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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Altaria Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Altaria | Chiruttasu チルタリス |
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Ability: Natural Cure | ||||||||||||
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle. | ||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Humming Pokémon | 3'07" | 45.4lbs | 45 | 5,120 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
600,000 Points Erratic |
70 | 2 Sp. Defense Point(s) |
Blue | 0 |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *1 | *0.25 | *4 | *0.5 | *1 | *0 | *1 | *1 | *0.5 | *2 | *1 | *2 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | It looks like a fluffy cloud when it is in flight. It hums with its soprano voice. |
Pearl | |
Platinum | If it bonds with a person, it will gently envelop the friend with its soft wings, then hum. |
HeartGold | It flies gracefully through the sky. Its melodic humming makes you feel like you're in a dream. |
SoulSilver |
Location | |||
Game | Location | ||
Ruby | Sky Pillar Floor 5 | ||
Sapphire | Sky Pillar Floor 5 | ||
Emerald | Sky Pillar Floor 5 | ||
FireRed | Trade from Ruby/Sapphire/Emerald/Colosseum/XD | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald/Colosseum/XD | ||
Colosseum | Evolve Swablu | ||
XD | Snagged from Cipher Admin Lovrina in Citadark Isle | ||
Diamond | Evolve from Swablu | ||
Pearl | Evolve from Swablu | ||
Platinum | Evolve Swablu | ||
HeartGold | Evolve Swablu | ||
SoulSilver | Evolve Swablu | ||
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Pluck | 60 | 100 | 20 | -- | ||||
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||||
— | Peck | 35 | 100 | 35 | -- | ||||
The foe is jabbed with a sharply pointed beak or horn. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
— | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | |||||||||
— | Sing | -- | 55 | 15 | -- | ||||
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||||||||
5 | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | |||||||||
9 | Sing | -- | 55 | 15 | -- | ||||
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||||||||
13 | Fury Attack | 15 | 85 | 20 | -- | ||||
The foe is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
18 | Safeguard | -- | -- | 25 | -- | ||||
The user creates a protective field that prevents status problems for five turns. | |||||||||
23 | Mist | -- | -- | 30 | -- | ||||
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | |||||||||
28 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
32 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
35 | Dragonbreath | 60 | 100 | 20 | 30 | ||||
The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | |||||||||
39 | Dragon Dance | -- | -- | 20 | -- | ||||
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |||||||||
46 | Refresh | -- | -- | 20 | -- | ||||
The user rests to cure itself of a poisoning, burn, or paralysis. | |||||||||
54 | Dragon Pulse | 90 | 100 | 10 | -- | ||||
The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
62 | Perish Song | -- | -- | 5 | -- | ||||
Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | |||||||||
70 | Sky Attack | 140 | 90 | 5 | 30 | ||||
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM02 | Dragon Claw | 80 | 100 | 15 | -- | ||||
The user slashes the foe with huge, sharp claws. | |||||||||
TM05 | Roar | -- | 100 | 20 | -- | ||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM47 | Steel Wing | 70 | 90 | 25 | 10 | ||||
The foe is hit with wings of steel. It may also raise the user's Defense stat. | |||||||||
TM51 | Roost | -- | -- | 10 | -- | ||||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM59 | Dragon Pulse | 90 | 100 | 10 | -- | ||||
The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
TM77 | Psych Up | -- | -- | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM85 | Dream Eater | 100 | 100 | 15 | -- | ||||
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM88 | Pluck | 60 | 100 | 20 | -- | ||||
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM02 | Fly | 90 | 95 | 15 | -- | ||||
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Draco Meteor | 140 | 90 | 5 | 100 | ||||
Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Air Cutter | 55 | 95 | 25 | -- | ||||
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | ||||||||
Ominous Wind | 60 | 100 | 5 | 10 | ||||
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Uproar | 50 | 100 | 10 | -- | ||||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
Heat Wave | 100 | 90 | 10 | 10 | ||||
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Outrage | 120 | 100 | 15 | -- | ||||
The user rampages and attacks for two to three turns. However, it then becomes confused. | ||||||||
Twister | 40 | 100 | 20 | 20 | ||||
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Tailwind | -- | -- | 30 | -- | ||||
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | ||||||||
Heal Bell | -- | -- | 5 | -- | ||||
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
Sky Attack | 140 | 90 | 5 | 30 | ||||
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Agility | -- | -- | 30 | -- | Details | |||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||||||
Haze | -- | -- | 30 | -- | Details | |||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Pursuit | 40 | 100 | 20 | -- | Details | |||
An attack move that inflicts double damage if used on a foe that is switching out of battle. | ||||||||
Rage | 20 | 100 | 20 | -- | Details | |||
While this move is in use, it gains attack power each time the user is hit in battle. | ||||||||
Featherdance | -- | 100 | 15 | -- | Details | |||
The user covers the foe with a mass of down that sharply lowers the Attack stat. | ||||||||
Dragon Rush | 100 | 75 | 10 | 20 | Details | |||
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | ||||||||
Power Swap - HGSS Only | -- | -- | 10 | -- | Details | |||
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. |
Pre-Evolution Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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Mirror Move | -- | -- | 20 | -- |
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The user counters the foe by mimicking the move last used by the foe. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 75 | 70 | 90 | 70 | 105 | 80 | |
Max Stats Hindering Nature |
Lv. 50 | 135 - 182 | 67 - 109 | 85 - 127 | 67 - 109 | 99 - 141 | 76 - 118 |
Lv. 100 | 260 - 354 | 130 - 215 | 166 - 251 | 130 - 215 | 193 - 278 | 148 - 233 | |
Max Stats Neutral Nature |
Lv. 50 | 135 - 182 | 75 - 122 | 95 - 142 | 75 - 122 | 110 - 157 | 85 - 132 |
Lv. 100 | 260 - 354 | 145 - 239 | 185 - 279 | 145 - 239 | 215 - 309 | 165 - 259 | |
Max Stats Beneficial Nature |
Lv. 50 | 135 - 182 | 82 - 134 | 104 - 156 | 82 - 134 | 121 - 172 | 93 - 145 |
Lv. 100 | 260 - 354 | 159 - 262 | 203 - 306 | 159 - 262 | 236 - 339 | 181 - 284 |
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