#421 Cherrim
General Location Attacks Stats Egg Moves 5th Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Cherrim Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
D/P Pt/HGSS
Overcast Form Sunshine Form Overcast Form Sunshine Form
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Cherrim Cherimu
チェリム
National: #421
Sinnoh: #059
Male :50%
Female :50%
Ability: Flower Gift
Flower Gift: Ally’s Attack and Special Defence are multiplied by 1.5 during strong sunlight.
Classification Height Weight Capture Rate Base Egg Steps
Blossom Pokémon 1'08" 20.5lbs 75 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 2 Sp. Attack Point(s)
Pink 0
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups

Miracle Seed
- 5%
Fairy
Plant
Evolutionary Chain
Alternate Forms
Overcast FormSunshine Form
Cherrim is usually in its Overcast form, but changes its form when Sunny Day is in effect.
Flavour Text
Diamond It blooms during times of strong sunlight. It tries to make up for everything it endured as a bud.
Pearl It is docile as a bud, but turns cheerful when it blooms. It folds back into a bud if sunlight wanes.
Platinum If it senses strong sunlight, it opens its folded petals to absorb the sun's rays with its whole body.
HeartGold During times of strong sunlight, its bud blooms, its petals open fully, and it becomes very active.
SoulSilver

Location
Game Location
Diamond Evolve from Cherubi
Pearl Evolve from Cherubi
Platinum Evolve Cherubi
HeartGold Evolve Cherubi
SoulSilver Evolve Cherubi
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Growth----40--
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
7Growth----40--
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
10Leech Seed--9010--
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
13Helping Hand----20--
A move that boosts the power of the ally's attack in a Double Battle.
19Magical Leaf60--20--
The user scatters curious leaves that chase the foe. This attack will not miss.
22Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.
25Petal Dance9010020--
The user attacks by scattering petals for two to three turns. The user then becomes confused.
30Worry Seed--10010--
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
35Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
43Solarbeam12010010--
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
48Lucky Chant----30--
The user chants an incantation toward the sky, preventing the foe from landing critical hits.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100 30 --
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53 Energy Ball 80 100 10 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot ?? 100 20 --
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Helping Hand -- -- 20 --
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Worry Seed -- 100 10 --
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Razor Leaf559525--Details
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
Sweet Scent--10020--Details
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
Tickle--10020--Details
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Nature Power----20--Details
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Grasswhistle--5515--Details
The user plays a pleasant melody that lulls the foe into a deep sleep.
Aromatherapy----5--Details
The user releases a soothing scent that heals all status problems affecting the user's party.
Weather Ball - HGSS Only5010010--Details
An attack move that varies in power and type depending on the weather.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 60 70 87 78 85
Max Stats
Hindering Nature
Lv. 50 130 - 177 58 - 100 67 - 109 82 - 125 74 - 117 81 - 123
Lv. 100 250 - 344 112 - 197 130 - 215 161 - 245 144 - 229 157 - 242
Max Stats
Neutral Nature
Lv. 50 130 - 177 65 - 112 75 - 122 92 - 139 83 - 130 90 - 137
Lv. 100 250 - 344 125 - 219 145 - 239 179 - 273 161 - 255 175 - 269
Max Stats
Beneficial Nature
Lv. 50 130 - 177 71 - 123 82 - 134 101 - 152 91 - 143 99 - 150
Lv. 100 250 - 344 137 - 240 159 - 262 196 - 300 177 - 280 192 - 295

<--- #420
Cherubi
#422
Shellos
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