Anchors | ![]() Ethan | ![]() Sygna Suit | ![]() Ethan |
Ethan | |||
Picture | Name | Role | Base Rarity |
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Ethan | Strike | ☆☆☆☆☆ |
Obtaining Methods
Summon Location | |
Sync Pair Scouting | Vol 32. Monthly Poke Fair Scout (April 1st 2025 - May 1st 2025) - 0.111% Lacey Poke Fair Scout (March 31st 2025 - April 18th 2025) - 0.111% Rei Costume Scout (March 31st 2025 - April 25th 2025) - 0.067% Nate Master Fair Scout (March 25th 2025 - April 25th 2025) - 0.161% Ortega Poke Fair Scout (March 20th 2025 - April 20th 2025) - 0.111% and more... |
Pokédex Entry
Flavor Text | |
Ethan | A reliable veteran Pokémon Trainer from Johto, this energetic nature lover can often be found roaming the mountains. |
Ethan Sygna Suit | Ethan's ready to soar in his sygna suit and take on some epic battles with Lugia-a Pokémon with an independent streak that somehow resembles another friend of his. |
Mindscape |
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Ethan's Pokémon
Ethan & Cyndaquil | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Speeding Sun 2: Quickly charges the move gauge when the weather is sunny. | |||||||||||||
Theme Skills | |||||||||||||
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks Johto: Raises allies's Attack and Sp. Atk by 2 Main Character: Raises allies's Attack and Sp. Atk by 2 Pokeathlete: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
612 | 141 | 151 | 284 | 153 | 385 |
5 Star Max Potential Stats | |||||
712 | 181 | 191 | 324 | 193 | 425 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fire Sync Beam | ![]() | ![]() |
200-240 | Opponent | ||
No additional effect |
Ethan & Quilava | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Speeding Sun 2: Quickly charges the move gauge when the weather is sunny. | |||||||||||||
Theme Skills | |||||||||||||
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks Johto: Raises allies's Attack and Sp. Atk by 2 Main Character: Raises allies's Attack and Sp. Atk by 2 Pokeathlete: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
627 | 144 | 153 | 291 | 155 | 407 |
5 Star Max Potential Stats | |||||
727 | 184 | 193 | 331 | 195 | 447 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fire Sync Beam | ![]() | ![]() |
200-240 | Opponent | ||
No additional effect |
Ethan & Typhlosion | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Speeding Sun 2: Quickly charges the move gauge when the weather is sunny. | |||||||||||||
Theme Skills | |||||||||||||
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks Johto: Raises allies's Attack and Sp. Atk by 2 Main Character: Raises allies's Attack and Sp. Atk by 2 Pokeathlete: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
649 | 149 | 158 | 316 | 160 | 417 |
5 Star Max Potential Stats | |||||
749 | 189 | 198 | 356 | 200 | 457 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fierce Flames Eruption | ![]() | ![]() |
300-360 | Opponent | ||
No additional effect | ||||||
EX Sync Effect: Move targets all Opponents |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Eruption: Power Up 3 | Eruption: Power Up 3 | 4 | 48 | 1 |
Eruption: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
HP + 20 | HP + 20 | 4 | 48 | 1 |
Eruption: Power Up 3 | Eruption: Power Up 3 | 4 | 48 | 2 |
Eruption: Power Up 3 | Eruption: Power Up 3 | 4 | 48 | 2 |
HP + 50 | HP + 50 | 10 | 120 | 2 |
Superduper Effective 1 | Powers up moves that are super effective. | 10 | 120 | 3 |
HP + Advantage 5 | The more HP the user has remaining, the more it powers up moves. | 10 | 120 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Flamethrower: Power Up 4 | Flamethrower: Power Up 4 | 2 | 24 | 1 |
Flamethrower: Power Up 4 | Flamethrower: Power Up 4 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Flamethrower: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Flamethrower: Power Up 4 | Flamethrower: Power Up 4 | 2 | 24 | 1 |
Sp. Def + 20 | Sp. Def + 20 | 7 | 84 | 2 |
Flamethrower: Hostile Environment 2 | Raises the chance of inflicting status conditions with the additional effects of moves. | 7 | 84 | 2 |
Healing Sun 1 | Restores the Pokémon's HP whenever it takes an action while the weather is sunny. | 8 | 96 | 2 |
HP + 50 | HP + 50 | 10 | 120 | 3 |
Charging Sun 2 | Powers up moves when the weather is sunny. | 10 | 120 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Flamethrower: Power Up 4 | Flamethrower: Power Up 4 | 2 | 24 | 1 |
X Sp. Atk: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Flamethrower: Power Up 4 | Flamethrower: Power Up 4 | 2 | 24 | 2 |
Flamethrower: Power Up 4 | Flamethrower: Power Up 4 | 2 | 24 | 2 |
Stoke the Fire!: Fleet Feet 1 | Raises the user's Speed when a move is successful. | 7 | 84 | 2 |
