Anchors | ![]() Erika | ![]() Erika | ![]() Holidays 2020 | ![]() Sygna Suit |
![]() Palentine's |
Erika | |||
Picture | Name | Role | Base Rarity |
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Erika | Tech | ☆☆☆ |
Obtaining Methods
Summon Location | |
Main Story | Complete Chapter 4: From Bud to Blossom - A Blossoming Flower |
Sync Pair Scouting | Triple Feature Poke Fair Scout (February 21st 2025 - March 2nd 2025) - 0.074% Florian Master Fair Scout (February 19th 2025 - March 29th 2025) - 0.161% Juliana Master Fair Scout (February 17th 2025 - March 29th 2025) - 0.161% Super Spotlight Poke Fair Scout (February 12th 2025 - February 26th 2025) - 0.111% One-Time-Only Fair Exclusive Guaranteed Scout (February 10th 2025 - February 28th 2025) - 0.111% and more... |
Pokédex Entry
Flavor Text | |
Erika | A cute Gym Leader who loves Grass-type Pokémon, this well-mannered Trainer teaches flower arrangement in Kanto. |
Erika (BP) | A cute Gym Leader who loves Grass-type Pokémon, this well-mannered Trainer teaches flower arrangement in Kanto. |
Erika Holidays 2020 | Erika has a new outfit and a flower basket. Together with her flower-loving partner, Comfey, she aims to bring happiness to all with beautiful flower arrangements. |
Erika Sygna Suit |
Mindscape |
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Erika's Pokémon
Erika & Vileplume | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Piercing Gaze: Moves never miss. | |||||||||||||
Theme Skills | |||||||||||||
Grass Tech - Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Nature Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Fancy Lady: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 1 Soothing + 1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
728 | 55 | 169 | 237 | 284 | 230 |
4 Star Stats | |||||
768 | 75 | 189 | 257 | 304 | 250 |
5 Star Stats | |||||
808 | 95 | 209 | 277 | 324 | 270 |
5 Star Max Potential Stats | |||||
848 | 115 | 229 | 297 | 344 | 290 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Nature-Loving Petal Dance | ![]() | ![]() |
200-240 | Opponent | ||
Its power increases if the target is paralyzed | ||||||
EX Sync Effect: Power * 1.5 |
Erika (BP) | |||
Picture | Name | Role | Base Rarity |
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Erika | Tech | ☆☆☆☆ |
Mindscape |
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Erika & Tangela | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Speeding Sun 2: Quickly charges the move gauge when the weather is sunny. Propelling Move 5: Has a chance (60%) of charging the user's move gauge by one when its Pokémon uses a move. Pokey Trap 1: Increases the amount of damage an opponent takes from being trapped. | |||||||||||||
Theme Skills | |||||||||||||
Grass Tech: Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Nature Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Fancy Lady: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 1 Wistful + 1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
547 | 140 | 183 | 296 | 213 | 301 |
5 Star Stats | |||||
587 | 160 | 203 | 316 | 233 | 321 |
5 Star Max Potential Stats | |||||
627 | 180 | 223 | 336 | 253 | 341 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Leaf Storm: Power 3 | Leaf Storm: Power ↑ 3 | 3 | 36 | 1 |
Leaf Storm: Power 3 | Leaf Storm: Power ↑ 3 | 3 | 36 | 2 |
Leaf Storm: Power 3 | Leaf Storm: Power ↑ 3 | 3 | 36 | 1 |
Leaf Storm: Numbing Blow 4 | Move: Leaf Storm Has a chance (50%) of leaving the target paralyzed when the user’s attack move against it is successful. | 8 | 96 | 2 |
Leaf Storm: Hit: Free Move Next/Special Boost ↑1 | Move: Leaf Storm Applies the Free Move Next effect to the user or increases its Special Moves ↑ Next effect by one rank when its attack move is successful. | 10 | 120 | 3 |
Time to Blossom!: MP Refresh 2 | Move: Time to Blossom! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Leaf Storm: Hit: Sync Move Boost ↑2 9 | Move: Leaf Storm Increases the user’s Sync Move ↑ Next effect by two ranks when its attack move is successful. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Leaf Storm: Power 3 | Leaf Storm: Power ↑ 3 | 3 | 36 | 2 |
Leaf Storm: Power 3 | Leaf Storm: Power ↑ 3 | 3 | 36 | 1 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
