AnchorsIris
Iris
Champion
Champion
Fall 2022
Fall 2022

Iris

Picture Name Role Base Rarity
Iris Artwork
Standard Outfit EX Outfit
Iris Strike ☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 9: The Beauty of Friendship - Champion on the Roster
Sync Pair ScoutingSuper Seasonal Scout (October 19th 2024 - November 6th 2024) - 0.25%
5 Star Select Poke Fair Scout x15 (B) (September 3rd 2024 - September 30th 2024) - 0.101%
Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020%
Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020%
5 Star Select Seasonal Scout x11 B (August 25th 2024 - September 4th 2024) - 0.83%
and more...

Pokédex Entry

Flavor Text
IrisThis lively young Trainer's family lives among dragon Pokémon. Despite her youth, her skills in battle have made her a Champion.
Iris
Champion
Now Champion of the Unova region, Iris has calmed down slightly but is just as strong a Trainer as ever. She enjoys having serious battles with skilled Trainers.
Iris
Fall 2022
Iris is enjoying a festival that might be a little scary. She teamed up with Naganadel at the event to stock up on candy and battle.
Mindscape
Iris Mindscape

Iris's Pokémon

Iris & Haxorus

Picture Name Focal Move Type Weakness
Haxorus Image
English: Haxorus
Japan: Ononokus
オノノクス
French: Tranchodon
German: Maxax
Korean: 액스라이즈
Dragon-type Ice-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Dragon Strike - Raises allies's Attack and Sp. Atk by 15 when using Dragon-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Gym Leader: Raises allies's Attack and Sp. Atk by 2
Undella Town: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
513 309 162 79 123 198
4 Star Stats
553 329 182 99 143 218
5 Star Stats
593 349 202 119 163 238
5 Star Max Potential Stats
633 369 222 139 183 258


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dragon Claw Dragon-typePhysical Category Move 50-60 100 2 (Gauge) Opponent
No additional effect
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Outrage Dragon-typePhysical Category Move 115-138 100 3 (Gauge) Opponent
Leaves the user confused
You're Going Down!  Other Category Move   Self
Raises the user's Speed. Sharply raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Dragon Sage Outrage Dragon-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Iris Champion

Picture Name Role Base Rarity
Iris Artwork
Standard Outfit EX Outfit
Iris
RoleTech
EX RoleSprint
☆☆☆☆☆

 

Mindscape
Iris Champion Mindscape


Iris & Hydreigon

Picture Name Focal Move Type Weakness
Hydreigon Image
English: Hydreigon
Japan: Sazandora
サザンドラ
French: Trioxhydre
German: Trikephalo
Korean: 삼삼드래
Dragon-type Fairy-type
Passive Skills
Piercing Gaze: Moves never miss.
Power Loving: The more the target's stats are lowered, the more it powers up the user's moves.
Double Drop: When an opponent's stat is lowered, it is lowered by double the stat ranks.
The Girl Who Knows the Hearts of Dragons (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Reduces the user's sync move countdown by one the first time its sync move is used each battle. Increases the user's Physical Moves ↑ Next effect by three ranks the first time its sync move is used each battle.

Guaranteed Cookie Skill
Unova C (Defensive): S-Moves ↑ 4: Powers up the user’s sync move when Unova Circle (Defensive) is applied to the allied field of play.
Theme Skills
Dragon Tech: Raises allies's Attack and Sp. Atk by 12 when using Dragon-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Undella Town: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Wistful -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
695 436 206 436 206 297
5 Star Max Potential Stats
795 476 246 476 246 337
5 Star Max Potential EX Role Stats
855 496 246 496 246 377
5 Star Max Potential EX Role & Superawakened Stats
940 545 270 545 270 414


