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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Machop Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
Machop | Wanrikie ワンリキー |
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Ability: Guts & No Guard | ||||||||||||||
Guts: Attack raises to 1.5 times when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). BURN’s effect of lowering Attack is not applied. No Guard: The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100% |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Superpower Pokémon | 2'07" | 43.0lbs | 180 | 5,120 | ||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
1,059,860 Points Medium Slow |
70 | 1 Attack Point(s) |
Gray | 90 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *2 | *2 | *0.5 | *0.5 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||||
Flavour Text | |
Diamond | It hefts a GRAVELER repeatedly to strengthen its entire body. It uses every type of martial arts. |
Pearl | Its muscles never cramp however much it trains. It lives in the mountains away from humans. |
Platinum | Though small in stature, it is powerful enough to easily heft and throw a number of GEODUDE at once. |
HeartGold | Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger. |
SoulSilver | It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Route 112, Fiery Path, Jagged Path | ||
Sapphire | Route 112, Fiery Path, Jagged Path | ||
Emerald | Fiery Path, Jagged Path | ||
FireRed | Mt. Ember, Mt. Ember Cave, Mt. Ember Floor 1, Rock Tunnel Floor 1 & Basement 1, Victory Road Floors 1, 2 & 3 | ||
LeafGreen | Mt. Ember, Mt. Ember Cave, Mt. Ember Floor 1, Rock Tunnel Floor 1 & Basement 1, Victory Road Floors 1, 2 & 3 | ||
Colosseum | Trade from Ruby/Sapphire/EmeraldFireRed/LeafGreen | ||
XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
Diamond | Routes 207, 208 & 210-North, Mt. Coronet | Details | |
Pearl | Routes 207, 208 & 210-North, Mt. Coronet | Details | |
Platinum | Route 206, Route 207, Route 210 North, Route 211 East, Mt. Coronet | Details | |
HeartGold |
Mt. Mortar, The Cliff Cave, Rock Tunnel Safari Zone |
Details | |
SoulSilver |
Mt. Mortar, The Cliff Cave, Rock Tunnel Safari Zone |
Details | |
PokéWalker | Rugged Road, Dim Cave, Scary Cave | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
7 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||||
10 | Karate Chop | 50 | 100 | 25 | -- | ||||
The foe is attacked with a sharp chop. It has a high critical-hit ratio. | |||||||||
13 | Foresight | -- | -- | 40 | -- | ||||
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||
19 | Seismic Toss | ?? | 100 | 20 | -- | ||||
The foe is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
22 | Revenge | 60 | 100 | 10 | -- | ||||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
25 | Vital Throw | 70 | -- | 10 | -- | ||||
The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. | |||||||||
31 | Submission | 80 | 80 | 25 | -- | ||||
The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly. | |||||||||
34 | Wake-up Slap | 60 | 100 | 10 | -- | ||||
This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |||||||||
37 | Cross Chop | 100 | 80 | 5 | -- | ||||
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. | |||||||||
43 | Scary Face | -- | 90 | 10 | -- | ||||
The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||||
46 | Dynamicpunch | 100 | 50 | 5 | 100 | ||||
The foe is punched with the user's full, concentrated power. It confuses the foe if it hits. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM08 | Bulk Up | -- | -- | 20 | -- | ||||
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM52 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM84 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
HM08 | Rock Climb | 90 | 85 | 20 | 20 | ||||
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fire Punch | 75 | 100 | 15 | 10 | ||||
The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
Vacuum Wave | 40 | 100 | 30 | -- | ||||
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | ||||||||
Helping Hand | -- | -- | 20 | -- | ||||
A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Superpower | 120 | 100 | 5 | -- | ||||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Role Play | -- | -- | 10 | -- | ||||
The user mimics the foe completely, copying the foe's natural ability. | ||||||||
Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Light Screen | -- | -- | 30 | -- | Details | |||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | ||||||||
Meditate | -- | -- | 40 | -- | Details | |||
The user meditates to awaken the power deep within its body and raise its Attack stat. | ||||||||
Rolling Kick | 60 | 85 | 15 | 30 | Details | |||
The user lashes out with a quick, spinning kick. It may also make the target flinch. | ||||||||
Encore | -- | 100 | 5 | -- | Details | |||
The user compels the foe to keep using only the move it last used for three to seven turns. | ||||||||
Smellingsalt | 60 | 100 | 10 | -- | Details | |||
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Rock Slide | 75 | 90 | 10 | 30 | Details | |||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||||
Close Combat | 120 | 100 | 5 | -- | Details | |||
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. | ||||||||
Fire Punch | 75 | 100 | 15 | 10 | Details | |||
The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | Details | |||
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | Details | |||
The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
Bullet Punch | 40 | 100 | 30 | -- | Details | |||
The user strikes with a tough punch as fast as a bullet. This move always goes first. | ||||||||
Power Trick - HGSS Only | -- | -- | 10 | -- | Details | |||
The user employs its psychic power to switch its Attack with its Defense stat. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 70 | 80 | 50 | 35 | 35 | 35 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 76 - 118 | 49 - 91 | 36 - 78 | 36 - 78 | 36 - 78 |
Lv. 100 | 250 - 344 | 148 - 233 | 94 - 179 | 67 - 152 | 67 - 152 | 67 - 152 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 85 - 132 | 55 - 102 | 40 - 87 | 40 - 87 | 40 - 87 |
Lv. 100 | 250 - 344 | 165 - 259 | 105 - 199 | 75 - 169 | 75 - 169 | 75 - 169 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 93 - 145 | 60 - 112 | 44 - 95 | 44 - 95 | 44 - 95 |
Lv. 100 | 250 - 344 | 181 - 284 | 115 - 218 | 82 - 185 | 82 - 185 | 82 - 185 |
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