Leaf Storm: Move Gauge Refresh 2 | Move: Leaf Storm Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Leaf Storm: Hit: Sp. Atk ↓ & Sp. Def ↓ 9 | Move: Leaf Storm Lowers the target’s Sp. Atk and Sp. Def by one stat rank when the user’s attack move is successful. | 10 | 120 | 3 |
Leaf Storm: Staggering 3 | Move: Leaf Storm Has a chance (40%) of making the target flinch when the user’s attack move against it is successful. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Profusion of Flowers Energy Ball: Power 4 | Profusion of Flowers Energy Ball: Power ↑ 4 | 3 | 36 | 1 |
Profusion of Flowers Energy Ball: Power 4 | Profusion of Flowers Energy Ball: Power ↑ 4 | 3 | 36 | 2 |
Time to Blossom!: Brain Gain 9 | Move: Time to Blossom! Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful. | 7 | 84 | 2 |
1st “Berry” MP 0: Restore “Berry” MP 3 | Restores three MP of the user’s moves that have the Berry effect tag the first time the remaining MP for its moves that have the Berry effect tag is zero each battle. | 10 | 120 | 3 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Furious Brain | The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. | 10 | 120 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Clearheaded | Prevents the user from becoming confused. | 5 | 60 | 1 |
Profusion of Flowers Energy Ball: Power 4 | Profusion of Flowers Energy Ball: Power ↑ 4 | 3 | 36 | 1 |
Profusion of Flowers Energy Ball: Power 4 | Profusion of Flowers Energy Ball: Power ↑ 4 | 3 | 36 | 1 |
Profusion of Flowers Energy Ball: Power 4 | Profusion of Flowers Energy Ball: Power ↑ 4 | 3 | 36 | 2 |
Defense 10 | Defense 10 | 4 | 48 | 2 |
Solar Shield | Status conditions cannot be inflicted on the user when the weather is sunny. | 8 | 96 | 2 |
Smarty-Pants | The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Hit: Restore “Berry” MP 9 | Restores one MP of the user’s moves that have the Berry effect tag when its attack move is successful. | 10 | 120 | 3 |
Growing Vibrant Gratitude Grass Beam: Power 25 | Growing Vibrant Gratitude Grass Beam: Power ↑ 25 | 5 | 60 | 3 |
Growing Vibrant Gratitude Grass Beam: Power 25 | Growing Vibrant Gratitude Grass Beam: Power ↑ 25 | 5 | 60 | 3 |
Erika Holidays 2020 | |||
Picture | Name | Role | Base Rarity |
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Erika | Support | ☆☆☆☆☆ |
Mindscape |
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Erika & Comfey | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Healing Hand 2: Has a chance (30%) of removing all status conditions from all allied sync pairs after the user's Pokémon uses a move. Stamina Reserves 6: Charges the user's move gauge by 6 the first time it is in a pinch each battle. Quick Cure: Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Support: Raises the maximum HP of all allied sync pairs by 30 Kanto: Raises the maximum HP of all allied sync pairs by 4 Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4 Free Spirit: Raises the maximum HP of all allied sync pairs by 4 Fancy Lady: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
Expedition Skills | |||||||||||||
Wistful + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
690 | 328 | 302 | 328 | 258 | 295 |
5 Star Max Potential Stats | |||||
790 | 368 | 342 | 368 | 298 | 335 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Merry and Bright Dazzling Gleam | ![]() | ![]() |
250-300 | Opponent | ||
No additional effect |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Draining Kiss: Power Up 4 | Draining Kiss: Power Up 4 | 4 | 48 | 1 |
Draining Kiss: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Draining Kiss: Power Up 4 | Draining Kiss: Power Up 4 | 4 | 48 | 3 |
Draining Kiss: Power Up 4 | Draining Kiss: Power Up 4 | 4 | 48 | 1 |
Draining Kiss: Power Up 4 | Draining Kiss: Power Up 4 | 4 | 48 | 3 |
Healing Hand 2 | Has a moderate chance of removing all status conditions of all allied sync pairs after the Pokémon uses a move. | 10 | 120 | 3 |
HP + 20 | HP + 20 | 4 | 48 | 3 |
Tighten Up 4 | Has a good chance of raising the user's Sp. Def when the user is hit by an attack move. | 10 | 120 | 3 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Vine Whip: Power Up 4 | Vine Whip: Power Up 4 | 4 | 48 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
