Timer Ball |
Sprites | Item Type | Japanese Name | Fling Damage | Price | |||||
Pokeball | タイマーボール Timer Ball |
0 (SWSH Onwards) 30 (Older) |
|
Attainable In | |||||||||||||
RGBY | GS | C | RS | E | FRLG | DP | Pt | HG | SS | B | W | B2 | W2 |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
||||
X | Y | ΩR | αS | S | M | US | UM | LGP | LGE | SW | SH | BDSP | PLA |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
SV | ||
Yes |
In-Depth Effect |
The Timer Ball is a PokéBall that works best on Pokémon as the duration of battle increases. If up to 10 turns have taken place, the Capture Rate is 1. If between 11 & 20 turns have taken place then the Capture Rate is 2. If between 21 & 30 turns have taken place then the Capture Rate is 3. Finally, if over 30 turns have taken place, the Capture Rate is 4. As of Pokémon Sun & Moon, it runs off of a formula (1+.3*Turn Number), with the maximum being 4 CatchValue = ((( 3 * Max HP - 2 * HP ) * (Catch Rate * (1+.3*Turn Number) ) / (3 * Max HP) ) * Status Modifier |
Flavour Text | ||||||
Ruby | Sapphire | Emerald | More effective as more turns are taken in battle. | |||
FireRed | LeafGreen | A somewhat different Ball that becomes progressively better the more turns there are in a battle. | ||||
Diamond | Pearl | Platinum | A somewhat different Ball that becomes progressively better the more turns there are in a battle. | |||
HeartGold | SoulSilver | A somewhat different Ball that becomes progressively better the more turns there are in a battle. | ||||
Black | White | A somewhat different Ball that becomes progressively better the more turns there are in a battle. | ||||
Black 2 | White 2 | A somewhat different Ball that becomes progressively better the more turns there are in a battle. | ||||
X | Y | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle. | ||||
Omega Ruby | Alpha Sapphire | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle. | ||||
Sun | Moon | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle. | ||||
Ultra Sun | Ultra Moon | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle. | ||||
Let's Go, Pikachu! | Let's Go, Eevee! | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle. | ||||
Sword | Shield | A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle. | ||||
Brilliant Diamond | Shining Pearl | A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle. | ||||
Scarlet | Violet | A somewhat different Poké Ball that becomes more effective at catching Pokémon the more turns that are taken in battle. |
Locations | ||||||
Ruby | Sapphire | Emerald | Route 110 (Trick House 2) | |||
Diamond | Pearl | Solaceon Town (Pokémon News Press) | ||||
Platinum | Solaceon Town (Pokémon News Press) | |||||
HeartGold | SoulSilver | Johto: Goldenrod City (Goldenrod Dept. Store Lottery - 2nd Prize - Saturday) | ||||
PokéWalker | Sinnoh Field (2500+ Steps) | |||||
Black | White | Castelia City, Castelia City, Chargestone Cave, Challenger's Cave | ||||
Black 2 | White 2 | Route 12, Striaton City, Castelia City (Battle Company) | ||||
X | Y | Route 17, Route 19, Lumiose City, Geosenge Town, Poke Ball Factory | ||||
Omega Ruby | Alpha Sapphire | Route 119, Route 119 | ||||
Sun | Moon | Blush Mountain Festival Plaza |
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Ultra Sun | Ultra Moon | Blush Mountain, Festival Plaza |
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Sword | Shield | Wyndon Stadium | ||||
Isle of Armor | Cram-o-Matic |
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The Crown Tundra | Giant's Bed | |||||
Brilliant Diamond | Shining Pearl | Solaceon Town | ||||
Scarlet | Violet | Area Zero, Asado Desert, Casseroya Lake, East Province Area Three, Glaseado Mountain, North Province Area Two, Porto Marinada, West Province Area One, West Province Area Three, Kitakami Wilds, Reveler's Road, Wistful Fields, Polar Biome Paldea PokéDex Completion Reward Item Printer |
Event Distributions For Timer Ball
Event Description | Duration | Games |
Pokémon Scarlet & Violet - Newsletter Code: CATCHBYBALL - Serial Code Japan |
Start: 14 April 2023 End: 2 October 2023 |
Scarlet, Violet |
Pokémon Scarlet & Violet Ball Set Pre-Order Bonus - Serial Code Global |
Start: 18 November 2022 End: 28 February 2023 |
Scarlet, Violet |