Melony | |||
Picture | Name | Role | Base Rarity |
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Melony | Support | ☆☆☆☆☆ |
Obtaining Methods
Summon Location | |
Sync Pair Scouting | Vol 32. Monthly Poke Fair Scout (April 1st 2025 - May 1st 2025) - 0.111% Lacey Poke Fair Scout (March 31st 2025 - April 18th 2025) - 0.111% Rei Costume Scout (March 31st 2025 - April 25th 2025) - 0.067% Nate Master Fair Scout (March 25th 2025 - April 25th 2025) - 0.161% Ortega Poke Fair Scout (March 20th 2025 - April 20th 2025) - 0.111% and more... |
Pokédex Entry
Flavor Text | |
Melony | Melony has been the Ice-type Gym Leader in Galar since she was in her twenties. She is also known as a very effective coach, but her coaching style is incredibly strict. |
Mindscape |
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Melony's Pokémon
Melony & Lapras | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Persisting Shield 5: Extends the duration of the Physical Damage Reduction effect when the Physical Damage Reduction effect applies to the allied field of play. Persisting Barrier 5: Extends the duration of the Special Damage Reduction effect when the Special Damage Reduction effect applies to the allied field of play. Persisting Immunity 5: Extends the duration of the Status Condition Defense effect when the Status Condition Defense effect applies to the allied field of play. | |||||||||||||
Theme Skills | |||||||||||||
Ice Support - Raises the maximum HP of all allied sync pairs by 30 Galar: Raises the maximum HP of all allied sync pairs by 4 Gym Leader: Raises the maximum HP of all allied sync pairs by 4 Veteran Trainer: Raises the maximum HP of all allied sync pairs by 4 Grown Woman: Raises the maximum HP of all allied sync pairs by 4. | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 1 Wistful + 1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
711 | 205 | 288 | 236 | 300 | 254 |
5 Star Max Potential Stats | |||||
811 | 245 | 328 | 276 | 340 | 294 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Chilling Invitation Frost beam | ![]() | ![]() |
250-300 | Opponent | ||
No additional effect | ||||||
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Snow Shelter | Protects the user from damage from a hailstorm. | 5 | 60 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Ice Beam: Power 4 | Ice Beam: Power Up 4 | 3 | 36 | 1 |
Ice Beam: Move Gauge Refresh 3 | Move: Ice Beam Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Healing Hail 1 | Restores the user's HP whenever its Pokémon takes an action during a hailstorm. | 7 | 84 | 2 |
Ice Beam: Power 4 | Ice Beam: Power Up 4 | 3 | 36 | 1 |
Hasty Hail 2 | Quickly charges the move gauge during a hailstorm. | 7 | 84 | 2 |
HP 40 | HP 40 | 7 | 84 | 3 |
G-Max Resonance: Power 100 | G-Max Resonance: Power Up 100 | 8 | 96 | 2 |
Ice Beam: Hostile Environment 2 | Move: Ice Beam Raises the chance of inflicting status conditions with the additional effects of moves. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 7 | 84 | 2 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 7 | 84 | 2 |
I Won't Hold Back!: MP Refresh 2 | Move: I Won't Hold Back! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
I Won't Hold Back!: All Ramped Up 1 | Move: I Won't Hold Back! Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
I Won't Hold Back!: Precision Pals 1 | Move: I Won't Hold Back! Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sing: Accuracy 10 | Sing: Accuracy Up 10 | 5 | 60 | 1 |
Sing: Move Gauge Refresh 3 | Move: Sing Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sing: Accuracy 5 | Sing: Accuracy Up 5 | 3 | 36 | 2 |
S-Move: HP Recovery (M) 1 | Restores the user's HP by approximately 20% of its maximum HP after using its sync move. | 10 | 120 | 3 |
Max Guard: MAX Barricade Buddies 2 | Move: Max Guard Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user's max move. | 10 | 120 | 2 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Ice Beam: Power 3 | Ice Beam: Power Up 3 | 3 | 36 | 1 |
Ice Beam: Power 4 | Ice Beam: Power Up 4 | 3 | 36 | 1 |
Ice Beam: Power 4 | Ice Beam: Power Up 4 | 3 | 36 | 2 |
Safeguard: MP Refresh 2 | Move: Safeguard Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Safeguard: Move Gauge Refresh 9 | Move: Safeguard Charges the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Team Sync Regen | Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | 10 | 120 | 3 |
Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Chilling Invitation Frost Beam: Power 25 | Chilling Invitation Frost Beam: Power Up 25 | 5 | 60 | 3 |
Chilling Invitation Frost Beam: Power 25 | Chilling Invitation Frost Beam: Power Up 25 | 5 | 60 | 3 |