Sina | |||||||
Picture | Name | Role | Base Rarity | ||||
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Sina |
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☆☆☆☆☆ |
Obtaining Methods
Summon Location |
Pokédex Entry
Flavor Text | |
Sina | This Trainer who has traveled around Kalos loves to dance, and his dream is to create a Pokémon dance team. He gets mesmerized by the movements of Pokémon, even during battle. |
Mindscape |
Sina's Pokémon
Sina & Glaceon | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Entry: Sp. Atk ↑ & Evasiveness ↑ 4: Raises the user's Sp. Atk and evasiveness by four stat ranks when it enters a battle. Hit: “Berry” MP ↓ & Special Boost ↑3 9: Reduces MP by one for the user's moves that have the Berry effect tag and increases its Special Moves ↑ Next effect by three ranks when its attack move is successful. 1st “Berry” MP 0: Sync CD ↓ 3: Reduces the user's sync move countdown by three the first time the remaining MP for its moves that have the Berry effect tag is zero each battle. Stop Right There! (Superawakened): Turns the field of play's zone into an Ice Zone the first time the user enters a battle each battle. (An Ice Zone powers up Ice-type attacks.) Increases the user's Special Moves ↑ Next effect by three ranks the first time it enters a battle each battle. Applies the Enduring effect to the user if its HP is full when it enters a battle. Guaranteed Cookie Skill Impervious: The user's stats cannot be lowered. | |||||||||||||
Theme Skills | |||||||||||||
Ice Sprint: Raises allies's Attack and Sp. Atk by 12 when using Ice-type attacks. Raises the Speed of all allied sync pairs by 12 Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Knowledgeable: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Soothing -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
703 | 349 | 188 | 410 | 173 | 368 |
5 Star Max Potential Stats | |||||
803 | 389 | 228 | 450 | 213 | 408 |
5 Star Max Potential EX Role Stats | |||||
863 | 429 | 228 | 490 | 213 | 408 |
5 Star Max Potential EX Role & Superawakened Stats | |||||
949 | 471 | 250 | 539 | 234 | 448 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 4 |
Hit: Sp. Def ↓2 9 | Lowers the target’s Sp. Def by two stat ranks when the user’s attack move against it is successful. | 10 | 120 | 5 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
First Aid 4 | Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 4 |
1st S-Move: Restore “Berry” MP 1 | Restores one MP of the user’s moves that have the Berry effect tag the first time its sync move is used each battle. | 10 | 120 | 5 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Ice Beam: Power 4 | Ice Beam: Power ↑ 4 | 3 | 36 | 1 |
Ice Beam: Power 4 | Ice Beam: Power ↑ 4 | 3 | 36 | 2 |
Ice Beam: Power 4 | Ice Beam: Power ↑ 4 | 3 | 36 | 2 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 2 |
Ice Beam: Hostile Environment 4 | Move: Ice Beam Raises the chance of inflicting status conditions with the additional effects of moves. | 10 | 120 | 3 |
Grand Entry 2 | Raises the user’s Sp. Atk by two stat ranks when it enters a battle. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Snow Shelter | Protects the user from damage from a hailstorm. | 5 | 60 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Ice Beam: Power 4 | Ice Beam: Power ↑ 4 | 3 | 36 | 1 |
Ice Beam: Power 4 | Ice Beam: Power ↑ 4 | 3 | 36 | 2 |
Sitrus Berry: Master Healer 1 | Move: Sitrus Berry Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 2 |
Ice Beam: Move Gauge Refresh 3 | Move: Ice Beam Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Team First Super Sync | Applies the Supereffective ↑ Next effect to all allied sync pairs the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Beautifully Beautiful Subzero Slammer: Power 25 | Beautifully Beautiful Subzero Slammer: Power ↑ 25 | 5 | 60 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Beautiful Icy Wind: Power 4 | Beautiful Icy Wind: Power ↑ 4 | 3 | 36 | 1 |
Beautiful Icy Wind: Power 4 | Beautiful Icy Wind: Power ↑ 4 | 3 | 36 | 1 |
Beautiful Icy Wind: Power 4 | Beautiful Icy Wind: Power ↑ 4 | 3 | 36 | 2 |
Au Revoir!: Brain Gain 9 | Move: Au Revoir! Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful. | 8 | 96 | 2 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
Blind Spot | The more the user’s evasiveness is raised, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Entry: Team Evasiveness ↑ 2 | Raises the evasiveness of all allied sync pairs by two stat ranks when the user enters a battle. | 10 | 120 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Fast Runner | Evasiveness cannot be lowered. | 5 | 60 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Beautiful Icy Wind: Power 4 | Beautiful Icy Wind: Power ↑ 4 | 3 | 36 | 1 |
Beautiful Icy Wind: Power 4 | Beautiful Icy Wind: Power ↑ 4 | 3 | 36 | 2 |
Trip Up 9 | Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | 9 | 108 | 2 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
Hunter’s Instinct | The more the target’s Speed is lowered, the more it powers up the user’s moves. | 10 | 120 | 3 |
Beautifully Beautiful Subzero Slammer: Power 25 | Beautifully Beautiful Subzero Slammer: Power ↑ 25 | 5 | 60 | 3 |
Beautifully Beautiful Subzero Slammer: Power 25 | Beautifully Beautiful Subzero Slammer: Power ↑ 25 | 5 | 60 | 3 |
Beautifully Beautiful Subzero Slammer: Power 25 | Beautifully Beautiful Subzero Slammer: Power ↑ 25 | 5 | 60 | 3 |