#546 Cottonee
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Cottonee Monmen
モンメン
National: #546
Typing:064
PokéPark046


Locations
Pokémon Typing Adventure F Path
Caps Lock Museum
Never-ending Tab Track
Pokémon Rumble Blast 2-2 Misty Edgewater Forest
Pokémon Rumble U Jungle Area - Serperior Jungle
PokéPark 2: Worlds Beyond Arbor Area - Windmill Way
Pokémon Conquest Greenleaf
Pokémon Mystery Dungeon:
Gates to Infinity
Mountain Pass
Inflora Forest
Breezy Plains
Ivy Park


Learn with Pokémon: Typing Adventure Details
Image Base Name
Cottonee
MONNMENN


PokéPark 2: Worlds Beyond Details
Image Befriended By Callable into Battle Weak To Resistant To
Tag Race No    


Pokémon Conquest Details
Image Stats Move Abilities Evolution
HP Attack Defence Speed Movement
1 1 2 3 4
AbsorbPower
Mountaineer
Melee
Dodge
Whimsicott Sun Stone


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
•• •••

Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Tickle - 1 Close Short-Distance Fast Lowers opponent's Attack & Defense
Poisonpowder - 1 Wave Wide Medium Poisons the opponent
Leech Seed - 1 Projectile Short-Distance Medium Restores your Hit Points and damages the Pokémon repeatedly


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Charm - 1 Wave Wide Medium Lowers opponent's Attack
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Fake Tears - 1 Wave Wide Medium Lowers opponent's Defense
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Grasswhistle - 1 Wave Wide Medium Puts the opponent to sleep
Stun Spore - 1 Close Long Distance Fast Paralyses opponent
Absorb ★★ 1 Close Short-Distance Medium Recovers HP based on the damage done to the opponent
Growth - 1 - Long Distance Slow Increases user's Attack
Beat Up ★★ 1 Close Short-Distance Medium Does more damage for each toy collected
Flash - 1 Wave Wide Medium Lowers the opponent's Accuracy
Mega Drain ★★ 1 Wave Wide Medium Restores your Hit Points when you do damage
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move
Cotton Spore - 1 Wave Wide Slow Lowers opponent's Speed

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Grass Knot ★★★ 1 Close Wide Medium Does more damage the heavier the opponent
Safeguard - 1 All Directions Long Distance Slow Prevents status afflictions
Helping Hand - 1 Close Short-Distance Fast Increases the strength of partners by 50%
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Razor Leaf ★★★ 2 Projectile Wide Slow No additional effect
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Energy Ball ★★★ 1 Projectile Short-Distance Medium Lowers opponent's Defense
Endeavor ★★★★ 1 Close Short-Distance Fast Takes the opponent's HP down to your HP
Giga Drain ★★★★ 1 Wave Wide Slow Restores your Hit Points when you do damage
Cotton Guard - 1 - Short-Distance Slow No additional effect
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Protect - 1 - Wide Fast Protects the user from damage

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Solarbeam ★★★★★ 1 Distant Point Long Distance Medium No additional effect
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
Level Up
LevelAttack NameTypeEffect
Absorb A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
4 Growth The user's body grows all at once, raising the Attack and Sp. Atk stats.
8 Leech Seed A seed is planted on the target. It steals some HP from the target every turn.
10 Stun Spore The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
13 Mega Drain A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
17 Cotton Spore The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.
19 Razor Leaf Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
22 Poisonpowder The user scatters a cloud of poisonous dust on the target. It may poison the target.
26 Giga Drain A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
28 Charm The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
31 Helping Hand The user assists an ally by boosting the power of its attack.
35 Energy Ball The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
37 Cotton Guard The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.
40 Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves.
44 Endeavor An attack move that cuts down the target's HP to equal the user's HP.
46 Solarbeam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Machine Moves
Attack NameTypeEffect
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves.
Taunt The target is taunted into a rage that allows it to use only attack moves for three turns.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Safeguard The user creates a protective field that prevents status problems for five turns.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Solarbeam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Energy Ball The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
Flash The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
Dream Eater The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the damage.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
<--- #545
Scolipede
#547
Whimsicott
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