Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Natural Remedy |
Removes all status conditions from the user the first time it is inflicted by any status condition each battle. |
7 |
84 |
2 |
Triple Arrows: Aggravation 1 |
Move: Triple Arrows Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. |
10 |
120 |
4 |
Trip Twice 9 |
Lowers the target's Speed by 2 stat ranks when the user's attack move against the target is successful. |
10 |
120 |
5 |
Catalyst |
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. |
7 |
84 |
2 |
Our Hearts Are One!: Slippery Sidekicks 2 |
Move: Our Hearts Are One! Raises the evasiveness of all allied sync pairs by 2 stat ranks when the user's move is successful. |
10 |
120 |
4 |
Mighty Command 9 |
Increases the user's Physical Moves Up Next effect by one rank when its Trainer uses a move. |
10 |
120 |
5 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Triple Arrows: Power 3 |
Triple Arrows: Power Up 3 |
3 |
36 |
1 |
Triple Arrows: Power 3 |
Triple Arrows: Power Up 3 |
3 |
36 |
2 |
Triple Arrows: Power 3 |
Triple Arrows: Power Up 3 |
3 |
36 |
2 |
Quick Cure |
Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. |
7 |
84 |
2 |
Triple Arrows: Move Gauge Refresh 9 |
Move: Triple Arrows Charges the user's move gauge by one when its move is successful. |
10 |
120 |
3 |
Head Start 1 |
Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. |
10 |
120 |
3 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Triple Arrows: Power 3 |
Triple Arrows: Power Up 3 |
3 |
36 |
1 |
Triple Arrows: Power 3 |
Triple Arrows: Power Up 3 |
3 |
36 |
1 |
Speed 10 |
Speed 10 |
4 |
48 |
2 |
Brawling Healing 1 |
Restores the user's HP whenever its Pokémon takes an action when the zone is a Fighting Zone. |
7 |
84 |
2 |
Brawling Acceleration 2 |
Quickly charges the move gauge when the zone is a Fighting Zone. |
9 |
108 |
2 |
Move Gauge Boost: Catalytic Cure 9 |
Move: Move Gauge Boost Restores the user's HP by approximately 20% of its maximum HP when its move is successful. |
7 |
84 |
3 |
Our Hearts Are One!: Berserker 2 |
Move: Our Hearts Are One! Raises the user's Attack by 2 stat ranks when its move is successful. |
10 |
120 |
3 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Triple Arrows Barrage: Power 3 |
Triple Arrows Barrage: Power Up 3 |
3 |
36 |
1 |
Triple Arrows Barrage: Power 3 |
Triple Arrows Barrage: Power Up 3 |
3 |
36 |
1 |
Triple Arrows Barrage: Power 3 |
Triple Arrows Barrage: Power Up 3 |
3 |
36 |
1 |
Move Gauge Boost: MP Refresh 2 |
Move: Move Gauge Boost Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Super Desperate |
Applies the Supereffective Up Next effect to the user the first time it is in a pinch each battle. |
5 |
60 |
2 |
On a Roll 1 |
Raises the chance of lowering stat values with the additional effects of moves. |
7 |
84 |
2 |
Space-Time Traveler Triple Arrows: Power 25 |
Space-Time Traveler Triple Arrows: Power Up 25 |
5 |
60 |
3 |
Insult to Injury |
The more the target's Defense is lowered, the more it powers up the user's moves. |
10 |
120 |
3 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Lithe |
Prevents the user from getting paralyzed. |
5 |
60 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Triple Arrows Barrage: Power 3 |
Triple Arrows Barrage: Power Up 3 |
3 |
36 |
1 |
Triple Arrows Barrage: Power 3 |
Triple Arrows Barrage: Power Up 3 |
3 |
36 |
2 |
Haste |
Speed cannot be lowered. |
5 |
60 |
2 |
Our Hearts Are One!: MP Refresh 2 |
Move: Our Hearts Are One! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Space-Time Traveler Triple Arrows: Power 25 |
Space-Time Traveler Triple Arrows: Power Up 25 |
5 |
60 |
3 |
Brawn Sync 5 |
Powers up the user's sync move when its Attack is raised. |
10 |
120 |
3 |
Space-Time Traveler Triple Arrows: Power 25 |
Space-Time Traveler Triple Arrows: Power Up 25 |
5 |
60 |
3 |
Space-Time Traveler Triple Arrows: Power 25 |
Space-Time Traveler Triple Arrows: Power Up 25 |
5 |
60 |
3 |