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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Pichu Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Images | ||||||||||||||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
Pichu | Pichu ピチュー |
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Ability: Static | ||||||||||||||
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. | ||||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Tiny Mouse Pokémon | 1'00" | 4.0lbs | 190 | 2,560 | ||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
1,000,000 Points Medium Fast |
70 | 1 Speed Point(s) |
Yellow | 0 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups |
Oran Berry - 5% |
Pichu cannot breed |
Evolutionary Chain | |||||
Alternate Forms | |||||
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Flavour Text | |
Diamond | The electric pouches on its cheeks are still small. They cannot store much electricity yet. |
Pearl | It plays with others by touching tails and setting off sparks. This appears to be a test of courage. |
Platinum | The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked. |
HeartGold | It is not yet skilled at storing electricity. It may send out a jolt if amused or startled. |
SoulSilver | Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Breed Pikachu/Raichu | ||
Sapphire | Breed Pikachu/Raichu | ||
Emerald | Breed Pikachu/Raichu | ||
FireRed | Breed Pikachu/Raichu | ||
LeafGreen | Breed Pikachu/Raichu | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
Diamond | Trophy Garden | Details | |
Pearl | Trophy Garden | Details | |
Platinum | Trophy Garden | Details | |
HeartGold | Ilex Forest | Details | |
SoulSilver | Ilex Forest | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Thundershock | 40 | 100 | 30 | 10 | ||||
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. | |||||||||
— | Charm | -- | 100 | 20 | -- | ||||
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||||||
5 | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
10 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
13 | Sweet Kiss | -- | 75 | 10 | -- | ||||
The user kisses the foe with a sweet, angelic cuteness that causes confusion. | |||||||||
18 | Nasty Plot | -- | -- | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM57 | Charge Beam | 50 | 90 | 10 | 70 | ||||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Helping Hand | -- | -- | 20 | -- | ||||
A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Uproar | 50 | 100 | 10 | -- | ||||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Rollout | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Reversal | ?? | 100 | 15 | -- | Details | |||
An all-out attack that becomes more powerful the less HP the user has. | ||||||||
Bide | ?? | -- | 10 | -- | Details | |||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | ||||||||
Present | ?? | 90 | 15 | -- | Details | |||
The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however. | ||||||||
Encore | -- | 100 | 5 | -- | Details | |||
The user compels the foe to keep using only the move it last used for three to seven turns. | ||||||||
Doubleslap | 15 | 85 | 10 | -- | Details | |||
The foe is slapped repeatedly, back and forth, two to five times in a row. | ||||||||
Wish | -- | -- | 10 | -- | Details | |||
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. | ||||||||
Charge | -- | -- | 20 | -- | Details | |||
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | ||||||||
Fake Out | 40 | 100 | 10 | 100 | Details | |||
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | Details | |||
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
Tickle | -- | 100 | 20 | -- | Details | |||
The user tickles the foe into laughing, reducing its Attack and Defense stats. | ||||||||
Flail - HGSS Only | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
Volt Tackle | 120 | 100 | 15 | 10 | Details | |||
The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. | Special Egg Move When Bred W/ Light ball |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Endeavor | ?? | 100 | 5 | -- | ||||
An attack move that cuts down the foe's HP to equal the user's HP. | Pikachu Coloured Pichu | |||||||
Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Pikachu Coloured Pichu | |||||||
Pain Split | -- | -- | 20 | -- | ||||
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | Spiky-eared Pichu Only |
Base/Max Pokéthlon Stats | |||||||||
Speed | Power | Technique | Stamina | Jump | |||||
Base/Max Pokéthlon Stats - Spiky Eared Pichu | |||||||||
Speed | Power | Technique | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 20 | 40 | 15 | 35 | 35 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 80 - 127 | 40 - 82 | 18 - 60 | 36 - 78 | 36 - 78 | 58 - 100 |
Lv. 100 | 150 - 244 | 76 - 161 | 31 - 116 | 67 - 152 | 67 - 152 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 80 - 127 | 45 - 92 | 20 - 67 | 40 - 87 | 40 - 87 | 65 - 112 |
Lv. 100 | 150 - 244 | 85 - 179 | 35 - 129 | 75 - 169 | 75 - 169 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 80 - 127 | 49 - 101 | 22 - 73 | 44 - 95 | 44 - 95 | 71 - 123 |
Lv. 100 | 150 - 244 | 93 - 196 | 38 - 141 | 82 - 185 | 82 - 185 | 137 - 240 |
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