AnchorsGladion
Gladion
Gladion
Gladion
Sygna Suit
Sygna Suit
Gladion
Gladion

Gladion

Picture Name Role Base Rarity
Gladion Artwork
Standard Outfit EX Outfit
Gladion Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Variety Scout (November 21st 2024 - December 6th 2024) - 0.067%
Super Spotlight Variety Scout (November 21st 2024 - December 6th 2024) - 0.067%
Adaman Master Fair Scout (November 21st 2024 - December 25th 2024) - 0.161%
Dexio Poke Fair Scout (November 17th 2024 - December 6th 2024) - 0.111%
Sina Poke Fair Scout (November 15th 2024 - December 6th 2024) - 0.111%
and more...

Pokédex Entry

Flavor Text
GladionGladion doesn't say much, but he cares deeply about his friends, family, and Pokémon. He used to be much more rebellious and fixated on becoming stronger.
Gladion
Gladion doesn't say much, but he cares deeply about his friends, family, and Pokémon. He used to be much more rebellious and fixated on becoming stronger.
Gladion
Sygna Suit
Gladion is wearing a sygna suit. He refused to abandon the artificial Pokémon Magearna and decided instead to treat it like a member of his family.
Mindscape
Gladion Mindscape

Gladion's Pokémon

Gladion & Silvally

Picture Name Focal Move Type Weakness
Silvally Image
English: Silvally
Japan: Silvady
シルヴァディ
French: Silvallié
German: Amigento
Korean: 실버디
Normal-type Fighting-type
Passive Skills
Backfire 2: Lowers the Attack and Sp. Atk of all opposing sync pairs by 2 stat ranks just before the user faints.
Theme Skills
Normal Tech - Raises allies's Attack and Sp. Atk by 12 when using Normal-type attacks. Raises the maximum HP of all allied sync pairs by 12
Alola: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Rival: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Villain: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Alola Adventurer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Rare + 2
Fiery -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
696 236 236 236 236 236
5 Star Max Potential Stats
796 276 276 276 276 276


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Crush Claw Normal-typePhysical Category Move 63-75 95 2 (Gauge) Opponent
Has a good chance of lowering the target's Defense.
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Multi-Attack Normal-typePhysical Category Move 125-150 100 3 (Gauge) Opponent
This attack's type is determined by the user's type change.
My Mind's Made Up!  Other Category Move   1 (Max Uses) Self
Changes the user's type to that of the target's weakness. This changes the user's own weakness type and the type of the user's Multi-Attack and Audacious Multi-Attack. Drastically raises the user's Speed.


Sync Moves
NameTypeCategoryMax PowerTarget
Audacious Multi-Attack Normal-typePhysical Category Move 300-360 Opponent
This attack's type is determined by the user's type change.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Headstrong Attack + cannot be lowered. 3 36 1
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 1
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 2
Attack + 10 Attack + 10 4 48 1
Sp. Def + 20 Sp. Def + 20 8 96 2
HP + Advantage 3 The more HP the user has remaining, the more it powers up moves. 10 120 3
HP + 10 HP + 10 2 24 2
Superduper Effective 2 Powers up moves that are super effective. 10 120 3
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 1
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 1
Multi-Attack: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Speed + 10 Speed + 10 4 48 2
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 1
Speed + 10 Speed + 10 4 48 2
Stamina Reserves 3 Once per battle, charges the user's move gauge by three when the user is in a pinch. 6 72 2
My Mind's Made Up!: Hit and Heal 9 Makes the user gradually heal itself when a move is successful. 8 96 3
Double Down 3 Powers up sync moves that are super effective. 8 96 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Unbending Defense + cannot be lowered. 3 36 1
X Attack: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 1
HP + 20 HP + 20 4 48 2
Multi-Attack: Power Up 3 Multi-Attack: Power Up 3 4 48 2
My Mind's Made Up!: Follow-Through 9 Ensures that the user's next attack will be a critical hit when a move is successful. 8 96 3
Defense + 20 Defense + 20 8 96 2
HP + 30 HP + 30 7 84 3
HP + 10 HP + 10 2 24 1
HP + 10 HP + 10 2 24 1
Attack + 5 Attack + 5 2 24 1
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 1
Crush Claw: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
HP + 10 HP + 10 2 24 1
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 2
Crush Claw: Power Up 4 Crush Claw: Power Up 4 4 48 2
Crush Claw: On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 10 120 2
Vigilance The Pokémon is protected against critical hits. 8 96 3
Burst In Ensures that the user's next attack will be a critical hit when the Pokémon enters a battle. 10 120 3
Audacious Multi-Attack: Power Up 25 Audacious Multi-Attack: Power Up 25 5 60 3
Audacious Multi-Attack: Power Up 25 Audacious Multi-Attack: Power Up 25 5 60 3

