Tina | |||
Picture | Name | Role | Base Rarity |
|
Tina | Support | ☆☆☆☆ |
Obtaining Methods
Summon Location | |
Sync Pair Scouting | Lucas Mix Scout (January 1st 2025 - May 1st 2025) - 0.909% 5 Star Select Poke Fair Scout x15 (C) (September 4th 2024 - September 30th 2024) - 0.909% Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.909% Blue Mix Scout (May 1st 2024 - September 1st 2024) - 0.909% Red Mix Scout (November 1st 2023 - May 1st 2024) - 0.909% and more... |
Pokédex Entry
Flavor Text | |
Tina | This Trainer came to Pasio from another region. She is Paulo's childhood friend, and they challenge each other as rivals. She cherishes the time she spends with her Pokémon more than anything. |
Mindscape |
Tina's Pokémon
Tina & Flareon | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Catalytic Infliction: Applies the Move Gauge Acceleration to the allied field of play the first time the user's Pokémon uses a status move each battle. Team Mind-Bracing Infliction 2: Raises the Sp. Def of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle. Endurance: When the user enters battle with full HP, applies the Enduring effect to it. | |||||||||||||
Theme Skills | |||||||||||||
Fire Support - Raises the maximum HP of all allied sync pairs by 30 Pasio: Raises the maximum HP of all allied sync pairs by 4 Free Spirit: Raises the maximum HP of all allied sync pairs by 4 Passionate Spirit: Raises the maximum HP of all allied sync pairs by 4. | |||||||||||||
Expedition Skills | |||||||||||||
Wistful + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
634 | 138 | 210 | 118 | 241 | 256 |
5 Star Stats | |||||
674 | 158 | 230 | 138 | 261 | 276 |
5 Star Max Potential Stats | |||||
714 | 178 | 250 | 158 | 281 | 296 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Warm Feelings Fire Impact | 250-300 | Opponent | ||||
No additional effect | ||||||
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Flame Charge: Power 4 | Flame Charge: Power Up 4 | 3 | 36 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Flame Charge: Power 4 | Flame Charge: Power Up 4 | 3 | 36 | 1 |
Flame Charge: Scorching Touch 4 | Move: Flame Charge Has a chance (50%) of leaving the target burned when the user's attack move against it is successful. | 8 | 96 | 2 |
Flame Charge: Power 4 | Flame Charge: Power Up 4 | 3 | 36 | 1 |
Flame Charge: Move Gauge Refresh 3 | Move: Flame Charge Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Trip Up 9 | Lowers the target's Speed by 1 stat rank when the user's attack move against the target is successful. | 10 | 120 | 3 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
Fire Guard | Reduces damage when the user is attacked by Fire-type moves. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Team Wise Entry 1 | Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Dire Hit All +: MP Refresh 2 | Move: Dire Hit All + Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Flame Charge: Power 4 | Flame Charge: Power Up 4 | 3 | 36 | 1 |
Flame Charge: Power 4 | Flame Charge: Power Up 4 | 3 | 36 | 2 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Charm: Flabbergast 2 | Move: Charm Has a chance (30%) of leaving the target confused when a move targeting that opponent is successful. | 10 | 120 | 2 |
Team Inflict and Heal 3 | Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful. | 10 | 120 | 3 |
HP 20 | HP 20 | 4 | 48 | 2 |
Charm: Move Gauge Refresh 9 | Move: Charm Charges the user's move gauge by one when its move is successful. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 9 | 108 | 2 |
Team Sentry Entry 1 | Raises the Defense of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 2 |
We're Going Too!: MP Refresh 2 | Move: We're Going Too! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Healing Sun 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | 8 | 96 | 3 |
Team Sync Regen | Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | 10 | 120 | 3 |
Warm Feelings Fire Impact: Power 25 | Warm Feelings Fire Impact: Power Up 25 | 5 | 60 | 3 |
Warm Feelings Fire Impact: Power 25 | Warm Feelings Fire Impact: Power Up 25 | 5 | 60 | 3 |