#306 Aggron
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Aggron Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Images
Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Aggron Bossgodora
ボスゴドラ
National: #306
Male :50%
Female :50%
Ability: Sturdy & Rock Head
Sturdy: The Pokémon is unaffected by One Hit Knock Out moves and in Generation V, the Pokémon cannot be knocked out when it has full Hit Points
Rock Head: Does not receive recoil damage from recoil-causing damages.
Classification Height Weight Capture Rate Base Egg Steps
Iron Armor Pokémon 6'11" 793.7lbs 45 8,960
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
35 3 Defense Point(s)
Gray 0
Damage Taken
*0.25 *1 *2 *1 *1 *0.5 *4 *0 *4 *0.25 *0.5 *0.5 *0.5 *0.5 *0.5 *0.5 *1
Wild Hold Item Egg Groups

Hard Stone
- 5%
Monster
Evolutionary Chain
Flavour Text
Diamond While seeking iron for food, it digs tunnels by breaking through bedrock with its steel horns.
Pearl
Platinum
HeartGold You can tell its age by the length of its iron horns. It claims an entire mountain as its territory.
SoulSilver

Location
Game Location
Ruby Evolve Lairon
Sapphire Evolve Lairon
Emerald Evolve Lairon
FireRed Trade from Ruby/Sapphire/Emerald/XD
LeafGreen Trade from Ruby/Sapphire/Emerald/XD
Colosseum Trade from Ruby/Sapphire/Emerald/XD
XD Evolve Lairon
Diamond Evolve from Lairon
Pearl Transfer from GBA Games, Trade with Diamond
Platinum Evolve Aggron
HeartGold Evolve Lairon
SoulSilver Evolve Lairon
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Harden----30--
The user stiffens all the muscles in its body to raise its Defense stat.
Mud-slap2010010100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Headbutt701001530
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
4Harden----30--
The user stiffens all the muscles in its body to raise its Defense stat.
8Mud-slap2010010100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
11Headbutt701001530
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
15Metal Claw50953510
The foe is raked with steel claws. It may also raise the user's Attack stat.
18Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
22Roar--10020--
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
25Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
29Iron Head801001530
The foe slams the target with its steel-hard head. It may also make the target flinch.
34Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
40Metal Sound--8540--
A horrible sound like scraping metal is emitted to sharply reduce the foe's Sp. Def stat.
48Iron Tail100751530
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
57Double-edge12010015--
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
65Metal Burst??10010--
The user retaliates against the foe that last inflicted damage on it with much greater power.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM02 Dragon Claw 80 100 15 --
The user slashes the foe with huge, sharp claws.
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100 10 --
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM76 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100 10 10
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Fury Cutter 10 95 20 --
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Magnet Rise -- -- 10 --
The user levitates using electrically generated magnetism for five turns.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Earth Power 90 100 10 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Endeavor ?? 100 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
Iron Defense -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Outrage 120 100 15 --
The user rampages and attacks for two to three turns. However, it then becomes confused.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Low Kick ?? 100 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Endeavor??1005--Details
An attack move that cuts down the foe's HP to equal the user's HP.
Body Slam851001530Details
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Stomp651002030Details
The foe is stomped with a big foot. It may also make the target flinch.
Smellingsalt6010010--Details
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Screech--8540--Details
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Iron Head801001530Details
The foe slams the target with its steel-hard head. It may also make the target flinch.
Dragon Rush100751020Details
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
Head Smash - HGSS Only150805--Details
The user delivers a life-endangering attack at full power. The user also takes terrible damage.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 110 180 60 60 50
Max Stats
Hindering Nature
Lv. 50 130 - 177 103 - 145 166 - 208 58 - 100 58 - 100 49 - 91
Lv. 100 250 - 344 202 - 287 328 - 413 112 - 197 112 - 197 94 - 179
Max Stats
Neutral Nature
Lv. 50 130 - 177 115 - 162 185 - 232 65 - 112 65 - 112 55 - 102
Lv. 100 250 - 344 225 - 319 365 - 459 125 - 219 125 - 219 105 - 199
Max Stats
Beneficial Nature
Lv. 50 130 - 177 126 - 178 203 - 255 71 - 123 71 - 123 60 - 112
Lv. 100 250 - 344 247 - 350 401 - 504 137 - 240 137 - 240 115 - 218

<--- #305
Lairon
#307
Meditite
--->