Paulo | |||||||
Picture | Name | Role | Base Rarity | ||||
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Paulo |
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☆☆☆☆☆ |
Obtaining Methods
Summon Location | |
Sync Pair Scouting | Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020% Blue Mix Scout (May 1st 2024 - September 1st 2024) - 0.022% Red Mix Scout (November 1st 2023 - May 1st 2024) - 0.025% Double Feature Poke Fair Scout (September 4th 2023 - October 4th 2023) - 2% |
Pokédex Entry
Flavor Text | |
Paulo | This Trainer came to Pasio from another region. Due to past experiences, he despises anything evil and once went down the wrong path in pursuit of strength. Currently, his goal is to combat evil with the heart. |
Mindscape |
Paulo's Pokémon
Paulo & Lycanroc (Dusk Form) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Paulo's Resolve: Reduces the user's sync move countdown by 1 after using its max move. Extends the duration of a sandstorm when a sandstorm is caused while the user is on the field. Protects all allied sync pairs from damage from a sandstorm. "Quick Move": Sync CD Down 9: Reduces the user's sync move countdown by 1 when it uses a move that has the quick move effect tag. "Quick Move": Physical Boost Up1 9: Increases the user's Physical Moves ↑ Next effect by 1 rank when it uses a move that has the quick move effect tag. | |||||||||||||
Theme Skills | |||||||||||||
Rock Sprint: Raises allies's Attack and Sp. Atk by 12 when using Rock-type attacks. Raises the Speed of all allied sync pairs by 12 Pasio: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Rival: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Knowledgeable: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Soothing -1 Wistful -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
680 | 446 | 200 | 282 | 200 | 487 |
5 Star Max Potential Stats | |||||
780 | 486 | 240 | 322 | 240 | 527 |
5 Star Max Potential EX Role Stats | |||||
840 | 486 | 280 | 322 | 280 | 527 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Surging Sand 2 | Powers up the user's moves during a sandstorm. | 8 | 96 | 2 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 4 |
Accelerock: Defense Destroyer 9 | Move: Accelerock Lowers the target's Defense by 2 stat ranks when the user's attack move against the target is successful. | 10 | 120 | 5 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 2 |
Accelerock: BOGO 9 | Move: Accelerock Applies the Free Move Next effect to the user when its move is successful. | 10 | 120 | 4 |
Max Move: Team Free Move Next | Applies the Free Move Next effect to all allied sync pairs after using the user's max move. | 10 | 120 | 5 |
HP 10 | HP 10 | 2 | 24 | 1 |
Stone Edge: Accuracy 10 | Stone Edge: Accuracy Up 10 | 5 | 60 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 3 | 36 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 3 | 36 | 1 |
Soothing Sand 1 | Restores the user's HP whenever its Pokémon takes an action during a sandstorm. | 8 | 96 | 2 |
Stone Edge: Accuracy 10 | Stone Edge: Accuracy Up 10 | 5 | 60 | 2 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 9 | 108 | 2 |
Surging Sand 5 | Powers up the user's moves during a sandstorm. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Accelerock: Power 3 | Accelerock: Power Up 3 | 3 | 36 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Accelerock: Power 3 | Accelerock: Power Up 3 | 3 | 36 | 2 |
Fierce Entry 2 | Raises the user's Attack by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Brawn Sync 5 | Powers up the user's sync move when its Attack is raised. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Accelerock: Power 3 | Accelerock: Power Up 3 | 3 | 36 | 1 |
Accelerock: Power 3 | Accelerock: Power Up 3 | 3 | 36 | 1 |
Accelerock: Power 3 | Accelerock: Power Up 3 | 3 | 36 | 2 |
Gotta Think!: MP Refresh 2 | Move: Gotta Think! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 2 |
Gotta Think!: Pep Rally 2 | Move: Gotta Think! Raises the Speed of all allied sync pairs by 2 stat ranks when the user's move is successful. | 10 | 120 | 3 |
1st S-Move: Restore “Quick Move” MP 1 | Restores 1 MP of the user's moves that have the quick move effect tag the first time its sync move is used each battle. | 10 | 120 | 3 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 3 | 36 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 3 | 36 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 3 | 36 | 2 |
Stone Edge: Move Gauge Refresh 3 | Move: Stone Edge Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Attack 10 | Attack 10 | 4 | 48 | 2 |
Max Rockfall: Power 100 | Max Rockfall: Power Up 100 | 8 | 96 | 3 |
Sand Blaster 9 | Powers up the user's sync move during a sandstorm. | 10 | 120 | 3 |
On the Path Together Rock Impact: Power 25 | On the Path Together Rock Impact: Power Up 25 | 5 | 60 | 3 |
On the Path Together Rock Impact: Power 25 | On the Path Together Rock Impact: Power Up 25 | 5 | 60 | 3 |