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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Shinx Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Shinx | Korinku コリンク |
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Ability: Rivalry & Intimidate | ||||||||||||
Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender. Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Flash Pokémon | 1'08" | 21.0lbs | 235 | 5,120 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,059,860 Points Medium Slow |
70 | 1 Attack Point(s) |
Blue | 120 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||||
Flavour Text | |
Diamond | All of its fur dazzles if danger is sensed. It flees while the foe is momentarily blinded. |
Pearl | Its forelegs have a muscle-based system of generating electricity. Its body shines if endangered. |
Platinum | The extension and contraction of its muscles generates electricity. It glows when in trouble. |
HeartGold | The extension and contraction of its muscles generates electricity. Its fur glows when it's in trouble. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Diamond | Routes 202, 203 & 204, Fuego Ironworks | Details | |
Pearl | Routes 202, 203 & 204, Fuego Ironworks | Details | |
Platinum | Route 202, Route 203, Route 204, Valley Windworks | Details | |
HeartGold |
Route 1, Route 2, Route 3, Route 4, Route 5, Route 7, Route 8, Route 11, Route 14, Route 15, Route 16, Route 17, Route 18, Route 29, Route 33, Route 37, Route 36, Route 37, Route 38, Route 39, Route 46, Route 48, National Park Safari Zone (Special Items) |
Details | |
SoulSilver |
Route 1, Route 2, Route 3, Route 4, Route 5, Route 7, Route 8, Route 11, Route 14, Route 15, Route 16, Route 17, Route 18, Route 29, Route 33, Route 37, Route 36, Route 37, Route 38, Route 39, Route 46, Route 48, National Park Safari Zone (Special Items) |
Details | |
PokéWalker | Sinnoh Field | Details | |
Trainer Locations | Details |
Diamond/Pearl Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
5 | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
9 | Charge | -- | -- | 20 | -- | ||||
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | |||||||||
13 | Bite | 60 | 100 | 25 | 30 | ||||
The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
17 | Spark | 65 | 100 | 20 | 30 | ||||
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. | |||||||||
21 | Roar | -- | 100 | 20 | -- | ||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
25 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
29 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | |||||||||
33 | Thunder Fang | 65 | 95 | 15 | 10 | ||||
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | |||||||||
37 | Scary Face | -- | 90 | 10 | -- | ||||
The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||||
41 | Discharge | 80 | 100 | 15 | 30 | ||||
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
5 | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
9 | Charge | -- | -- | 20 | -- | ||||
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | |||||||||
13 | Spark | 65 | 100 | 20 | 30 | ||||
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. | |||||||||
17 | Bite | 60 | 100 | 25 | 30 | ||||
The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
21 | Roar | -- | 100 | 20 | -- | ||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
25 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
29 | Thunder Fang | 65 | 95 | 15 | 10 | ||||
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | |||||||||
33 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | |||||||||
37 | Scary Face | -- | 90 | 10 | -- | ||||
The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||||
41 | Discharge | 80 | 100 | 15 | 30 | ||||
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM05 | Roar | -- | 100 | 20 | -- | ||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM57 | Charge Beam | 50 | 90 | 10 | 70 | ||||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Ice Fang | 65 | 95 | 15 | 10 | Details | |||
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | ||||||||
Fire Fang | 65 | 95 | 15 | 10 | Details | |||
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | ||||||||
Thunder Fang | 65 | 95 | 15 | 10 | Details | |||
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | ||||||||
Quick Attack | 40 | 100 | 30 | -- | Details | |||
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
Howl | -- | -- | 40 | -- | Details | |||
The user howls loudly to raise its spirit, boosting its Attack stat. | ||||||||
Take Down | 90 | 85 | 20 | -- | Details | |||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | ||||||||
Night Slash - HGSS Only | 70 | 100 | 15 | -- | Details | |||
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 45 | 65 | 34 | 40 | 34 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 63 - 105 | 35 - 77 | 40 - 82 | 35 - 77 | 45 - 87 |
Lv. 100 | 200 - 294 | 121 - 206 | 65 - 150 | 76 - 161 | 65 - 150 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 70 - 117 | 39 - 86 | 45 - 92 | 39 - 86 | 50 - 97 |
Lv. 100 | 200 - 294 | 135 - 229 | 73 - 167 | 85 - 179 | 73 - 167 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 77 - 128 | 42 - 94 | 49 - 101 | 42 - 94 | 55 - 106 |
Lv. 100 | 200 - 294 | 148 - 251 | 80 - 183 | 93 - 196 | 80 - 183 | 104 - 207 |
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