Gladion

Picture Name Role Base Rarity
Gladion Artwork
Standard Outfit EX Outfit
Gladion Support ☆☆☆☆

 

Mindscape
Gladion  Mindscape


Gladion & Golbat

Picture Name Focal Move Type Weakness
Golbat Image
English: Golbat
Japan: Golbat
ゴルバット
French: Nosferalto
German: Golbat
Korean: 골뱃
Poison-type Rock-type
Passive Skills
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Quick Cure: Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
Antitoxin: Prevents the user from getting poisoned or badly poisoned.
Theme Skills
Poison Support: Raises the maximum HP of all allied sync pairs by 30
Alola: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Villain: Raises the maximum HP of all allied sync pairs by 4
Alola Adventurer: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Rare + 2
Fiery -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
631 184 240 164 240 313
5 Star Stats
671 204 260 184 260 333
5 Star Max Potential Stats
711 224 280 204 280 353


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Poison Fang Poison-typePhysical Category Move 34-40 100 2 (Gauge) Opponent
Has a good chance of leaving the target badly poisoned
X Attack All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Attack of all allied sync pairs.
Haze Ice-typeOther Category Move   2 (Gauge)
2 (Max Uses)
All opponents
Returns raised stats of all opposing sync pairs to normal
I'll Protect You!  Other Category Move   2 (Max Uses) All allies
Raises the Defense, Sp. Def, and critical-hit rate of all allied sync pairs by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Best Moves Poison Impact Poison-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Poison Fang: Power 4 Poison Fang: Power ? 4 3 36 1
Poison Fang: Power 4 Poison Fang: Power ? 4 3 36 1
Poison Fang: Power 4 Poison Fang: Power ? 4 3 36 2
HP 10 HP 10 2 24 1
Poison Fang: Move Gauge Refresh 3 Move: Poison Fang Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Poison Fang: Hostile Environment 1 Move: Poison Fang Raises the chance of inflicting status conditions with the additional effects of moves. 10 120 3
Toughen Up 4 Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move. 8 96 2
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
HP 20 HP 20 4 48 2
Sync Cure Removes all status conditions from the user after using its sync move. 7 84 2
Haze: Move Gauge Refresh 3 Move: Haze Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Haze: MP Refresh 2 Move: Haze Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Poison Fang: Power 4 Poison Fang: Power ? 4 3 36 1
Poison Fang: Power 4 Poison Fang: Power ? 4 3 36 2
HP 10 HP 10 2 24 1
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 10 120 2
Ground Guard Reduces damage when the user is attacked by Ground-type moves. 8 96 3
Tighten Up 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 8 96 2
I'll Protect You!: MP Refresh 3 Move: I'll Protect You! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Attack 5 Attack 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Defense 5 Defense 5 2 24 2
X Attack All: Move Gauge Refresh 3 Move: X Attack All Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 10 120 3
X Attack All: MP Refresh 2 Move: X Attack All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Best Moves Poison Impact: Power 25 Best Moves Poison Impact: Power ? 25 5 60 3
Best Moves Poison Impact: Power 25 Best Moves Poison Impact: Power ? 25 5 60 3

Gladion Sygna Suit

Picture Name Role Base Rarity
Gladion Artwork Gladion
RoleStrike
EX RoleSprint
☆☆☆☆☆

 

Mindscape
Gladion Sygna Suit Mindscape


Gladion & Magearna

Picture Name Focal Move Type Weakness
Magearna Image
English: Magearna
Japan: Magearna
マギアナ
French: Magearna
German: Magearna
Korean: 마기아나
Fairy-type Fire-type
Passive Skills
Alola Spirit (Master): Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Alola theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Just Give It Up Already: The user's stats cannot be lowered. Lowers the target's Sp. Atk by 2 stat ranks when the user successfully attacks with Fleur Cannon. When the user's stat is lowered by an opponent, the amount lowered is reflected back to that opponent instead.
Condition Nullification: Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped.
Soften Up 1: Critical hits land more easily when the user attacks with a sync move.
Theme Skills
Fairy Strike - Raises allies's Attack and Sp. Atk by 15 when using Fairy-type attacks
Alola: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Villain: Raises allies's Attack and Sp. Atk by 2
Sygna Suit: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
675 354 167 420 167 392
5 Star Max Potential Stats
775 394 207 460 207 432
5 Star Max Potential EX Role Stats
835 414 207 480 207 472