X Regen All: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Speed + 10 | Speed + 10 | 4 | 48 | 3 |
Vine Whip: Power Up 4 | Vine Whip: Power Up 4 | 4 | 48 | 3 |
Defense + 10 | Defense + 10 | 4 | 48 | 3 |
Mad Strength 4 | Has a good chance of raising the Pokémon's Attack when one of its attacks is successful. | 10 | 120 | 3 |
Lei Up!: Shared Fortune 2 | Sharply raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness of all allied sync pairs at random when a move is successful. | 12 | 144 | 3 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Vine Whip: Power Up 4 | Vine Whip: Power Up 4 | 4 | 48 | 1 |
Vine Whip: Move Gauge Refresh 1 | Has a small chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Vine Whip: Power Up 4 | Vine Whip: Power Up 4 | 4 | 48 | 3 |
Vine Whip: Power Up 4 | Vine Whip: Power Up 4 | 4 | 48 | 1 |
Vine Whip: Power Up 4 | Vine Whip: Power Up 4 | 4 | 48 | 3 |
Vine Whip: Move Gauge Refresh 1 | Has a small chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 3 |
Vine Whip: Move Gauge Refresh 1 | Has a small chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 3 |
HP + Advantage 5 | The more HP the user has remaining, the more it powers up moves. | 10 | 120 | 3 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Draining Kiss: Power Up 4 | Draining Kiss: Power Up 4 | 4 | 48 | 1 |
Lei Up!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Draining Kiss: Power Up 4 | Draining Kiss: Power Up 4 | 4 | 48 | 3 |
Sp. Def + 20 | Sp. Def + 20 | 7 | 84 | 3 |
Draining Kiss: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Safety Tether | Makes the user able to endure the next hit it takes that would reduce it to 0 HP when a sync move is used for the first time. | 10 | 120 | 3 |
Impatient 1 | Has a small chance of reducing the user's sync move countdown by one when the user is hit by an attack move. | 12 | 144 | 3 |
Merry and Bright Dazzling Gleam: Power Up 25 | Merry and Bright Dazzling Gleam: Power Up 25 | 5 | 60 | 3 |
Merry and Bright Dazzling Gleam: Power Up 25 | Merry and Bright Dazzling Gleam: Power Up 25 | 5 | 60 | 3 |
Erika Sygna Suit | |||
Picture | Name | Role | Base Rarity |
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Erika | Tech | ☆☆☆☆☆ |
Mindscape |
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Erika & Leafeon | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Solar Propulsion 2: Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful while the weather is sunny. Speeding Sun 3: Quickly charges the move gauge when the weather is sunny. Charging Sun 5: Powers up the user's moves when the weather is sunny. | |||||||||||||
Theme Skills | |||||||||||||
Grass Tech: Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Fiery -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
614 | 236 | 171 | 138 | 171 | 330 |
5 Star Max Potential Stats | |||||
714 | 276 | 211 | 178 | 211 | 370 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Sunny Snooze Leaf Blade | ![]() | ![]() |
200-240 | Opponent | ||
Critical hits land more easily. This move's power increases when the weather is sunny. | ||||||
EX Sync Effect: Power * 1.5 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Solar Blade: Power 2 | Solar Blade: Power Up 2 | 3 | 36 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 10 | Defense 10 | 4 | 48 | 1 |
Solar Blade: Power 2 | Solar Blade: Power Up 2 | 3 | 36 | 1 |
Solar Blade: Power 2 | Solar Blade: Power Up 2 | 3 | 36 | 2 |
Solar Blade: Power 2 | Solar Blade: Power Up 2 | 3 | 36 | 1 |
Solar Blade: Move Gauge Refresh 3 | Move: Solar Blade Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Solar Blade: Fast-Track 9 | Move: Solar Blade Raises the user's Speed by one stat rank after its PokĂŠmon uses a move. | 7 | 84 | 3 |
Speedy Entry 1 | Raises the user's Speed by 1 stat rank when it enters a battle. | 6 | 72 | 2 |
Ramming Speed | The more the user's Speed is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 10 | Speed 10 | 4 | 48 | 1 |
Solar Blade: Power 2 | Solar Blade: Power Up 2 | 3 | 36 | 1 |
Solar Blade: Power 2 | Solar Blade: Power Up 2 | 3 | 36 | 2 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Soak Up the Sun!: MP Refresh 2 | Move: Soak Up the Sun! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 9 | 108 | 2 |
