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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Sealeo Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||
Sealeo | Todogura トドグラー |
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Ability: Thick Fat & Ice Body | ||||||||||
Thick Fat: Fire and Ice-type moves deal 50% damage. Ice Body: HP is restored when it’s hailing. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||
Ball Roll Pokémon | 3'07" | 193.1lbs | 120 | 5,120 | ||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||
1,059,860 Points Medium Slow |
70 | 2 HP Point(s) |
Blue | 60 |
Damage Taken | ||||||||||||||||
*1 | *1 | *0.5 | *2 | *2 | *0.25 | *2 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||
No Hold Item |
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Evolutionary Chain | |||||
Flavour Text | |
Diamond | It habitually spins things on its nose. By doing so, it learns textures and odors. |
Pearl | |
Platinum | |
HeartGold | It has a very sensitive nose. It touches new things with its nose to examine them. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Evolve Spheal | ||
Sapphire | Evolve Spheal | ||
Emerald | Evolve Spheal | ||
FireRed | Trade from Ruby/Sapphire/Emerald/XD | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald/XD | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/XD | ||
XD | Evolve Spheal | ||
Diamond | Transfer from GBA Games, Trade with Pearl | ||
Pearl | Routes 226 & 230 (Surf) | Details | |
Platinum | Route 230 (Surf) | Details | |
HeartGold | Safari Zone (With Blocks After Levelled Up) | Details | |
SoulSilver | Safari Zone (With Blocks After Levelled Up) | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Powder Snow | 40 | 100 | 25 | 10 | ||||
The user attacks with a chilling gust of powdery snow. It may also freeze the target. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The foe is blasted with a forceful shot of water. | |||||||||
— | Encore | -- | 100 | 5 | -- | ||||
The user compels the foe to keep using only the move it last used for three to seven turns. | |||||||||
7 | Encore | -- | 100 | 5 | -- | ||||
The user compels the foe to keep using only the move it last used for three to seven turns. | |||||||||
13 | Ice Ball | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||
19 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||
25 | Aurora Beam | 65 | 100 | 20 | 10 | ||||
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat. | |||||||||
31 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
32 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
39 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
39 | Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||||||
47 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
55 | Sheer Cold | ?? | 30 | 5 | -- | ||||
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM05 | Roar | -- | 100 | 20 | -- | ||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM55 | Brine | 65 | 100 | 10 | -- | ||||
If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM05 HGSS | Whirlpool | 15 | 70 | 15 | -- | ||||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
HM07 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Dive | 80 | 100 | 10 | -- | ||||
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Rollout | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Super Fang | ?? | 90 | 10 | -- | ||||
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Water Sport | -- | -- | 15 | -- | Details | |||
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | ||||||||
Stockpile | -- | -- | 20 | -- | Details | |||
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | ||||||||
Swallow | -- | -- | 10 | -- | Details | |||
The power stored using the move Stockpile is absorbed by the user to heal its HP. | ||||||||
Spit Up | ?? | 100 | 10 | -- | Details | |||
The power stored using the move Stockpile is released at once in an attack. | ||||||||
Yawn | -- | -- | 10 | -- | Details | |||
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | ||||||||
Rock Slide | 75 | 90 | 10 | 30 | Details | |||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||||
Curse | -- | -- | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all the other types. | ||||||||
Fissure | ?? | 30 | 5 | -- | Details | |||
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | Details | |||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Aqua Ring - HGSS Only | -- | -- | 20 | -- | Details | |||
The user envelops itself in a veil made of water. It regains some HP on every turn. |
Pre-Evolution Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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Defense Curl | -- | -- | 40 | -- |
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The user curls up to conceal weak spots and raise its Defense stat. |
3rd Gen Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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Defense Curl | -- | -- | 40 | -- |
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The user curls up to conceal weak spots and raise its Defense stat. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 90 | 60 | 70 | 75 | 70 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 58 - 100 | 67 - 109 | 72 - 114 | 67 - 109 | 45 - 87 |
Lv. 100 | 290 - 384 | 112 - 197 | 130 - 215 | 139 - 224 | 130 - 215 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 65 - 112 | 75 - 122 | 80 - 127 | 75 - 122 | 50 - 97 |
Lv. 100 | 290 - 384 | 125 - 219 | 145 - 239 | 155 - 249 | 145 - 239 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 71 - 123 | 82 - 134 | 88 - 139 | 82 - 134 | 55 - 106 |
Lv. 100 | 290 - 384 | 137 - 240 | 159 - 262 | 170 - 273 | 159 - 262 | 104 - 207 |
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