AnchorsKabu
Kabu
Kabu
Kabu

Kabu

Picture Name Role Base Rarity
Kabu Artwork
Standard Outfit EX Outfit
Kabu
RoleSupport
EX RoleStrike
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Poke Fair Scout A (October 7th 2024 - October 25th 2024) - 1.5%
5 Star Select Poke Fair Scout x15 (C) (September 4th 2024 - September 30th 2024) - 0.113%
Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020%
Kabu Poke Fair Scout (June 16th 2024 - July 11th 2024) - 2%

Pokédex Entry

Flavor Text
KabuThis Fire-type Gym Leader was invited from Hoenn to Galar. There was a time when he didn't achieve the results he wanted and dropped to the minor division in the Galar League.
Mindscape
Kabu Mindscape

Kabu's Pokémon

Kabu & Centiskorch

Picture Name Focal Move Type Weakness
Centiskorch Image
English: Centiskorch
Japan: Maruyakude
マルヤクデ
French: Scolocendre
German: Infernopod
Korean: 다태우지네
FIre-type Rock-type
Passive Skills
Max Move: Team Attack ↑ & Team Sp. Atk ↑ 4: Raises the Attack and Sp. Atk of all allied sync pairs by four stat ranks after using the user's max move.
1st Use Status P-Move: Team Crit Rate ↑ 3: Raises the critical-hit rate of all allied sync pairs by three stat ranks the first time the user's Pokémon uses a status move each battle.
Hot to the Touch 9: Leaves an opponent that attacked the user burned when the user is hit by an attack move.
The Ever-Burning Man (Superawakened): Powers up the sync moves of all allied sync pairs when attacking a target that is trapped. Makes the weather sunny after using the user's max move. Extends the duration of sunny weather when the weather turns sunny while the user is on the field.

Guaranteed Cookie Skill
Group Fire Guard: Reduces the damage all allied sync pairs take when attacked by Fire-type moves.
Theme Skills
FIre Support - Raises the maximum HP of all allied sync pairs by 30
Galar: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Passionate Spirit: Raises the maximum HP of all allied sync pairs by 4
Veteran Trainer: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Soothing + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
685 354 316 354 316 297
5 Star Max Potential Stats
785 394 356 394 356 337
5 Star Max Potential EX Role Stats
845 434 356 434 356 337
5 Star Max Potential EX Role & Superawakened Stats
929 477 391 477 391 370
5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5)
1079 477 411 477 411 370


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ember Fire-typeSpecial Category Move 17-20 100 1 (Gauge) Opponent
Has a very small chance of leaving the target burned.
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
Blazing Flame Wheel Fire-typePhysical Category Move 100-120 100 2 (Gauge) Opponent
Activation Condition: When there is at least one trapped Pokémon on the opponent's field of play.
Deactivation Condition: When there are no longer any trapped Pokémon on the opponent's field of play.
Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned. Restores the HP of all allied sync pairs when the target is burned. Restores the HP of all allied sync pairs when the target is trapped.
Get Your Mind Moving!  Other Category Move   2 (Max Uses) All allies
Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks. Raises the user's Fire Type Rebuff by one rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Ever-Burning Man Fire Impact Fire-typePhysical Category Move 250-300 Opponent
No additional effect


Max Moves
NameTypeCategoryMax PowerTarget
G-Max Centiferno Fire-typeSpecial Category Move 400-480 Opponent
Leaves all opposing sync pairs trapped.
Max Guard Normal-typeOther Category Move   Self
Applies the Damage Guard Next effect to an ally.
G-Max Centiferno Fire-typePhysical Category Move 400-480 Opponent
Leaves all opposing sync pairs trapped.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 2
Overwhelm 9 Lowers the target's Attack by one stat rank when the user's attack move against it is successful. 10 120 4
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 5
Antifreeze Prevents the user from becoming frozen. 5 60 2
Team MAX/Sync Boost (Physical) 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank after using the user's sync move or max move. 10 120 4
MAX Countdown 2 Reduces the user's sync move countdown by two after using its max move. 10 120 5
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Flameproof Prevents the user from getting burned. 5 60 1
Ember: Power 4 Ember: Power ↑ 4 3 36 1
Ember: Move Gauge Refresh 3 Move: Ember Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Ember: Power 4 Ember: Power ↑ 4 3 36 1
Scorcher 2 Increases the amount of damage an opponent takes from being burned. 8 96 2
Impervious The user's stats cannot be lowered. 10 120 3
Sp. Def 10 Sp. Def 10 4 48 2
Flag Bearer 9 Raises the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 9 108 3
Defense 5 Defense 5 2 24 1
Blazing Flame Wheel: Power 3 Blazing Flame Wheel: Power ↑ 3 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Blazing Flame Wheel: Power 3 Blazing Flame Wheel: Power ↑ 3 3 36 1
Sunscreen 2 Reduces damage when the user is hit by an attack move while the weather is sunny. 8 96 2
Blazing Flame Wheel: Power 3 Blazing Flame Wheel: Power ↑ 3 3 36 2
Get Your Mind Moving!: MP Refresh 2 Move: Get Your Mind Moving! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Get Your Mind Moving!: Team Hit and Heal Move: Get Your Mind Moving! Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. 9 108 3
Debut: Team Physical Boost 1 Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank the first time the user enters a battle each battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Escape Artist Prevents the user from becoming trapped. 5 60 1
Blazing Flame Wheel: Power 3 Blazing Flame Wheel: Power ↑ 3 3 36 1
Blazing Flame Wheel: Move Gauge Refresh 3 Move: Blazing Flame Wheel Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Blazing Flame Wheel: Power 3 Blazing Flame Wheel: Power ↑ 3 3 36 1
Pokey Trap 2 Increases the amount of damage an opponent takes from being trapped. 8 96 2
Team First Super Sync Applies the Supereffective ↑ Next effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
MAX Double Down 3 Powers up the user's max moves that are super effective. 8 96 2
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Ember: Power 4 Ember: Power ↑ 4 3 36 1
Ember: Power 4 Ember: Power ↑ 4 3 36 1
Ember: Power 4 Ember: Power ↑ 4 3 36 2
Healing Sun 1 Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. 8 96 2
Protect: Move Gauge Refresh 9 Move: Protect Charges the user's move gauge by one when its move is successful. 8 96 2
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 9 108 3
Vigilance Protects the user against critical hits. 10 120 3
Ever-Burning Man Fire Impact: Power 25 Ever-Burning Man Fire Impact: Power ↑ 25 5 60 3
Ever-Burning Man Fire Impact: Power 25 Ever-Burning Man Fire Impact: Power ↑ 25 5 60 3

