#032 Nidoran♂
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Nidoran♂ Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Nidoran♂ Nidoran♂
ニドラン♂
National: #032
Johto: #098
Male :100%
Female :0%
Ability: Poison Point & Rivalry
Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon.
Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender.
Classification Height Weight Capture Rate Base Egg Steps
Poison Pin Pokémon 1'08" 19.8lbs 235 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,059,860 Points
Medium Slow
70 1 Attack Point(s)
Purple 90
Damage Taken
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Monster
Ground
Evolutionary Chain
Flavour Text
Diamond It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
Pearl
Platinum
HeartGold It is small, but its horn is filled with poison. It charges then stabs with the horn to inject poison.
SoulSilver It raises its big ears to check its surroundings. It will strike first if it senses any danger.

Location (In-Depth Details)
Game Location
Ruby Trade from FireRed/LeafGreen
Sapphire Trade from FireRed/LeafGreen
Emerald Trade from FireRed/LeafGreen
FireRed Route 3, Safari Zone Areas 1, 2 & 3
LeafGreen Route 3, Safari Zone Areas 1 & 3
Colosseum Trade from FireRed/LeafGreen
XD Trade from FireRed/LeafGreen
Diamond Route 201 Details
Pearl Route 201 Details
Platinum Route 201 (PokeRadar) Details
HeartGold Route 35, Route 36
Safari Zone
Details
SoulSilver Route 35, Route 36
Safari Zone
Details
PokéWalker Refreshing Field Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Peck3510035--
The foe is jabbed with a sharply pointed beak or horn.
7Focus Energy----30--
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
9Double Kick3010030--
The foe is quickly kicked twice in succession using both feet.
13Poison Sting151003530
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
19Fury Attack158520--
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
21Horn Attack6510025--
The foe is jabbed with a sharply pointed horn to inflict damage.
25Helping Hand----20--
A move that boosts the power of the ally's attack in a Double Battle.
31Toxic Spikes----20--
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
33Flatter--10015--
Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.
37Poison Jab801002030
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
43Captivate--10020--
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
45Horn Drill??305--
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Helping Hand -- -- 20 --
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Super Fang ?? 90 10 --
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Counter??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Disable--8020--Details
For several turns, this move prevents the foe from using the move it last used.
Supersonic--5520--Details
The user generates odd sound waves from its body. It may confuse the target.
Take Down908520--Details
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Amnesia----20--Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Confusion501002510Details
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
Beat Up1010010--Details
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Sucker Punch801005--Details
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Head Smash - HGSS Only150805--Details
The user delivers a life-endangering attack at full power. The user also takes terrible damage.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 46 57 40 40 40 50
Max Stats
Hindering Nature
Lv. 50 106 - 153 55 - 98 40 - 82 40 - 82 40 - 82 49 - 91
Lv. 100 202 - 296 107 - 191 76 - 161 76 - 161 76 - 161 94 - 179
Max Stats
Neutral Nature
Lv. 50 106 - 153 62 - 109 45 - 92 45 - 92 45 - 92 55 - 102
Lv. 100 202 - 296 119 - 213 85 - 179 85 - 179 85 - 179 105 - 199
Max Stats
Beneficial Nature
Lv. 50 106 - 153 68 - 119 49 - 101 49 - 101 49 - 101 60 - 112
Lv. 100 202 - 296 130 - 234 93 - 196 93 - 196 93 - 196 115 - 218

<--- #031
Nidoqueen
#033
Nidorino
--->