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Fleur Cannon Fairy-typeSpecial Category Move 200-240 90 4 (Gauge) Opponent
Lowers the user's Sp. Atk by 2 stat ranks.
X Speed +  Other Category Move   2 (Max Uses) Self
Raises the user's Speed by 3 stat ranks
Piercing Fleur Cannon Fairy-typeSpecial Category Move 220-264 4 (Gauge)
1 (Max Uses)
All opponents
Activation Condition: When the user's Pokémon uses a move once.
Deactivation Condition: When this move is used. ,br /> Never misses. The more the currently targeted opponent's Sp. Atk is lowered, the greater the power of this attack. The power of this move is not lowered even if there are multiple targets. The more the currently targeted opponent's Sp. Atk is lowered, the more it increases the user's Special Moves ↑ Next effect (can be increased by up to 3 ranks maximum).
My Soul Is Shaking!  Other Category Move   4 (Gauge)
1 (Max Uses)
Opponent
Raises the user's Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Applies the Free Move Next effect to the user. Increases the user's Special Moves ↑ Next effect by 1 rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Gentle Souls Fleur Cannon Fairy-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Fleur Cannon: Power 2 Fleur Cannon: Power ? 2 3 36 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Fleur Cannon: Power 2 Fleur Cannon: Power ? 2 3 36 1
Fleur Cannon: Power 2 Fleur Cannon: Power ? 2 3 36 2
Fleur Cannon: Accuracy 10 Fleur Cannon: Accuracy ? 10 5 60 2
Superduper Effective 2 Powers up moves that are super effective. 7 84 2
Discourage 2 Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks when the user enters a battle. 10 120 3
S-Move on Opp: Sp. Atk ? 4 Lowers the target's Sp. Atk by 4 stat ranks when the user's sync move targeting that opponent is successful. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Piercing Fleur Cannon: Power 3 Piercing Fleur Cannon: Power ? 3 3 36 1
Piercing Fleur Cannon: Power 3 Piercing Fleur Cannon: Power ? 3 3 36 1
Piercing Fleur Cannon: Power 3 Piercing Fleur Cannon: Power ? 3 3 36 2
Super Syncer Applies the Supereffective ? Next effect to the user the first time its sync move is used each battle. 7 84 2
Sync Regen Applies the Gradual Healing effect to the user after using its sync move. 7 84 2
Brainpower The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 10 120 3
1st S-Move: Restore B-Move MP 1 Restores 1 MP of the user's buddy move the first time its sync move is used each battle. 12 144 3
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Piercing Fleur Cannon: Power 3 Piercing Fleur Cannon: Power ? 3 3 36 1
Piercing Fleur Cannon: Power 3 Piercing Fleur Cannon: Power ? 3 3 36 1
Speedster's Sync 3 Powers up the user's sync move when its Speed is raised. 8 96 2
X Speed +: MP Refresh 2 Move: X Speed + Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
My Soul Is Shaking!: MP Refresh 2 Move: My Soul Is Shaking! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
X Speed +: BOGO 9 Move: X Speed + Applies the Free Move Next effect to the user when its move is successful. 10 120 3
My Soul Is Shaking!: Propulsion 9 Move: My Soul Is Shaking! Reduces the user's sync move countdown by one when its move is successful. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Fleur Cannon: Power 2 Fleur Cannon: Power ? 2 3 36 1
Fleur Cannon: Power 2 Fleur Cannon: Power ? 2 3 36 2
Fleur Cannon: Move Gauge Refresh 3 Move: Fleur Cannon Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
KO Opp: Special Boost ?2 9 Increases the user's Special Moves ? Next effect by 2 ranks when it knocks out an opponent with a move. 8 96 2
T-Move: Special Boost ?1 9 Increases the user's Special Moves ? Next effect by 1 rank when its Trainer uses a move. 10 120 3
Overpower The more the target's Sp. Atk is lowered, the more it powers up the user's moves. 10 120 3
Gentle Souls Fleur Cannon: Power 25 Gentle Souls Fleur Cannon: Power ? 25 5 60 3
Gentle Souls Fleur Cannon: Power 25 Gentle Souls Fleur Cannon: Power ? 25 5 60 3

Gladion (Variety)

Picture Name Role Base Rarity
Gladion Artwork
Standard Outfit EX Outfit
Gladion Field ☆☆☆☆☆

 

