AnchorsMina
Mina
Sygna Suit
Sygna Suit

Mina

Picture Name Role Base Rarity
Mina Artwork
Standard Outfit EX Outfit
Mina Tech ☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Variety Scout (November 21st 2024 - December 6th 2024) - 3.65%
Super Spotlight Variety Scout (November 21st 2024 - December 6th 2024) - 3.65%
Adaman Master Fair Scout (November 21st 2024 - December 25th 2024) - 3.4%
Dexio Poke Fair Scout (November 17th 2024 - December 6th 2024) - 3.5%
Sina Poke Fair Scout (November 15th 2024 - December 6th 2024) - 3.5%
and more...

Pokédex Entry

Flavor Text
MinaOne of the captains of the Alola region, she travels around at her own pace, searching for subjects for her artwork that both people and Pokémon will enjoy.
Mina
Sygna Suit
Mina is wearing a sygna suit. She's painting the colors of Pasio's sea together with Tapu Fini, which is known to control water.
Mindscape
Mina Mindscape

Mina's Pokémon

Mina & Granbull

Picture Name Focal Move Type Weakness
Granbull Image
English: Granbull
Japan: Granbulu
グランブル
French: Granbull
German: Granbull
Korean: 그랑블루
Fairy-type Steel-type
Passive Skills
Impervious: Stats cannot be lowered.
Theme Skills
Fairy Tech - Raises allies's Attack and Sp. Atk by 12 when using Fairy-type attacks. Raises the maximum HP of all allied sync pairs by 12
Alola: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Trial Giver: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
605 260 166 193 126 239
4 Star Stats
645 280 186 213 146 259
5 Star Stats
685 300 206 233 166 279
5 Star Max Potential Stats
725 320 226 253 186 299


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dazzling Gleam Fairy-typeSpecial Category Move 50-60 100 2 (Gauge) All opponents
No additional effect
Charm Fairy-typeOther Category Move   100 2 (Gauge) Opponent
Sharply lowers the target's Attack
What Great Composition!  Other Category Move   2 (Max Uses) Opponent
Raises the user's stats by the same amount that the target's stats have been raised
Play Rough Fairy-typePhysical Category Move 111-133 90 3 (Gauge) Opponent
Has a very small chance of lowering the target's Attack


Sync Moves
NameTypeCategoryMax PowerTarget
Wandering Artist Twinkle Tackle Fairy-typePhysical Category Move 200-240 Opponent
The more the opponent's Attack is lowered, the greater the power of this move
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Play Rough: Accuracy 5 Play Rough: Accuracy Up 5 3 36 1
Play Rough: Power 3 Play Rough: Power Up 3 3 36 1
Play Rough: Power 3 Play Rough: Power Up 3 3 36 2
Play Rough: Accuracy 5 Play Rough: Accuracy Up 5 3 36 1
Play Rough: Move Gauge Refresh 3 Move: Play Rough Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Play Rough: Berserker 1 Move: Play Rough Raises the user's Attack by 1 stat rank when its move is successful. 10 120 3
Play Rough: On a Roll 3 Move: Play Rough Raises the chance of lowering stat values with the additional effects of moves. 10 120 2
Power Posture The more the target's Attack is lowered, the more it powers up the user's moves. 10 120 3
Defense 5 Defense 5 2 24 1
Dazzling Gleam: Power 4 Dazzling Gleam: Power Up 4 3 36 1
Dazzling Gleam: Power 4 Dazzling Gleam: Power Up 4 3 36 1
Outrun 1 Quickly charges the move gauge when the user is affected by a status condition. 8 96 2
Dazzling Gleam: Power 4 Dazzling Gleam: Power Up 4 3 36 1
Dazzling Gleam: Move Gauge Refresh 3 Move: Dazzling Gleam Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 2
Superduper Effective 2 Powers up moves that are super effective. 8 96 3
Dragon Guard Reduces damage when the user is attacked by Dragon-type moves. 10 120 3
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Play Rough: Power 3 Play Rough: Power Up 3 3 36 1
Play Rough: Power 3 Play Rough: Power Up 3 3 36 1
Play Rough: Power 3 Play Rough: Power Up 3 3 36 2
Fierce Entry 1 Raises the user's Attack by 1 stat rank when it enters a battle. 7 84 2
What Great Composition!: Critical Eye 1 Move: What Great Composition! Raises the user's critical-hit rate by 1 stat rank when its move is successful. 10 120 3
Attack 10 Attack 10 4 48 2
What Great Composition!: MP Refresh 3 Move: What Great Composition! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Charm: Move Gauge Refresh 3 Move: Charm Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Dazzling Gleam: Power 4 Dazzling Gleam: Power Up 4 3 36 1
Dazzling Gleam: Power 4 Dazzling Gleam: Power Up 4 3 36 2
Charm: Move Gauge Refresh 3 Move: Charm Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
HP 20 HP 20 4 48 2
Terrify 1 Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. 8 96 3
Pecking Order The more the target's Attack is lowered, the more it powers up the user's sync move. 10 120 3
Wandering Artist Twinkle Tackle: Power 25 Wandering Artist Twinkle Tackle: Power Up 25 5 60 3
Wandering Artist Twinkle Tackle: Power 25 Wandering Artist Twinkle Tackle: Power Up 25 5 60 3

Mina Sygna Suit

Picture Name Role Base Rarity
Mina Artwork
Standard Outfit EX Outfit
Mina
RoleSupport
EX RoleSprint
☆☆☆☆☆

