Mela

Picture Name Role Base Rarity
Mela Artwork
Standard Outfit EX Outfit
Mela
RoleSprint
EX RoleStrike
☆☆☆☆☆

Obtaining Methods

Summon Location

Pokédex Entry

Flavor Text
MelaThe boss of Team Star's Fire crew "the Schedar Squad" attends an academy in the Paldea region. She has a straightforward personality, and the team relies on her all-rounder skill set.
Mindscape
Mela Mindscape

Mela's Pokémon

Mela & Armarouge

Picture Name Focal Move Type Weakness
Armarouge Image
English: Armarouge
Japan: Gurenarma
グレンアルマ
French: Carmadura
German: Crimanzo
Korean: 카디나르마
Fire-type Ghost-type
Passive Skills
Explosive Artistry: Applies the Free Move Next effect to the user when its attack move is successful. Increases the user's Special Moves ↑ Next effect by one rank when its attack move is successful.
Let's Get Fired Up: The user's stats cannot be lowered when the remaining MP for its Explosive Mystical Fire is zero.
Hit: Evasiveness ↑ 9: Raises the user's evasiveness by one stat rank when its attack move is successful.
Team Star's All-Rounder (Superawakened): Applies Paldea Circle (Special) to the allied field of play the first time the user enters a battle each battle. Applies Paldea Circle (Special) to the allied field of play the first time the user's sync move is used each battle. Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play.

Guaranteed Cookie Skill
Grand Entry 2: Raises the user’s Sp. Atk by two stat ranks when it enters a battle.
Theme Skills
Fire Sprint: Raises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the Speed of all allied sync pairs by 12
Paldea: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1.
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
703 282 195 374 180 360
5 Star Max Potential Stats
803 322 235 414 220 400
5 Star Max Potential EX Role Stats
863 362 235 454 220 400
5 Star Max Potential EX Role & Superawakened Stats
949 398 258 499 242 440


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Armor Cannon Fire-typeSpecial Category Move 192-230 100 4 (Gauge) Opponent
Lowers the user’s Defense and Sp. Def by one stat rank.
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of leaving the target burned.
Explosive Mystical Fire Fire-typeSpecial Category Move 250-300 4 (Gauge)
2 (Max Uses)
All opponents
Activation Condition: When the user’s Sp. Atk is raised.
Deactivation Condition: When the user’s Sp. Atk is not raised.
Never misses. The more the user’s Defense is lowered, the greater the power of this attack. Lowers the target’s Sp. Atk by two stat ranks. The power of this move is not lowered even if there are multiple targets. The more the user’s Defense is lowered, the more it reduces its sync move countdown (can be reduced by up to three maximum). Returns the user’s lowered stats to normal, then raises the user’s same stats by the same amount.
This'll Torch Ya!  Other Category Move   1 (Max Uses) Self
Reduces the user’s sync move countdown by one. Raises the user’s Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by three stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Explosive All-Rounder Armor Cannon Fire-typeSpecial Category Move 200-240 Opponent
The more the user’s Sp. Atk is raised, the greater the power of this attack.
EX Sync Effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.
EX Role Sync Effect (Strike): Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Trained Body 5 When the user’s Defense is lowered, mitigates the reduction of Defense. 4 48 2
1st S-Move: Special Boost 3 Increases the user’s Special Moves ↑ Next effect by three ranks the first time its sync move is used each battle. 10 120 4
Piercing Gaze Moves never miss. 10 120 5
Trained Mind 5 When the user’s Sp. Def is lowered, mitigates the reduction of Sp. Def. 4 48 2
S-Move: User Defense ↓ & Sp. Def ↓ 4 Lowers the user’s Defense and Sp. Def by four stat ranks after using its sync move. 8 96 4
B-Move MP 0 & Non-B-Move Hit: Special Boost ↑1 9 Increases the user’s Special Moves ↑ Next effect by one rank when its attack move (except its buddy move) is successful while the remaining MP for its buddy move is zero. 10 120 5
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Armor Cannon: Power 2 Armor Cannon: Power ↑ 2 3 36 1
Armor Cannon: Power 2 Armor Cannon: Power ↑ 2 3 36 1
Armor Cannon: Power 2 Armor Cannon: Power ↑ 2 3 36 2
Armor Cannon: Move Gauge Refresh 3 Move: Armor Cannon Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Trip Up 9 Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. 7 84 2
Agile Entry 3 Raises the user’s evasiveness by three stat ranks when it enters a battle. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Flamethrower: Power 4 Flamethrower: Power ↑ 4 3 36 1
Flamethrower: Power 4 Flamethrower: Power ↑ 4 3 36 1
Flamethrower: Power 4 Flamethrower: Power ↑ 4 3 36 2
Flamethrower: Move Gauge Refresh 3 Move: Flamethrower Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Flamethrower: Hostile Environment 9 Move: Flamethrower Raises the chance of inflicting status conditions with the additional effects of moves. 7 84 2
Furious Brain The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. 10 120 3
Hit Burned Opp: Sp. Atk ↓ & Sp. Def ↓ 9 Lowers the target’s Sp. Atk and Sp. Def by one stat rank when the user’s attack move is successful against a burned opponent. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Dauntless Sp. Atk cannot be lowered. 5 60 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
This’ll Torch Ya!: Super Preparation 9 Move: This’ll Torch Ya! Applies the Supereffective ↑ Next effect to the user when its move is successful. 8 96 2
This’ll Torch Ya!: MP Refresh 2 Move: This’ll Torch Ya! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. 10 120 3
Brainpower The more the user’s Sp. Atk is raised, the more it powers up its sync move. 10 120 3
HP 10 HP 10 2 24 1
Flameproof Prevents the user from getting burned. 5 60 1
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Explosive Mystical Fire: Power 2 Explosive Mystical Fire: Power ↑ 2 3 36 1
Explosive Mystical Fire: Power 2 Explosive Mystical Fire: Power ↑ 2 3 36 1
Explosive Mystical Fire: Power 2 Explosive Mystical Fire: Power ↑ 2 3 36 2
Explosive Mystical Fire: Move Gauge Refresh 3 Move: Explosive Mystical Fire Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Armor Cannon: Move: User Defense ↓ & Sp. Def ↓ 9 Move: Armor Cannon Lowers the user’s Defense and Sp. Def by one stat rank when its move is successful. 8 96 3
Danger Damage Guard Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. 10 120 3
Explosive All-Rounder Armor Cannon: Power 25 Explosive All-Rounder Armor Cannon: Power ↑ 25 5 60 3
Explosive All-Rounder Armor Cannon: Power 25 Explosive All-Rounder Armor Cannon: Power ↑ 25 5 60 3