Kabu (Lodge)

Picture Name Role Base Rarity
Kabu Artwork Kabu Support ☆☆☆☆

 

Mindscape
Kabu (Lodge) Mindscape


Kabu & Torkoal

Picture Name Focal Move Type Weakness
Torkoal Image
English: Torkoal
Japan: Cotoise
コータス
French: Chartor
German: Qurtel
Korean: 코터스
Fire-type Ground-type
Passive Skills
Hit Inter Opp: HP Recovery 9: Restores the user's HP when its attack move is successful against a flinching, confused, or trapped opponent
Team Pinpoint Entry 1: Raises the accuracy of all allied sync pairs by 1 stat ranks when the user enters a battle.
Unbending: Defense cannot be lowered.
Theme Skills
Fire Support: Raises the maximum HP of all allied sync pairs by 30
Galar: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Passionate Spirit: Raises the maximum HP of all allied sync pairs by 4
Veteran Trainer: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Fiery + 1
Soothing + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
637 154 259 164 234 255
5 Star Stats
677 174 279 184 254 275
5 Star Max Potential Stats
717 194 299 204 274 295


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ember Fire-typeSpecial Category Move 17-20 100 1 (Gauge) Opponent
Has a very small chance of leaving the target burned.
X Defense All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Defense of all allied sync pairs
Fire Spin Fire-typeSpecial Category Move 38-45 85 2 (Gauge) Opponent
Leaves the target trapped
Hup, Two!  Other Category Move   2 (Max Uses) All allies
Raises the Sp. Atk of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank. Applies the Gradual Healing effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Burn Upwards, Aim Higher Fire Beam Fire-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Ember: Power 4 Ember: Power ↑ 4 3 36 1
Ember: Power 4 Ember: Power ↑ 4 3 36 2
Ember: Power 4 Ember: Power ↑ 4 3 36 1
Ember: Move Gauge Refresh 3 Move: Ember Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Hostile Environment 4 Raises the chance of inflicting status conditions with the additional effects of moves. 10 120 3
Panic Button Applies the Move Gauge Acceleration effect to the allied field of play the first time the user is in a pinch each battle. 8 96 2
Hit Burned Opp: Attack ↓ 9 Lowers the target's Attack by one stat rank when the user's attack move is successful against a burned opponent. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Fire Spin: Power 4 Fire Spin: Power ↑ 4 3 36 1
Fire Spin: Power 4 Fire Spin: Power ↑ 4 3 36 1
Fire Spin: Power 4 Fire Spin: Power ↑ 4 3 36 2
Fire Spin: Move Gauge Refresh 3 Move: Fire Spin Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Moral Support 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when its Trainer uses a move. 10 120 3
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Fire Spin: Power 4 Fire Spin: Power ↑ 4 3 36 1
Fire Spin: Power 4 Fire Spin: Power ↑ 4 3 36 1
Fire Spin: Accuracy 5 Fire Spin: Accuracy ↑ 5 3 36 2
HP 10 HP 10 2 24 1
Speed 10 Speed 10 4 48 2
Hup, Two!: Pep Rally 1 Move: Hup, Two! Raises the Speed of all allied sync pairs by one stat rank when the user's move is successful. 10 120 3
Hup, Two!: MP Refresh 2 Move: Hup, Two! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Flameproof Prevents the user from getting burned. 5 60 1
Ember: Power 4 Ember: Power ↑ 4 3 36 1
Ember: Power 4 Ember: Power ↑ 4 3 36 1
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 9 108 2
X Defense All: MP Refresh 2 Move: X Defense All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Danger Dodge 2 Raises the user's evasiveness by two stat ranks the first time its HP drops to half or below each battle. 8 96 2
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. 10 120 3
Interference Immunity Prevents the user from flinching, becoming confused, or becoming trapped. 10 120 3
Burn Upwards, Aim Higher Fire Beam: Power 25 Burn Upwards, Aim Higher Fire Beam: Power ↑ 25 5 60 3
Burn Upwards, Aim Higher Fire Beam: Power 25 Burn Upwards, Aim Higher Fire Beam: Power ↑ 25 5 60 3