 

Mindscape
Mina Sygna Suit Mindscape


Mina & Tapu Fini

Picture Name Focal Move Type Weakness
Tapu Fini Image
English: Tapu Fini
Japan: Kapu-rehire
カプ・レヒレ
French: Tokopisco
German: Kapu-Kime
Korean: 카푸느지느
Fairy-type Poison-type
Passive Skills
Fairy Zone Debut & Extension 5: Turns the field of play's zone into a Fairy Zone the first time the user enters a battle each battle. (A Fairy Zone powers up Fairy-type attacks.) Extends the duration of the Fairy Zone when the zone turns into a Fairy Zone while the user is on the field.
Team Whimsical Special DR 3: Reduces special attack move damage taken by allies when the zone is a Fairy Zone.
Poni Ocean Breeze: Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank when an ally activates a weather, terrain, or zone effect.
Title: Falling Rain of Hope (Superawakened): Protects all allied sync pairs against critical hits when the weather is rainy. Extends the duration of rainy weather when the weather turns rainy while the user is on the field. Turns the field of play's zone into a Fairy Zone the first time the user uses Rain Dance each battle. (A Fairy Zone powers up Fairy-type attacks.)
Theme Skills
Fairy Support: Raises the maximum HP of all allied sync pairs by 30
Expedition Skills
Wistful + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
639 138 302 190 302 282
5 Star Max Potential Stats
739 178 342 230 342 322
5 Star Max Potential EX Role Stats
799 198 342 250 342 362
5 Star Max Potential EX Role & Superawakened Stats
878 217 376 275 376 398
5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5)
1028 217 396 275 396 398


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Draining Kiss Fairy-typeSpecial Category Move 46-55 100 2 (Gauge) Opponent
Restores the user's HP based on amount of damage dealt to the target.
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Sea Deity Protect Normal-typeOther Category Move   1 (Max Uses) Opponent
Activation Condition: When weather, terrain, or zone effects are activated.
Deactivation Condition: When all weather, terrain, and zone effects are cleared.
Applies the Damage Guard Next effect to all allied sync pairs. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. HP is restored by 30% instead when the zone is a Fairy Zone. Returns lowered stats of all allied sync pairs to normal when the weather is rainy.
Pretty as a Painting!  Other Category Move   1 (Max Uses) All allies
Applies the Critical-Hit Defense effect to the allied field of play. Raises the Sp. Atk of all allied sync pairs by 4 stat ranks. Applies the Gradual Healing effect to all allied sync pairs. In addition, raises the Sp. Atk of all allied sync pairs by 2 stat ranks when the weather is rainy.


Sync Moves
NameTypeCategoryMax PowerTarget
Ocean Colors Twinkle Tackle Fairy-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Rain Gear 1 Reduces damage when the user is hit by an attack move while the weather is rainy. 7 84 2
Rain Dance: Catalytic Kick 9 Move: Rain Dance Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. 9 108 4
Draining Kiss: Master Healer 1 Move: Draining Kiss Increases the amount of HP restored by the user's healing moves. 10 120 5
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 4
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 5
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Draining Kiss: Power 3 Draining Kiss: Power Up 3 3 36 1
Draining Kiss: Power 3 Draining Kiss: Power Up 3 3 36 2
Draining Kiss: Power 3 Draining Kiss: Power Up 3 3 36 1
Draining Kiss: Move Gauge Refresh 3 Move: Draining Kiss Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Draining Kiss: Flabbergast 4 Move: Draining Kiss Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. 7 84 2
HP 40 HP 40 7 84 3
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Pretty as a Painting!: Full-Bracing Command 9 Move: Pretty as a Painting! Raises the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move. 7 84 2
HP 10 HP 10 2 24 2
Pretty as a Painting!: MP Refresh 2 Move: Pretty as a Painting! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Team Smart Start 1 Increases the Special Moves ? Next effect of all allied sync pairs by 1 rank when the user enters a battle. 10 120 3
Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Draining Kiss: Power 3 Draining Kiss: Power Up 3 3 36 1
Whimsical Acceleration 2 Quickly charges the move gauge when the zone is a Fairy Zone. 7 84 2
Draining Kiss: Power 3 Draining Kiss: Power Up 3 3 36 1
Sp. Def 20 Sp. Def 20 7 84 2
Team Whimsical Immunity Status conditions cannot be inflicted on all allied sync pairs when the zone is a Fairy Zone. 10 120 3
Dragon Guard Reduces damage when the user is attacked by Dragon-type moves. 8 96 2
Fairy Kingdom Turns the field of play's zone into a Fairy Zone after using the user's sync move. (A Fairy Zone powers up Fairy-type attacks.) 12 144 3
Flameproof Prevents the user from getting burned. 5 60 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 2
Racing Rain 2 Quickly charges the move gauge when the weather is rainy. 9 108 2
Rain Dance: Move Gauge Refresh 3 Move: Rain Dance Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Rain Dance: Barricade Buddies 1 Move: Rain Dance Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. 8 96 3
Refreshing Rain 1 Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. 8 96 3
Ocean Colors Twinkle Tackle: Power 25 Ocean Colors Twinkle Tackle: Power Up 25 5 60 3
Ocean Colors Twinkle Tackle: Power 25 Ocean Colors Twinkle Tackle: Power Up 25 5 60 3