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Breaking Swipe Dragon-typePhysical Category Move 30-36 100 2 (Gauge) All opponents
Lowers the target's attack
Snarl Dark-typeSpecial Category Move 39-46 95 2 (Gauge) All opponents
Lowers the target's Sp. Atk
Dragon Rush Dragon-typePhysical Category Move 130-156 75 3 (Gauge) Opponent
Has a small chance of making the target flinch.
Three Heads!  Other Category Move   1 (Max Uses) Opponent
Makes move gauges accelerate on the allied field of play. Reduces the user's sync move countdown by one. Sharply raises the user's Attack. Raises the user's critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Triple Threat Dragon Rush Dragon-typePhysical Category Move 200-240 Opponent
The more the target's stats have been lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 1
Attack + 5 Attack + 5 0 1
Defense + 5 Defense + 5 0 1
Sp. Atk + 5 Sp. Atk + 5 0 1
Sp. Def + 5 Sp. Def + 5 0 1
Speed + 5 Speed + 5 0 1
Speed + 5 Speed + 5 2 1
HP + 10 HP + 10 2 1
HP + 10 HP + 10 2 1
Speed + 5 Speed + 5 2 1
Dragon Rush: Power Up 3 Dragon Rush: Power Up 3 4 1
Dragon Rush: Power Up 3 Dragon Rush: Power Up 3 4 2
Dragon Rush: Power Up 3 Dragon Rush: Power Up 3 4 1
Dragon Rush: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 2
Attack + 20 Attack + 20 7 3
Dragon Rush: Power Up 3 Dragon Rush: Power Up 3 4 2
Dragon Rush: Trip Up 6 Has a great chance of lowering the target's Speed when an attack is successful. 8 3
Attack + 5 Attack + 5 2 1
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 1
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 1
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 2
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 1
Breaking Swipe: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 2
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 2
Sp. Atk + 20 Sp. Atk + 20 7 3
Pecking Order The more the target's Attack is lowered, the more it powers up sync moves. 10 3
Attack + 5 Attack + 5 2 1
Snarl: Power Up 4 Snarl: Power Up 4 4 1
HP + 10 HP + 10 2 1
Breaking Swipe: Power Up 4 Breaking Swipe: Power Up 4 4 1
Snarl: Power Up 4 Snarl: Power Up 4 4 2
Three Heads!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 2
Breaking Swipe: Critical Strike 1 Powers up attacks if they become critical hits. 8 3
Beef Up 3 Has a moderately good chance of raising the user's Attack when the user is hit by an attack move. 10 2
Three Heads!: All Ramped Up 1 Raises the Sp. Atk of all allied sync pairs when a move is successful. 10 3
Sp. Def + 5 Sp. Def + 5 2 1
Speed + 5 Speed + 5 2 1
Defense + 5 Defense + 5 2 1
Snarl: Power Up 4 Snarl: Power Up 4 4 1
Snarl: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 1
Snarl: Power Up 4 Snarl: Power Up 4 4 1
Snarl: Power Up 4 Snarl: Power Up 4 4 2
Snarl: Power Up 4 Snarl: Power Up 4 4 2
Snarl: Superduper Effective 2 Powers up moves that are super effective. 8 2
Devastation The more the target's Sp. Atk has been lowered, the more this powers up sync moves. 10 3
Ground Guard Reduces damage when the Pokémon is attacked by Ground-type moves. 10 3
Triple Threat Dragon Rush: Power Up 25 Triple Threat Dragon Rush: Power Up 25 5 3
Triple Threat Dragon Rush: Power Up 25 Triple Threat Dragon Rush: Power Up 25 5 3
Unbending Defense cannot be lowered. 5 60 2
Dragon Rush: Aggravation 2 Move: Dragon Rush Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 9 108 4
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 5
Stalwart Sp. Def cannot be lowered. 5 60 2
Entry: Team Stat ? 1 Lowers one of the following stats of all opposing sync pairs by 1 stat rank at random when the user enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 4
Three Heads!: Honing Hit 9 Move: Three Heads! Grants all of the following effects when the user's move is successful: Raises the user's Attack by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank. 10 120 5

