sign of a brain or heart. It is a mystery even to modern scientists. |
Location | |||
Game | Location | ||
Ruby | Desert Ruins | ||
Sapphire | Desert Ruins | ||
Emerald | Desert Ruins | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Explosion | ![]() | 250 | 100 | 5 | -- | |||
Inflicts severe damage but makes the user faint. | |||||||||
9 | Rock Throw | ![]() | 50 | 90 | 15 | -- | |||
Throws small rocks to strike the foe. | |||||||||
17 | Curse | ![]() | -- | -- | 10 | -- | |||
A move that functions differently for GHOSTS. | |||||||||
25 | Superpower | ![]() | 120 | 100 | 5 | -- | |||
Boosts strength sharply, but lowers abilities. | |||||||||
33 | Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
An attack that may raise all stats. | |||||||||
41 | Iron Defense | ![]() | -- | -- | 15 | -- | |||
Hardens the body's surface to sharply raise DEFENSE. | |||||||||
49 | Zap Cannon | ![]() | 100 | 50 | 5 | 100 | |||
Powerful and sure to cause paralysis, but inaccurate. | |||||||||
57 | Lock-on | ![]() | -- | 100 | 5 | -- | |||
Locks on to the foe to ensure the next move hits. | |||||||||
65 | Hyper Beam | ![]() | 150 | 90 | 5 | -- | |||
Powerful, but leaves the user immobile the next turn. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Explosion | ![]() | 250 | 100 | 5 | -- | |||
Inflicts severe damage but makes the user faint. | |||||||||
9 | Rock Throw | ![]() | 50 | 90 | 15 | -- | |||
Throws small rocks to strike the foe. | |||||||||
17 | Curse | ![]() | -- | -- | 10 | -- | |||
A move that functions differently for GHOSTS. | |||||||||
25 | Superpower | ![]() | 120 | 100 | 5 | -- | |||
Boosts strength sharply, but lowers abilities. | |||||||||
33 | Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
An attack that may raise all stats. | |||||||||
41 | Iron Defense | ![]() | -- | -- | 15 | -- | |||
Hardens the body's surface to sharply raise DEFENSE. | |||||||||
49 | Zap Cannon | ![]() | 100 | 50 | 5 | 100 | |||
Powerful and sure to cause paralysis, but inaccurate. | |||||||||
57 | Lock-on | ![]() | -- | 100 | 5 | -- | |||
Locks on to the foe to ensure the next move hits. | |||||||||
65 | Hyper Beam | ![]() | 150 | 90 | 5 | -- | |||
Powerful, but leaves the user immobile the next turn. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM01 | Focus Punch | ![]() | 150 | 100 | 20 | -- | |||
A powerful loyalty attack. The user flinches if hit. | |||||||||
TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | ![]() | -- | -- | 5 | -- | |||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM15 | Hyper Beam | ![]() | 150 | 90 | 5 | -- | |||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
Evades attack, but may fail if used in succession. | |||||||||
TM20 | Safeguard | ![]() | -- | -- | 25 | -- | |||
A mystical force prevents all status problems. | |||||||||
TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM24 | Thunderbolt | ![]() | 95 | 100 | 15 | 10 | |||
A strong electrical attack that may paralyze the foe. | |||||||||
TM25 | Thunder | ![]() | 120 | 70 | 10 | 30 | |||
A lightning attack that may cause paralysis. | |||||||||
TM26 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
A powerful quake, but has no effect on flying foes. | |||||||||
TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | ![]() | 60 | 100 | 10 | -- | |||
Digs underground the first turn and strikes next turn. | |||||||||
TM31 | Brick Break | ![]() | 75 | 100 | 15 | -- | |||
Destroys barriers such as REFLECT and causes damage. | |||||||||
TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
Creates illusory copies to raise evasiveness. | |||||||||
TM34 | Shock Wave | ![]() | 60 | -- | 20 | -- | |||
A fast and unavoidable electric attack. | |||||||||
TM37 | Sandstorm | ![]() | -- | -- | 10 | -- | |||
Causes a sandstorm that rages for several turns. | |||||||||
TM39 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
Stops the foe from moving with rocks and cuts SPEED. | |||||||||
TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
HM04 | Strength | ![]() | 80 | 100 | 15 | -- | |||
Builds enormous power, then slams the foe. | |||||||||
HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Mega Punch | ![]() | 80 | 85 | 20 | -- | |||
A strong punch thrown with incredible power. | ||||||||
Mega Kick | ![]() | 120 | 75 | 5 | -- | |||
An extremely powerful kick with intense force. | ||||||||
Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | ![]() | 120 | 100 | 15 | -- | |||
A life-risking tackle that also hurts the user. | ||||||||
Counter | ![]() | ?? | 100 | 20 | -- | |||
Retaliates any physical hit with double the power. | ||||||||
Seismic Toss | ![]() | ?? | 100 | 20 | -- | |||
Inflicts damage identical to the user's level. | ||||||||
Mimic | ![]() | -- | 100 | 10 | -- | |||
Copies a move used by the foe during one battle. | ||||||||
Thunder Wave | ![]() | -- | 100 | 20 | -- | |||
A weak jolt of electricity that paralyzes the foe. | ||||||||
Explosion | ![]() | 250 | 100 | 5 | -- | |||
Inflicts severe damage but makes the user faint. | ||||||||
Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
Large boulders are hurled. May cause flinching. | ||||||||
Substitute | ![]() | -- | -- | 10 | -- | |||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Dynamicpunch | ![]() | 100 | 50 | 5 | 100 | |||
Powerful and sure to cause confusion, but inaccurate. | ||||||||
Rollout | ![]() | 30 | 90 | 20 | -- | |||
An attack lasting 5 turns with rising intensity. | ||||||||
Psych Up | ![]() | -- | -- | 10 | -- | |||
Copies the foe's effect(s) and gives to the user. | ||||||||
Snore | ![]() | 40 | 100 | 15 | 30 | |||
A loud attack that can be used only while asleep. | ||||||||
Endure | ![]() | -- | -- | 10 | -- | |||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Ice Punch | ![]() | 75 | 100 | 15 | 10 | |||
An icy punch that may freeze the foe. | ||||||||
Swagger | ![]() | -- | 90 | 15 | 100 | |||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | ![]() | -- | -- | 10 | -- | |||
Uses an own move randomly while asleep. | ||||||||
Defense Curl | ![]() | -- | -- | 40 | -- | |||
Curls up to conceal weak spots and raise DEFENSE. | ||||||||
Thunderpunch | ![]() | 75 | 100 | 15 | 10 | |||
An electrified punch that may paralyze the foe. | ||||||||
Fire Punch | ![]() | 75 | 100 | 15 | 10 | |||
A fiery punch that may burn the foe. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
20,480 Steps | Defense: 3 Points | 3 |
Egg Groups | |
Lists Of Groups | Group Names |
Cannot Breed |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 80 | 100 | 200 | 50 | 100 | 50 |
Max Stats Hindering Nature | 364 | 269 | 449 | 179 | 269 | 179 |
Max Stats Neutral Nature | 364 | 299 | 499 | 199 | 299 | 199 |
Max Stats Beneficial Nature | 364 | 328 | 548 | 218 | 328 | 218 |