#309 Electrike
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Electrike Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Images
Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Electrike Rakurai
ラクライ
National: #309
Male :50%
Female :50%
Ability: Static & Lightningrod
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Lightningrod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage
Classification Height Weight Capture Rate Base Egg Steps
Lightning Pokémon 2'00" 33.5lbs 120 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
70 1 Speed Point(s)
Green 120
Damage Taken
*1 *1 *1 *0.5 *1 *1 *1 *1 *2 *0.5 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Ground
Evolutionary Chain
Flavour Text
Diamond Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed.
Pearl
Platinum
HeartGold It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry.
SoulSilver

Location (In-Depth Details)
Game Location
Ruby Routes 110 & 118
Sapphire Routes 110 & 118
Emerald Routes 110 & 118
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum
Diamond Swarm in Valley Windworks Details
Pearl Swarm in Valley Windworks Details
Platinum Valley Windworks - (Swarm) Details
HeartGold Safari Zone (Special Items) Details
SoulSilver Safari Zone (Special Items) Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
4Thunder Wave--10020--
A weak electric charge is launched at the foe. It causes paralysis if it hits.
9Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
12Howl----40--
The user howls loudly to raise its spirit, boosting its Attack stat.
17Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
20Spark651002030
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
25Odor Sleuth----40--
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
28Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
33Thunder Fang65951510
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
36Roar--10020--
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
41Discharge801001530
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
44Charge----20--
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
49Thunder120701030
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM57 Charge Beam 50 90 10 70
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Magnet Rise -- -- 10 --
The user levitates using electrically generated magnetism for five turns.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Crunch801001520Details
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Headbutt701001530Details
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Uproar5010010--Details
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Swift60--20--Details
Star-shaped rays are shot at the foe. This attack never misses.
Discharge801001530Details
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
Ice Fang65951510Details
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang65951510Details
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang65951510Details
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Switcheroo - HGSS Only--10010--Details
The user trades held items with the foe faster than the eye can follow.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 40 45 40 65 40 65
Max Stats
Hindering Nature
Lv. 50 100 - 147 45 - 87 40 - 82 63 - 105 40 - 82 63 - 105
Lv. 100 190 - 284 85 - 170 76 - 161 121 - 206 76 - 161 121 - 206
Max Stats
Neutral Nature
Lv. 50 100 - 147 50 - 97 45 - 92 70 - 117 45 - 92 70 - 117
Lv. 100 190 - 284 95 - 189 85 - 179 135 - 229 85 - 179 135 - 229
Max Stats
Beneficial Nature
Lv. 50 100 - 147 55 - 106 49 - 101 77 - 128 49 - 101 77 - 128
Lv. 100 190 - 284 104 - 207 93 - 196 148 - 251 93 - 196 148 - 251

<--- #308
Medicham
#310
Manectric
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