Look Alive 2 | Has a moderate chance of increasing the user's evasiveness when the user is hit by an attack move. | 8 | 96 | 3 |
Bob and Weave | The more the user's evasiveness has been raised, the more it powers up moves. | 10 | 120 | 3 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Defense + 10 | Defense + 10 | 4 | 48 | 1 |
Stoke the Fire!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Eruption: Power Up 3 | Eruption: Power Up 3 | 4 | 48 | 1 |
Focus Rush 1 | Raises the user's critical-hit rate after using a sync move. | 7 | 84 | 2 |
Stoke the Fire!: Master Healer 2 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Eruption: Power Up 3 | Eruption: Power Up 3 | 4 | 48 | 2 |
Healthy Healing | Makes the user gradually heal itself if its HP is full when it enters a battle. | 10 | 120 | 3 |
First Aid 4 | Restores a bit of the Pokémon's HP once during battle when the Pokémon is in a pinch. | 10 | 120 | 3 |
Fierce Flames Eruption: Power Up 25 | Fierce Flames Eruption: Power Up 25 | 5 | 60 | 3 |
Fierce Flames Eruption: Power Up 25 | Fierce Flames Eruption: Power Up 25 | 5 | 60 | 3 |
Ethan Sygna Suit | |||||||
Picture | Name | Role | Base Rarity | ||||
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Ethan |
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☆☆☆☆☆ |
Mindscape |
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Ethan & Lugia | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Johto Spirit (Master): Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Johto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Extend Range: When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets. MP Regain 9: Restores one MP for the user when its Pokémon uses a move. Restores one MP for the user after using its sync move. Brainpower: The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | |||||||||||||
Theme Skills | |||||||||||||
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks Johto: Raises allies's Attack and Sp. Atk by 2 Main Character: Raises allies's Attack and Sp. Atk by 2 Sygna Suit: Raises allies's Attack and Sp. Atk by 2 Scarf: Raises allies's Attack and Sp. Atk by 2 | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
755 | 236 | 142 | 418 | 142 | 354 |
5 Star Max Potential Stats | |||||
855 | 276 | 182 | 458 | 182 | 394 |
5 Star Max Potential EX Role Stats | |||||
915 | 276 | 202 | 458 | 202 | 434 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Aeroblast: Accuracy 5 | Aeroblast: Accuracy Up 5 | 3 | 36 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Aeroblast: Move Gauge Refresh 3 | Move: Aeroblast Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Aeroblast: Power 2 | Aeroblast: Power Up 2 | 3 | 36 | 1 |
Aeroblast: Power 2 | Aeroblast: Power Up 2 | 3 | 36 | 2 |
Aeroblast: Move Gauge Refresh 3 | Move: Aeroblast Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Sp. Atk 20 | Sp. Atk 20 | 7 | 84 | 2 |
Interference Sync 5 | Powers up the user's sync move against targets that are flinching, confused, or trapped. | 10 | 120 | 3 |
Sync Thinker 9 | Increases the user's Special Moves Up Next effect by 1 rank after using its sync move. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Whirlpool: Accuracy 5 | Whirlpool: Accuracy Up 5 | 3 | 36 | 1 |
Whirlpool: Power 4 | Whirlpool: Power Up 4 | 3 | 36 | 1 |
Whirlpool: Move Gauge Refresh 3 | Move: Whirlpool Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Whirlpool: Power 4 | Whirlpool: Power Up 4 | 3 | 36 | 1 |
Foul Fighting 2 | Powers up the user's moves against targets that are flinching, confused, or trapped. | 8 | 96 | 2 |
Whirlpool: Accuracy 10 | Whirlpool: Accuracy Up 10 | 5 | 60 | 2 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 7 | 84 | 2 |
Piercing Gaze | Moves never miss. | 10 | 120 | 3 |
Shower Power 3 | Powers up the user's sync move when the weather is rainy. | 8 | 96 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Whirlpool: Power 4 | Whirlpool: Power Up 4 | 3 | 36 | 1 |
Whirlpool: Power 4 | Whirlpool: Power Up 4 | 3 | 36 | 1 |
Whirlpool: Power 4 | Whirlpool: Power Up 4 | 3 | 36 | 1 |
Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 8 | 96 | 2 |
X Sp. Atk: MP Refresh 2 | Move: X Sp. Atk Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Shining Soul Aeroblast: Power 25 | Shining Soul Aeroblast: Power Up 25 | 5 | 60 | 2 |
Grand Entry 2 | Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Healthy Benefits 5 | Reduces damage when the user is hit by an attack move or sync move when its HP is full. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Aeroblast: Power 2 | Aeroblast: Power Up 2 | 3 | 36 | 1 |
Aeroblast: Power 2 | Aeroblast: Power Up 2 | 3 | 36 | 1 |
Aeroblast: Power 1 | Aeroblast: Power Up 1 | 10 | 120 | 2 |
This Is It!: Fleet Feet 1 | Move: This Is It! Raises the user's Speed by 1 stat rank when its move is successful. | 7 | 84 | 2 |
