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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Cacturne Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||
Cacturne | Nokutasu ノクタス |
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Ability: Sand Veil | ||||||||||
Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level. | ||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||
Scarecrow Pokémon | 4'03" | 170.6lbs | 60 | 5,120 | ||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||
1,059,860 Points Medium Slow |
35 | 1 Attack Point(s) 1 Sp. Attack Point(s) |
Green | 60 |
Damage Taken | ||||||||||||||||
*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *2 | *2 | *0.5 | *2 | *0 | *4 | *1 | *0.5 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||||
Sticky Barb - 5% |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | It becomes active at night, seeking prey that is exhausted from the day's desert heat. |
Pearl | |
Platinum | |
HeartGold | Packs of them follow travelers through the desert until the travelers can no longer move. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Evolve Cacnea | ||
Sapphire | Evolve Cacnea | ||
Emerald | Evolve Cacnea | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald | ||
Diamond | Route 228 | Details | |
Pearl | Route 228 | Details | |
Platinum | Route 228 | Details | |
HeartGold | Safari Zone (With Blocks After Levelled Up) | Details | |
SoulSilver | Safari Zone (With Blocks After Levelled Up) | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Revenge | 60 | 100 | 10 | -- | ||||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
— | Poison Sting | 15 | 100 | 35 | 30 | ||||
The foe is stabbed with a poisonous barb of some sort. It may also poison the target. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
— | Absorb | 20 | 100 | 25 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
— | Growth | -- | -- | 40 | -- | ||||
The user's body is forced to grow all at once. It raises the Sp. Atk stat. | |||||||||
5 | Absorb | 20 | 100 | 25 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
9 | Growth | -- | -- | 40 | -- | ||||
The user's body is forced to grow all at once. It raises the Sp. Atk stat. | |||||||||
13 | Leech Seed | -- | 90 | 10 | -- | ||||
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||||||
17 | Sand-attack | -- | 100 | 15 | -- | ||||
Sand is hurled in the foe's face, reducing its accuracy. | |||||||||
21 | Pin Missile | 14 | 85 | 20 | -- | ||||
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. | |||||||||
25 | Ingrain | -- | -- | 20 | -- | ||||
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | |||||||||
29 | Faint Attack | 60 | -- | 20 | -- | ||||
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
35 | Spikes | -- | -- | 20 | -- | ||||
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | |||||||||
41 | Sucker Punch | 80 | 100 | 5 | -- | ||||
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||||||
47 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
53 | Needle Arm | 60 | 100 | 15 | 30 | ||||
The user attacks by wildly swinging its thorny arms. It may also make the target flinch. | |||||||||
59 | Cotton Spore | -- | 85 | 40 | -- | ||||
The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. | |||||||||
65 | Sandstorm | -- | -- | 10 | -- | ||||
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
71 | Destiny Bond | -- | -- | 5 | -- | ||||
When this move is used, if the user faints, the foe that landed the knockout hit also faints. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM09 | Bullet Seed | 10 | 100 | 30 | -- | ||||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM19 | Giga Drain | 60 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM52 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM53 | Energy Ball | 80 | 100 | 10 | 10 | ||||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM60 | Drain Punch | 60 | 100 | 5 | -- | ||||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
TM63 | Embargo | -- | 100 | 15 | -- | ||||
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM75 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM79 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM84 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Sucker Punch | 80 | 100 | 5 | -- | ||||
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Spite | -- | 100 | 10 | -- | ||||
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
Synthesis | -- | -- | 5 | -- | ||||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
Superpower | 120 | 100 | 5 | -- | ||||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Worry Seed | -- | 100 | 10 | -- | ||||
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||||
Role Play | -- | -- | 10 | -- | ||||
The user mimics the foe completely, copying the foe's natural ability. | ||||||||
Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Grasswhistle | -- | 55 | 15 | -- | Details | |||
The user plays a pleasant melody that lulls the foe into a deep sleep. | ||||||||
Acid | 40 | 100 | 30 | 10 | Details | |||
The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat. | ||||||||
Teeter Dance | -- | 100 | 20 | -- | Details | |||
The user performs a wobbly dance that confuses all the Pokémon in battle. | ||||||||
Dynamicpunch | 100 | 50 | 5 | 100 | Details | |||
The foe is punched with the user's full, concentrated power. It confuses the foe if it hits. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Low Kick | ?? | 100 | 20 | -- | Details | |||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
Smellingsalt | 60 | 100 | 10 | -- | Details | |||
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | ||||||||
Magical Leaf | 60 | -- | 20 | -- | Details | |||
The user scatters curious leaves that chase the foe. This attack will not miss. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | Details | |||
The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
Nasty Plot - HGSS Only | -- | -- | 20 | -- | Details | |||
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 70 | 115 | 60 | 115 | 60 | 55 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 108 - 150 | 58 - 100 | 108 - 150 | 58 - 100 | 54 - 96 |
Lv. 100 | 250 - 344 | 211 - 296 | 112 - 197 | 211 - 296 | 112 - 197 | 103 - 188 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 120 - 167 | 65 - 112 | 120 - 167 | 65 - 112 | 60 - 107 |
Lv. 100 | 250 - 344 | 235 - 329 | 125 - 219 | 235 - 329 | 125 - 219 | 115 - 209 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 132 - 183 | 71 - 123 | 132 - 183 | 71 - 123 | 66 - 117 |
Lv. 100 | 250 - 344 | 258 - 361 | 137 - 240 | 258 - 361 | 137 - 240 | 126 - 229 |
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