#390 Chimchar
General Location Attacks Stats Egg Moves 5th Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Chimchar Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Chimchar Hikozaru
ヒコザル
National: #390
Sinnoh: #004
Male :87.5%
Female :12.5%
Ability: Blaze
Blaze: When HP is below 1/3rd, Fire’s power increases to 1.5 times.
Classification Height Weight Capture Rate Base Egg Steps
Chimp Pokémon 1'07" 14.0lbs 45 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,059,860 Points
Medium Slow
70 1 Speed Point(s)
Brown 0
Damage Taken
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Ground
HumanShape
Evolutionary Chain
Flavour Text
Diamond It agilely scales sheer cliffs to live atop craggy mountains. Its fire is put out when it sleeps.
Pearl Its fiery rear end is fueled by gas made in its belly. Even rain can't extinguish the fire.
Platinum It is very agile. Before going to sleep, it extinguishes the flame on its tail to prevent fires.
HeartGold The gas made in its belly burns from its rear end. The fire burns weakly when it feels sick.
SoulSilver

Location
Game Location
Diamond Starter Pokémon obtained at Lake Verity
Pearl Starter Pokémon obtained at Lake Verity
Platinum Receive from Prof. Rowan
HeartGold Trade from DPt
SoulSilver Trade from DPt
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch4010035--
Hard, pointed, and sharp claws rake the foe to inflict damage.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
7Ember401002510
The foe is attacked with small flames. The target may also be left with a burn.
9Taunt--10020--
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
15Fury Swipes188015--
The foe is raked with sharp claws or scythes for two to five times in quick succession.
17Flame Wheel601002510
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
23Nasty Plot----20--
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
25Torment--10015--
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
31Facade7010020--
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
33Fire Spin157015--
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
39Slack Off----10--
The user slacks off, restoring its own HP by up to half of its maximum HP.
41Flamethrower951001510
The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM50 Overheat 140 90 5 100
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot ?? 100 20 --
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Vacuum Wave 40 100 30 --
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Helping Hand -- -- 20 --
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Endeavor ?? 100 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
Gunk Shot 120 70 5 30
The user shoots filthy garbage at the foe to attack. It may also poison the target.
Heat Wave 100 90 10 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Role Play -- -- 10 --
The user mimics the foe completely, copying the foe's natural ability.
Low Kick ?? 100 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Fire Punch751001510Details
The foe is punched with a fiery fist. It may leave the target with a burn.
Thunderpunch751001510Details
The foe is punched with an electrified fist. It may leave the target with paralysis.
Double Kick3010030--Details
The foe is quickly kicked twice in succession using both feet.
Encore--1005--Details
The user compels the foe to keep using only the move it last used for three to seven turns.
Heat Wave100901010Details
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Focus Energy----30--Details
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
Helping Hand----20--Details
A move that boosts the power of the ally's attack in a Double Battle.
Fake Out4010010100Details
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Blaze Kick85901010Details
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.
Counter??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Assist - HGSS Only----20--Details
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 44 58 44 58 44 61
Max Stats
Hindering Nature
Lv. 50 104 - 151 56 - 99 44 - 86 56 - 99 44 - 86 59 - 101
Lv. 100 198 - 292 108 - 193 83 - 168 108 - 193 83 - 168 114 - 198
Max Stats
Neutral Nature
Lv. 50 104 - 151 63 - 110 49 - 96 63 - 110 49 - 96 66 - 113
Lv. 100 198 - 292 121 - 215 93 - 187 121 - 215 93 - 187 127 - 221
Max Stats
Beneficial Nature
Lv. 50 104 - 151 69 - 121 53 - 105 69 - 121 53 - 105 72 - 124
Lv. 100 198 - 292 133 - 236 102 - 205 133 - 236 102 - 205 139 - 243

<--- #389
Torterra
#391
Monferno
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