Shining Soul Aeroblast: Power 25 | Shining Soul Aeroblast: Power Up 25 | 5 | 60 | 2 |
This Is It!: BOGO 4 | Move: This Is It! Has a chance (50%) of applying the Free Move Next effect to the user when its move is successful. | 10 | 120 | 3 |
This Is It!: Brawn Gain 2 | Move: This Is It! Has a chance (30%) of increasing the user's Special Moves Up Next effect by 1 rank when its move is successful. | 10 | 120 | 3 |
Shining Soul Aeroblast: Power 25 | Shining Soul Aeroblast: Power Up 25 | 5 | 60 | 3 |
Shining Soul Aeroblast: Power 25 | Shining Soul Aeroblast: Power Up 25 | 5 | 60 | 3 |
Ethan | |||||||
Picture | Name | Role | Base Rarity | ||||
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Ethan |
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☆☆☆☆☆ |
Mindscape |
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Ethan & Ho-Oh | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Shimmering Rainbow Flames: The user's moves never miss. When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves and sync moves affected by this passive skill are not lowered even if there are multiple targets. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move. Ferocious Entry 4: Raises the user's Attack and Sp. Atk by 4 stat ranks when it enters a battle. Use Status P-Move: Sync CD ↓ 9: Reduces the user's sync move countdown by one when its Pokémon uses a status move. | |||||||||||||
Theme Skills | |||||||||||||
Fire Sprint: Raises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the Speed of all allied sync pairs by 12 Johto: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Pokeathlete: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
716 | 354 | 182 | 354 | 196 | 369 |
5 Star Max Potential Stats | |||||
816 | 394 | 222 | 394 | 236 | 409 |
5 Star Max Potential EX Role Stats | |||||
876 | 394 | 242 | 394 | 256 | 449 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Fire Spin: Power 4 | Fire Spin: Power ↑ 4 | 3 | 36 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Fire Spin: Power 4 | Fire Spin: Power ↑ 4 | 3 | 36 | 2 |
Healing Sun 1 | Restores the user’s HP whenever its Pokémon takes an action while the weather is sunny. | 8 | 96 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Sunny Day: Use Status P-Move: Physical Boost ↑2 9 | Move: Sunny Day Increases the user’s Physical Moves ↑ Next effect by two ranks when its Pokémon uses a status move. | 10 | 120 | 3 |
Trap and Sync 5 | Powers up the user’s sync move against targets that are trapped. | 9 | 108 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Rainbow Flames Sacred Fire: Power 3 | Rainbow Flames Sacred Fire: Power ↑ 3 | 3 | 36 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Rainbow Flames Sacred Fire: Power 3 | Rainbow Flames Sacred Fire: Power ↑ 3 | 3 | 36 | 2 |
Rainbow Flames Sacred Fire: Move Gauge Refresh 3 | Move: Rainbow Flames Sacred Fire Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Circle: Attack Move DR 2 | Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. | 8 | 96 | 2 |
Johto C (Defensive) Extension 5 | Extends the duration of Johto Circle (Defensive) when Johto Circle (Defensive) is applied to the allied field of play. | 10 | 120 | 3 |
Fierce Entry 2 | Raises the user’s Attack by two stat ranks when it enters a battle. | 10 | 120 | 3 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Rainbow Flames Sacred Fire: Power 3 | Rainbow Flames Sacred Fire: Power ↑ 3 | 3 | 36 | 1 |
Rainbow Flames Sacred Fire: Power 3 | Rainbow Flames Sacred Fire: Power ↑ 3 | 3 | 36 | 1 |
Rainbow Flames Sacred Fire: Power 3 | Rainbow Flames Sacred Fire: Power ↑ 3 | 3 | 36 | 2 |
One with the Sun | Prevents the user from flinching, becoming confused, or becoming trapped when the weather is sunny. | 8 | 96 | 2 |
Attack 10 | Attack 10 | 4 | 48 | 2 |
Sunburst | Makes the weather sunny the first time the user enters a battle each battle. | 10 | 120 | 3 |
Scorching Sync 5 | Powers up the user’s sync move when the target is burned. | 9 | 108 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Fire Spin: Power 4 | Fire Spin: Power ↑ 4 | 3 | 36 | 1 |
Fire Spin: Power 4 | Fire Spin: Power ↑ 4 | 3 | 36 | 1 |
Fire Spin: Power 4 | Fire Spin: Power ↑ 4 | 3 | 36 | 2 |
Fire Spin: Move Gauge Refresh 3 | Move: Fire Spin Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
Hit Trapped Opp: Speed ↓2 9 | Lowers the target’s Speed by two stat ranks when the user’s attack move is successful against targets that are trapped. | 9 | 108 | 3 |
1st S-Move: Restore Status P-Move MP 1 | Restores one MP for the status moves of the user’s Pokémon the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Blazing Heart Fire Impact: Power 25 | Blazing Heart Fire Impact: Power ↑ 25 | 5 | 60 | 3 |
Blazing Heart Fire Impact: Power 25 | Blazing Heart Fire Impact: Power ↑ 25 | 5 | 60 | 3 |