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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Cubone Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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104 | 272 | Cubone |
カラカラ Karakara |
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Ability: Rock Head & Lightning Rod | |||||
Rock Head: Cubone receives no Re-Coil Damage Lightning Rod: All Electric Attacks are drawn to Cubone |
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Gender Ratio | |||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Lonely Pokémon | 1'04" | 14.3 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
RSE & FRLG Thick Club - 5% |
Brown |
Damage Taken | ||||||||||||||||
*1 | *1 | *2 | *0 | *2 | *2 | *1 | *0.5 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | CUBONE pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull the POKéMON wears are made by the tears it sheds. | ||
Sapphire | CUBONE pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull the POKéMON wears are made by the tears it sheds. | ||
Emerald | It pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull it wears are from its tears. | ||
FireRed | It wears the skull of its dead mother on its head. When it becomes lonesome, it is said to cry loudly. | ||
LeafGreen | Because it never removes its skull helmet, no one has ever seen this POKéMON's real face. |
Location | |||
Game | Location | ||
Ruby | Trade from FireRed/LeafGreen | ||
Sapphire | Trade from FireRed/LeafGreen | ||
Emerald | Trade from FireRed/LeafGreen | ||
FireRed | Pokemon Tower Floors 3, 4, 5, 6 & 7, Seavault Canyon | ||
LeafGreen | Pokemon Tower Floors 3, 4, 5, 6 & 7, Seavault Canyon | ||
Colosseum | Trade from FireRed/LeafGreen | ||
XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
5 | Tail Whip | -- | 100 | 30 | -- | ||||
Wags the tail to lower the foe's DEFENSE. | |||||||||
9 | Bone Club | 65 | 85 | 20 | 10 | ||||
Clubs the foe with a bone. May cause flinching. | |||||||||
13 | Headbutt | 70 | 100 | 15 | 30 | ||||
A ramming attack that may cause flinching. | |||||||||
17 | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
21 | Focus Energy | -- | -- | 30 | -- | ||||
Focuses power to raise the critical-hit ratio. | |||||||||
25 | Bonemerang | 50 | 90 | 10 | -- | ||||
Throws a bone boomerang that strikes twice. | |||||||||
29 | Rage | 20 | 100 | 20 | -- | ||||
Raises the user's ATTACK every time it is hit. | |||||||||
33 | False Swipe | 40 | 100 | 40 | -- | ||||
An attack that leaves the foe with at least 1 HP. | |||||||||
37 | Thrash | 90 | 100 | 20 | 100 | ||||
A rampage of 2 to 3 turns that confuses the user. | |||||||||
41 | Bone Rush | 25 | 80 | 10 | -- | ||||
Strikes the foe with a bone in hand 2 to 5 times. | |||||||||
45 | Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
5 | Tail Whip | -- | 100 | 30 | -- | ||||
Wags the tail to lower the foe's DEFENSE. | |||||||||
9 | Bone Club | 65 | 85 | 20 | 10 | ||||
Clubs the foe with a bone. May cause flinching. | |||||||||
13 | Headbutt | 70 | 100 | 15 | 30 | ||||
A ramming attack that may cause flinching. | |||||||||
17 | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
21 | Focus Energy | -- | -- | 30 | -- | ||||
Focuses power to raise the critical-hit ratio. | |||||||||
25 | Bonemerang | 50 | 90 | 10 | -- | ||||
Throws a bone boomerang that strikes twice. | |||||||||
29 | Rage | 20 | 100 | 20 | -- | ||||
Raises the user's ATTACK every time it is hit. | |||||||||
33 | False Swipe | 40 | 100 | 40 | -- | ||||
An attack that leaves the foe with at least 1 HP. | |||||||||
37 | Thrash | 90 | 100 | 20 | 100 | ||||
A rampage of 2 to 3 turns that confuses the user. | |||||||||
41 | Bone Rush | 25 | 80 | 10 | -- | ||||
Strikes the foe with a bone in hand 2 to 5 times. | |||||||||
45 | Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
A powerful loyalty attack. The user flinches if hit. | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
A powerful quake, but has no effect on flying foes. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | 60 | 100 | 10 | -- | ||||
Digs underground the first turn and strikes next turn. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
Destroys barriers such as REFLECT and causes damage. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
A powerful fire attack that may inflict a burn. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
Causes a sandstorm that rages for several turns. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
A fiery blast that scorches all. May cause a burn. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Stops the foe from moving with rocks and cuts SPEED. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
An extremely speedy and unavoidable attack. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | 100 | ||||
While attacking, it may steal the foe's held item. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
Builds enormous power, then slams the foe. | |||||||||
HM06 | Rock Smash | 20 | 100 | 15 | 50 | ||||
A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Mega Punch | 80 | 85 | 20 | -- | ||||
A strong punch thrown with incredible power. | ||||||||
Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. | ||||||||
Mega Kick | 120 | 75 | 5 | -- | ||||
An extremely powerful kick with intense force. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Counter | ?? | 100 | 20 | -- | ||||
Retaliates any physical hit with double the power. | ||||||||
Seismic Toss | ?? | 100 | 20 | -- | ||||
Inflicts damage identical to the user's level. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled. May cause flinching. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Dynamicpunch | 100 | 50 | 5 | 100 | ||||
Powerful and sure to cause confusion, but inaccurate. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | ||||
An electrified punch that may paralyze the foe. | ||||||||
Fire Punch | 75 | 100 | 15 | 10 | ||||
A fiery punch that may burn the foe. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled. May cause flinching. | ||||||||
Ancientpower | 60 | 100 | 5 | 10 | ||||
An attack that may raise all stats. | ||||||||
Belly Drum | -- | -- | 10 | -- | ||||
Maximizes ATTACK while sacrificing HP. | ||||||||
Screech | -- | 85 | 40 | -- | ||||
Emits a screech to sharply reduce the foe's DEFENSE. | ||||||||
Skull Bash | 100 | 100 | 15 | -- | ||||
Tucks in the head, then attacks on the next turn. | ||||||||
Perish Song | -- | -- | 5 | -- | ||||
Any POKéMON hearing this song faints in 3 turns. | ||||||||
Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
5,120 Steps | Defense: 1 Point | 190 |
Egg Groups | |
Lists Of Groups | Group Names |
Monster |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 50 | 50 | 95 | 40 | 50 | 35 |
Max Stats Hindering Nature | 304 | 179 | 260 | 161 | 179 | 152 |
Max Stats Neutral Nature | 304 | 199 | 289 | 179 | 199 | 169 |
Max Stats Beneficial Nature | 304 | 218 | 317 | 196 | 218 | 185 |