Iris Fall 2022

Picture Name Role Base Rarity
Iris Artwork
Standard Outfit EX Outfit
Iris Tech ☆☆☆☆☆

 

Mindscape
Iris Fall 2022 Mindscape


Iris & Naganadel

Picture Name Focal Move Type Weakness
Naganadel Image
English: Naganadel
Japan: Agoyon
アーゴヨン
French: Mandrillon
German: Agoyon
Korean: 아고용
Poison-type Psychic-type
Passive Skills
Poison Shift: Normal-type moves become Poison-type moves.
Virulent Toxin 3: Powers up the user's sync move when the target is poisoned or badly poisoned.
Toxic Chance 2: Has a chance (30%) of leaving the target poisoned when a move targeting that opponent is successful.
Theme Skills
Poison Tech: Raises allies's Attack and Sp. Atk by 12 when using Poison-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Pigtails: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Undella Town: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
656 212 212 287 212 438
5 Star Max Potential Stats
756 252 252 327 252 478


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Acid Poison-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Sp. Def.
Poison Wish  Other Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the field of play's zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.)
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 (Gauge) Opponent
No additional effect
Gonna Eat You Up!  Other Category Move   1 (Max Uses) Self
Raises the user's Sp. Atk by 4 stat ranks. Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
With Every Fiber Poison Beam Poison-typeSpecial Category Move 200-240 Opponent
This attack's power increases when the zone is a Poison Zone.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 2
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Hyper Beam: Move Gauge Refresh 2 Move: Hyper Beam Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Brainteaser The more the target's Sp. Def is lowered, the more it powers up the user's moves. 10 120 3
Hyper Beam: Accuracy 5 Hyper Beam: Accuracy Up 5 3 36 2
Hyper Beam: Move Gauge Refresh 4 Move: Hyper Beam Has a chance (50%) of charging the user's move gauge by one when a move is successful. 7 84 3
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Acid: Move Gauge Refresh 3 Move: Acid Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Acid: Power 4 Acid: Power Up 4 3 36 2
Acid: Power 4 Acid: Power Up 4 3 36 1
Acid: Power 4 Acid: Power Up 4 3 36 2
Acid: Toxic Chance 2 Move: Acid Has a chance (30%) of leaving the target poisoned when a move targeting that opponent is successful. 7 84 2
Super Victory Applies the Supereffective Up Next effect to the user when it knocks out an opponent with a move. 10 120 3
Acid: On a Roll 9 Move: Acid Raises the chance of lowering stat values with the additional effects of moves. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Poison Wish: Move Gauge Refresh 3 Move: Poison Wish Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Acid: Power 4 Acid: Power Up 4 3 36 1
Acid: Power 4 Acid: Power Up 4 3 36 2
Poisonous Acceleration 2 Quickly charges the move gauge when the zone is a Poison Zone. 9 108 2
Poison Wish: BOGO 9 Move: Poison Wish Applies the Free Move Next effect to the user when its move is successful. 10 120 3
Sp. Atk 20 Sp. Atk 20 7 84 2
Poison Wish: MP Refresh 2 Move: Poison Wish Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Gonna Eat You Up!: MP Refresh 2 Move: Gonna Eat You Up! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 2
Gonna Eat You Up!: Ramp Up 1 Move: Gonna Eat You Up! Raises the user's Sp. Atk by 1 stat rank when its move is successful. 10 120 2
Victory Charge 6 Charges the user's move gauge by 6 when it knocks out an opponent with a move. 10 120 2
Smarty-Pants The more the target's Sp. Def is lowered, the more it powers up the user's sync move. 10 120 3
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 3
With Every Fiber Poison Beam: Power 25 With Every Fiber Poison Beam: Power Up 25 5 60 3
With Every Fiber Poison Beam: Power 25 With Every Fiber Poison Beam: Power Up 25 5 60 3