Inertia | The more user's Speed is raised, the more it powers up the user's sync moves. | 10 | 120 | 3 |
Healthy Power-Up 1 | Powers up moves when the user's HP is full. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 20 | HP 20 | 4 | 48 | 1 |
Sunny Day: Move Gauge Refresh 4 | Move: Sunny Day Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Solar Blade: Power 2 | Solar Blade: Power Up 2 | 3 | 36 | 1 |
Solar Blade: Power 2 | Solar Blade: Power Up 2 | 3 | 36 | 2 |
Sunny Day: MP Refresh 2 | Move: Sunny Day Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Super Infliction 9 | Applies the SupereffectiveĂ Up Next effect to the user when its PokĂŠmon uses a status move. | 10 | 120 | 3 |
Solar Flare 5 | Powers up the user's sync moves when the weather is sunny. | 8 | 96 | 2 |
Healing Sun 1 | Restores the user's HP whenever its PokĂŠmon takes an action while the weather is sunny. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
X Speed: Move Gauge Refresh 3 | Move: X Speed Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 2 |
X Speed: MP Refresh 3 | Move: X Speed Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Superduper Effective 1 | Powers up moves that are super effective. | 10 | 120 | 2 |
Solar Shield | The user is not affected by status conditions when the weather is sunny. | 8 | 96 | 3 |
Attack 20 | Attack 20 | 7 | 84 | 3 |
Sunny Snooze Leaf Blade: Power 25 | Sunny Snooze Leaf Blade: Power Up 25 | 5 | 60 | 3 |
Sunny Snooze Leaf Blade: Power 25 | Sunny Snooze Leaf Blade: Power Up 25 | 5 | 60 | 3 |
Erika Palentine's | |||||||
Picture | Name | Role | Base Rarity | ||||
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Erika |
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☆☆☆☆☆ |
Mindscape |
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Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
664 | 327 | 184 | 410 | 184 | 323 |
5 Star Max Potential Stats | |||||
764 | 367 | 224 | 450 | 224 | 363 |
5 Star Max Potential EX Role Stats | |||||
824 | 407 | 224 | 490 | 224 | 363 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Leaf Storm | ![]() | ![]() |
136-163 | 90 | 3 (Gauge) | Opponent |
Sharply lowers the user's Sp. Atk | ||||||
Lum Berry | ![]() |
3 (Max Uses) | An ally | |||
Removes all status conditions from an ally. | ||||||
Profusion of Flowers Energy Ball | ![]() | ![]() |
100-120 | 2 (Gauge) | Opponent | |
Activation Condition: When the user’s Sp. Atk is raised. Deactivation Condition: Cannot be deactivated. Never misses. If the remaining MP for the user’s Lum Berry is three when attacking with this move, reduces those MP by three and grants the following three effects: This attack’s power increases. (This attack powers up by 400%.) Lowers the target’s Sp. Atk and Sp. Def by three stat ranks. Restores the user’s HP by approximately 30% of its maximum HP. If the remaining MP for the user’s Lum Berry is two when attacking with this move, reduces those MP by two and grants the following three effects: This attack’s power increases. (This attack powers up by 200%.) Lowers the target’s Sp. Atk and Sp. Def by two stat ranks. Restores the user’s HP by approximately 20% of its maximum HP. If the remaining MP for the user’s Lum Berry is one when attacking with this move, reduces those MP by one and grants the following three effects: This attack’s power increases. (This attack powers up by 50%.) Lowers the target’s Sp. Atk and Sp. Def by one stat rank. Restores the user’s HP by approximately 10% of its maximum HP. If the remaining MP for the user’s Lum Berry is zero when attacking with this move, has a chance (10%) of lowering the target’s Sp. Def by one stat rank. | ||||||
Time to Blossom! | ![]() |
1 (Max Uses) | Self | |||
Raises the user’s Sp. Atk by four stat ranks. Raises the user’s accuracy by one stat rank. Raises the user’s critical-hit rate by three stat ranks. |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Growing Vibrant Gratitude Grass Beam | ![]() | ![]() |
200-240 | Opponent | ||
The more the user’s Sp. Atk is raised, the greater the power of this attack. | ||||||
EX Sync Effect: Power * 1.5 EX Role Sync Effect (Strike): Move targets all Opponents |