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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Castform Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | |||||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||
Castform | Powarun ポワルン |
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Ability: Forecast | ||||||||||
Forecast: This Pokémon’s type and figure change with the weather. | ||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||
Weather Pokémon | 1'04" | 1.8lbs | 45 | 6,400 | ||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||
1,000,000 Points Medium Fast |
70 | 1 HP Point(s) |
White | 0 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||
Mystic Water - 100% |
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Evolutionary Chain | |
Alternate Forms | |||||||||||||
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Flavour Text | |
Diamond | Its appearance changes with the weather. Recently, its molecules were found to be just like water. |
Pearl | |
Platinum | |
HeartGold | This Pokémon can change its cells, taking different forms based on the temperature and humidity. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Obtained in Weather Research Institute | ||
Sapphire | Obtained in Weather Research Institute | ||
Emerald | Obtained in Weather Research Institute | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald | ||
Diamond | Trophy Garden | Details | |
Pearl | Trophy Garden | Details | |
Platinum | Trophy Garden (Daily Pokémon) | Details | |
HeartGold | Transfer from PokéWalker | ||
SoulSilver | Transfer from PokéWalker | ||
PokéWalker | Treehouse | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
10 | Water Gun | 40 | 100 | 25 | -- | ||||
The foe is blasted with a forceful shot of water. | |||||||||
10 | Ember | 40 | 100 | 25 | 10 | ||||
The foe is attacked with small flames. The target may also be left with a burn. | |||||||||
10 | Powder Snow | 40 | 100 | 25 | 10 | ||||
The user attacks with a chilling gust of powdery snow. It may also freeze the target. | |||||||||
20 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
20 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
20 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
30 | Weather Ball | 50 | 100 | 10 | -- | ||||
An attack move that varies in power and type depending on the weather. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM53 | Energy Ball | 80 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM72 | Avalanche | 60 | 100 | 10 | -- | ||||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM77 | Psych Up | -- | -- | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Ominous Wind | 60 | 100 | 5 | 10 | ||||
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | ||||||||
Last Resort | 130 | 100 | 5 | -- | ||||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Tailwind | -- | -- | 30 | -- | ||||
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Future Sight | 80 | 90 | 15 | -- | Details | |||
Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | ||||||||
Psych Up | -- | -- | 10 | -- | Details | |||
The user hypnotizes itself into copying any stat change made by the foe. | ||||||||
Lucky Chant | -- | -- | 30 | -- | Details | |||
The user chants an incantation toward the sky, preventing the foe from landing critical hits. | ||||||||
Disable | -- | 80 | 20 | -- | Details | |||
For several turns, this move prevents the foe from using the move it last used. | ||||||||
Amnesia | -- | -- | 20 | -- | Details | |||
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||||||
Ominous Wind | 60 | 100 | 5 | 10 | Details | |||
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 70 | 70 | 70 | 70 | 70 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 67 - 109 | 67 - 109 | 67 - 109 | 67 - 109 | 67 - 109 |
Lv. 100 | 250 - 344 | 130 - 215 | 130 - 215 | 130 - 215 | 130 - 215 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 75 - 122 | 75 - 122 | 75 - 122 | 75 - 122 | 75 - 122 |
Lv. 100 | 250 - 344 | 145 - 239 | 145 - 239 | 145 - 239 | 145 - 239 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 82 - 134 | 82 - 134 | 82 - 134 | 82 - 134 | 82 - 134 |
Lv. 100 | 250 - 344 | 159 - 262 | 159 - 262 | 159 - 262 | 159 - 262 | 159 - 262 |
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