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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Electrike Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||
Electrike | Rakurai ラクライ |
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Ability: Static & Lightningrod | ||||||||||
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. Lightningrod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||
Lightning Pokémon | 2'00" | 33.5lbs | 120 | 5,120 | ||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||
1,250,000 Points Slow |
70 | 1 Speed Point(s) |
Green | 120 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed. |
Pearl | |
Platinum | |
HeartGold | It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Routes 110 & 118 | ||
Sapphire | Routes 110 & 118 | ||
Emerald | Routes 110 & 118 | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/Colosseum | ||
Diamond | Swarm in Valley Windworks | Details | |
Pearl | Swarm in Valley Windworks | Details | |
Platinum | Valley Windworks - (Swarm) | Details | |
HeartGold | Safari Zone (Special Items) | Details | |
SoulSilver | Safari Zone (Special Items) | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
4 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
9 | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
12 | Howl | -- | -- | 40 | -- | ||||
The user howls loudly to raise its spirit, boosting its Attack stat. | |||||||||
17 | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
20 | Spark | 65 | 100 | 20 | 30 | ||||
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. | |||||||||
25 | Odor Sleuth | -- | -- | 40 | -- | ||||
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||
28 | Bite | 60 | 100 | 25 | 30 | ||||
The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
33 | Thunder Fang | 65 | 95 | 15 | 10 | ||||
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | |||||||||
36 | Roar | -- | 100 | 20 | -- | ||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
41 | Discharge | 80 | 100 | 15 | 30 | ||||
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | |||||||||
44 | Charge | -- | -- | 20 | -- | ||||
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | |||||||||
49 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM05 | Roar | -- | 100 | 20 | -- | ||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM57 | Charge Beam | 50 | 90 | 10 | 70 | ||||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Crunch | 80 | 100 | 15 | 20 | Details | |||
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | Details | |||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
Uproar | 50 | 100 | 10 | -- | Details | |||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
Curse | -- | -- | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all the other types. | ||||||||
Swift | 60 | -- | 20 | -- | Details | |||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Discharge | 80 | 100 | 15 | 30 | Details | |||
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | ||||||||
Ice Fang | 65 | 95 | 15 | 10 | Details | |||
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | ||||||||
Fire Fang | 65 | 95 | 15 | 10 | Details | |||
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | ||||||||
Thunder Fang | 65 | 95 | 15 | 10 | Details | |||
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | ||||||||
Switcheroo - HGSS Only | -- | 100 | 10 | -- | Details | |||
The user trades held items with the foe faster than the eye can follow. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 40 | 45 | 40 | 65 | 40 | 65 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 45 - 87 | 40 - 82 | 63 - 105 | 40 - 82 | 63 - 105 |
Lv. 100 | 190 - 284 | 85 - 170 | 76 - 161 | 121 - 206 | 76 - 161 | 121 - 206 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 50 - 97 | 45 - 92 | 70 - 117 | 45 - 92 | 70 - 117 |
Lv. 100 | 190 - 284 | 95 - 189 | 85 - 179 | 135 - 229 | 85 - 179 | 135 - 229 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 55 - 106 | 49 - 101 | 77 - 128 | 49 - 101 | 77 - 128 |
Lv. 100 | 190 - 284 | 104 - 207 | 93 - 196 | 148 - 251 | 93 - 196 | 148 - 251 |
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