Mindscape
Gladion (Variety) Mindscape


Gladion & Weavile

Picture Name Focal Move Type Weakness
Weavile Image
English: Weavile
Japan: Manyula
マニューラ
French: Dimoret
German: Snibunna
Korean: 포푸니라
Ice-type Fighting-type
Passive Skills
Arctic Arrival: Turns the field of play's zone into an Ice Zone the first time the user enters a battle each battle. (An Ice Zone powers up Ice-type attacks.)Arctic Arrival: Turns the field of play's zone into an Ice Zone the first time the user enters a battle each battle. (An Ice Zone powers up Ice-type attacks.)
Use Move When Ice Zone: Team HP Recovery 9: Restores the HP of all allied sync pairs when the user uses a move while the zone is an Ice Zone.
Unfortunate Strike 4: Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Theme Skills
Ice Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12
Expedition Skills
Rare + 2
Fiery -1
Wistful -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
682 410 169 390 184 368
5 Star Max Potential Stats
782 450 209 430 224 408


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Triple Axel Ice-typePhysical Category Move 20-24 90 2 (Gauge) Opponent
Attacks up to three times in a row. This attack's power increases for each hit. (The second attack is twice as powerful as the first attack, and the third attack is three times as powerful as the first attack.) After using this move, the attack's power returns to normal.
Mini Potion All  Other Category Move   2 (Max Uses) All allies
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Icy Wind Ice-typeSpecial Category Move 92-110 95 3 (Gauge) Opponent
Lower the target's Speed
Ha... Here We Go!  Other Category Move   2 (Max Uses) An ally
Raises an ally's Defense and Sp. Def by two stat ranks. Applies the Gradual Healing effect to an ally.


Sync Moves
NameTypeCategoryMax PowerTarget
See More of the World Ice Impact Ice-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Triple Axel: Power 1 Triple Axel: Power ↑ 1 3 36 1
Triple Axel: Power 1 Triple Axel: Power ↑ 1 3 36 1
Triple Axel: Power 1 Triple Axel: Power ↑ 1 3 36 2
Triple Axel: Accuracy 10 Triple Axel: Accuracy ↑ 10 5 60 2
Faint: Ally HP Recovery (M) 1 Restores the HP of all allied sync pairs other than the user by approximately 20% of their maximum HP just before the user faints. 7 84 2
Unfortunate Strike 4 Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, has a chance (50%) of lowering one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 3
Slo-pponent Sync 5 Powers up the user's sync move when the target's Speed is lowered. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Icy Wind: Power 3 Icy Wind: Power ↑ 3 3 36 1
Icy Wind: Power 3 Icy Wind: Power ↑ 3 3 36 1
Icy Wind: Power 3 Icy Wind: Power ↑ 3 3 36 2
Icy Wind: Move Gauge Refresh 3 Move: Icy Wind Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Ice Zone: MG → 2 Quickly charges the move gauge when the zone is an Ice Zone. 9 108 2
Mini Potion All: MP Refresh 2 Move: Mini Potion All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Mini Potion All: Master Healer 1 Move: Mini Potion All Increases the amount of HP restored by the user's healing moves. 10 120 3
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Icy Wind: Power 3 Icy Wind: Power ↑ 3 3 36 1
Icy Wind: Power 3 Icy Wind: Power ↑ 3 3 36 1
Icy Wind: Accuracy 5 Icy Wind: Accuracy ↑ 5 3 36 2
Unflappable Prevents the user from flinching. 5 60 2
Hah... Here We Go!: MP Refresh 2 Move: Hah... Here We Go! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Hah... Here We Go!: Friendly Shield 1 Move: Hah... Here We Go! When the user's move targeting an allied sync pair (excluding field effects) is successful, raises the Defense of the allied sync pair affected by the move by one stat rank. 7 84 3
Hah... Here We Go!: Move on Ally: Sp. Def ↑ 1 Move: Hah... Here We Go! When the user's move targeting an allied sync pair (excluding field effects) is successful, raises the Sp. Def of the allied sync pair affected by the move by one stat rank. 7 84 3
Attack 5 Attack 5 2 24 1
Headstrong Attack cannot be lowered. 5 60 1
Triple Axel: Power 1 Triple Axel: Power ↑ 1 3 36 1
Triple Axel: Power 1 Triple Axel: Power ↑ 1 3 36 1
Triple Axel: Move Gauge Refresh 3 Move: Triple Axel Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 10 120 3
Chase Down 5 Powers up the user's moves when the target's Speed is lowered. 10 120 3
See More of the World Ice Impact: Power 25 See More of the World Ice Impact: Power ↑ 25 5 60 3
See More of the World Ice Impact: Power 25 See More of the World Ice Impact: Power ↑ 25 5 60 3