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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Tangrowth Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Images | ||||||||||||||||||||||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
Tangrowth | Mojanbo モジャンボ |
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Ability: Chlorophyll & Leaf Guard | ||||||||||||||
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies. Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Vine Pokémon | 6'07" | 283.5lbs | 30 | 5,120 | ||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
1,000,000 Points Medium Fast |
70 | 2 Defense Point(s) |
Blue | 0 |
Damage Taken | ||||||||||||||||
*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it. |
Pearl | |
Platinum | Its arms are made of plants that bind themselves to things. They grow back right away if cut. |
HeartGold | When it remains still, it appears to be a large shrub. Unsuspecting prey that wander near get ensnared by its vines. |
SoulSilver | Its vines grow so profusely that, in the warm season, you can't even see its eyes. |
Location | |||
Game | Location | ||
Diamond | Evolve from Tangela | ||
Pearl | Evolve from Tangela | ||
Platinum | Evolve Tangela | ||
HeartGold | Evolve Tangela | ||
SoulSilver | Evolve Tangela | ||
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Ingrain | -- | -- | 20 | -- | ||||
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | |||||||||
— | Constrict | 10 | 100 | 35 | 10 | ||||
The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed. | |||||||||
5 | Sleep Powder | -- | 75 | 15 | -- | ||||
The user scatters a big cloud of sleep- inducing dust around the foe. | |||||||||
8 | Absorb | 20 | 100 | 25 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
12 | Growth | -- | -- | 40 | -- | ||||
The user's body is forced to grow all at once. It raises the Sp. Atk stat. | |||||||||
15 | Poisonpowder | -- | 75 | 35 | -- | ||||
A cloud of poisonous dust is scattered on the foe. It may poison the target. | |||||||||
19 | Vine Whip | 35 | 100 | 15 | -- | ||||
The foe is struck with slender, whiplike vines to inflict damage. | |||||||||
22 | Bind | 15 | 75 | 20 | -- | ||||
A long body or tentacles are used to bind and squeeze the foe for two to five turns. | |||||||||
26 | Mega Drain | 40 | 100 | 15 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
29 | Stun Spore | -- | 75 | 30 | -- | ||||
The user scatters a cloud of paralyzing powder. It may paralyze the target. | |||||||||
33 | Ancientpower | 60 | 100 | 5 | 10 | ||||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
36 | Knock Off | 20 | 100 | 20 | -- | ||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||||||
40 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
43 | Slam | 80 | 75 | 20 | -- | ||||
The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||||||
47 | Tickle | -- | 100 | 20 | -- | ||||
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |||||||||
50 | Wring Out | ?? | 100 | 5 | -- | ||||
The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. | |||||||||
54 | Power Whip | 120 | 85 | 10 | -- | ||||
The user violently whirls its vines or tentacles to harshly lash the foe. | |||||||||
57 | Block | -- | -- | 5 | -- | ||||
The user blocks the foe's way with arms spread wide to prevent escape. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM09 | Bullet Seed | 10 | 100 | 30 | -- | ||||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM19 | Giga Drain | 60 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | -- | -- | 20 | -- | ||||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
The user attacks by hurling filthy sludge at the foe. It may also poison the target. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM52 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM53 | Energy Ball | 80 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM75 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM77 | Psych Up | -- | -- | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM84 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Knock Off | 20 | 100 | 20 | -- | ||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Synthesis | -- | -- | 5 | -- | ||||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Ancientpower | 60 | 100 | 5 | 10 | ||||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard- shelled seeds down on the foe from above. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Pain Split | -- | -- | 20 | -- | ||||
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||||
Worry Seed | -- | 100 | 10 | -- | ||||
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||||
Block | -- | -- | 5 | -- | ||||
The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
Confusion | 50 | 100 | 25 | 10 | Details | |||
The foe is hit by a weak telekinetic force. It may also leave the foe confused. | ||||||||
Mega Drain | 40 | 100 | 15 | -- | Details | |||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Reflect | -- | -- | 20 | -- | Details | |||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | ||||||||
Amnesia | -- | -- | 20 | -- | Details | |||
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||||||
Leech Seed | -- | 90 | 10 | -- | Details | |||
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | ||||||||
Nature Power | -- | -- | 20 | -- | Details | |||
An attack that makes use of nature's power. Its effects vary depending on the user's environment. | ||||||||
Endeavor | ?? | 100 | 5 | -- | Details | |||
An attack move that cuts down the foe's HP to equal the user's HP. | ||||||||
Leaf Storm | 140 | 90 | 5 | 100 | Details | |||
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. | ||||||||
Power Swap - HGSS Only | -- | -- | 10 | -- | Details | |||
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 100 | 100 | 125 | 110 | 50 | 50 | |
Max Stats Hindering Nature |
Lv. 50 | 160 - 207 | 94 - 136 | 117 - 159 | 103 - 145 | 49 - 91 | 49 - 91 |
Lv. 100 | 310 - 404 | 184 - 269 | 229 - 314 | 202 - 287 | 94 - 179 | 94 - 179 | |
Max Stats Neutral Nature |
Lv. 50 | 160 - 207 | 105 - 152 | 130 - 177 | 115 - 162 | 55 - 102 | 55 - 102 |
Lv. 100 | 310 - 404 | 205 - 299 | 255 - 349 | 225 - 319 | 105 - 199 | 105 - 199 | |
Max Stats Beneficial Nature |
Lv. 50 | 160 - 207 | 115 - 167 | 143 - 194 | 126 - 178 | 60 - 112 | 60 - 112 |
Lv. 100 | 310 - 404 | 225 - 328 | 280 - 383 | 247 - 350 | 115 - 218 | 115 - 218 |
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