Anchors | Diantha | Special Costume | Sygna Suit |
Diantha | |||||||
Picture | Name | Role | Base Rarity | ||||
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Diantha |
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☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Diantha | Diantha is the Kalos Champion and also a famous actress. She's quite friendly and loves striking up conversations with skilled Trainers. She can often be found in cafés. |
Diantha Special Costume | Diantha is back in a special costume, rallying her team with her professional acting chops. She and Keldeo challenge each other to reach even greater heights. |
Mindscape |
Diantha's Pokémon
Diantha & Gardevoir | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Hit the Gas 5: Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. Propulsion 1: Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. Mutually Assured: Whenever the user becomes poisoned, badly poisoned, paralyzed, or burned from an opponent's move, the same status condition is also applied to that opponent. Kalos's Famous Actress (Superawakened): The more the user's Sp. Atk is raised, the more it powers up its sync move. Increases the user's Special Moves ↑ Next effect and Sync Move ↑ Next effect by one rank when its attack move hits. If the move has the Multistrike effect tag, increases the user's Special Moves ↑ Next effect and Sync Move ↑ Next effect by one rank for each hit. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Strike - Raises allies's Attack and Sp. Atk by 15 when using Fairy-type attacks Kalos: Raises allies's Attack and Sp. Atk by 2 Champion: Raises allies's Attack and Sp. Atk by 2 Artistic: Raises allies's Attack and Sp. Atk by 2 Grown Woman: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 3 Soothing -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
726 | 236 | 197 | 410 | 143 | 282 |
5 Star Max Potential Stats | |||||
826 | 276 | 237 | 450 | 183 | 322 |
5 Star Max Potential EX Role Stats | |||||
886 | 296 | 257 | 470 | 203 | 322 |
5 Star Max Potential EX Role & Superawakened Stats | |||||
974 | 325 | 282 | 517 | 223 | 354 |
Diantha & Gardevoir (Mega Gardevoir) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Hit the Gas 5: Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. Propulsion 1: Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. Fairy Power 5: Powers up the user's Fairy-type moves. Kalos's Famous Actress (Superawakened): The more the user's Sp. Atk is raised, the more it powers up its sync move. Increases the user's Special Moves ↑ Next effect and Sync Move ↑ Next effect by one rank when its attack move hits. If the move has the Multistrike effect tag, increases the user's Special Moves ↑ Next effect and Sync Move ↑ Next effect by one rank for each hit. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Strike - Raises allies's Attack and Sp. Atk by 15 when using Fairy-type attacks Kalos: Raises allies's Attack and Sp. Atk by 2 Champion: Raises allies's Attack and Sp. Atk by 2 Artistic: Raises allies's Attack and Sp. Atk by 2 Grown Woman: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 3 Soothing -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
726 | 236 | 197 | 491 | 171 | 282 |
5 Star Max Potential Stats | |||||
826 | 276 | 241 | 539 | 215 | 322 |
5 Star Max Potential EX Role Stats | |||||
886 | 296 | 261 | 559 | 235 | 322 |
5 Star Max Potential EX Role & Superawakened Stats | |||||
974 | 325 | 287 | 614 | 258 | 354 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 1 | |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 1 | |
Defense + 5 | Defense + 5 | 0 | 1 | |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 1 | |
Sp. Def + 5 | Sp. Def + 5 | 0 | 1 | |
Speed + 5 | Speed + 5 | 0 | 1 | |
Speed + 5 | Speed + 5 | 2 | 1 | |
HP + 10 | HP + 10 | 2 | 1 | |
Speed + 5 | Speed + 5 | 2 | 1 | |
Sp. Def + 5 | Sp. Def + 5 | 2 | 1 | |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 4 | 1 | |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 4 | 1 | |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 4 | 2 | |
Moonblast: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 7 | 2 | |
Master Thespian Moonblast: Power Up 25 | Master Thespian Moonblast: Power Up 25 | 5 | 2 | |
Devastation | The more the target's Sp. Atk has been lowered, the more this powers up sync moves. | 10 | 3 | |
Moonblast: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 7 | 3 | |
Defense + 5 | Defense + 5 | 2 | 1 | |
Speed + 5 | Speed + 5 | 2 | 1 | |
Defense + 5 | Defense + 5 | 2 | 1 | |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 1 | |
Dire Hit +: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 1 | |
Dazzling Gleam: Power Up 3 | Dazzling Gleam: Power Up 3 | 4 | 1 | |
Dazzling Gleam: Power Up 3 | Dazzling Gleam: Power Up 3 | 4 | 2 | |
HP + 20 | HP + 20 | 4 | 2 | |
Master Thespian Moonblast: Power Up 25 | Master Thespian Moonblast: Power Up 25 | 5 | 2 | |
Double Down 2 | Powers up sync moves that are super effective. | 8 | 3 | |
Head Start 1 | Reduces the sync move countdown by 1 when the Pokémon enters a battle for the first time. | 10 | 3 | |
HP + 10 | HP + 10 | 2 | 1 | |
Speed + 5 | Speed + 5 | 2 | 1 | |
Dazzling Gleam: Power Up 3 | Dazzling Gleam: Power Up 3 | 4 | 1 | |
Sp. Def + 5 | Sp. Def + 5 | 2 | 1 | |
Dazzling Gleam: Power Up 3 | Dazzling Gleam: Power Up 3 | 4 | 2 | |
Dazzling Gleam: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 7 | 2 | |
Dazzling Gleam: Power Up 3 | Dazzling Gleam: Power Up 3 | 4 | 2 | |
Dazzling Gleam: Superduper Effective 1 | Powers up moves that are super effective. | 10 | 3 | |
Master Thespian Moonblast: Power Up 25 | Master Thespian Moonblast: Power Up 25 | 5 | 3 | |
Speed + 5 | Speed + 5 | 2 | 1 | |
Dauntless | Sp. Atk + cannot be lowered. | 5 | 1 | |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 7 | 1 | |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 1 | |
Speed + 10 | Speed + 10 | 4 | 2 | |
Time to Shine!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 2 | |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 4 | 2 | |
Time to Shine!: Fleet Feet 1 | Raises the user's Speed when a move is successful. | 8 | 3 | |
Master Thespian Moonblast: Power Up 25 | Master Thespian Moonblast: Power Up 25 | 5 | 3 | |
Master Thespian Moonblast: Power Up 25 | Master Thespian Moonblast: Power Up 25 | 5 | 3 | |
Master Thespian Moonblast: Power Up 25 | Master Thespian Moonblast: Power Up 25 | 5 | 3 | |
On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 2 |
Satisfied Snicker 9 | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | 10 | 120 | 4 |
Time to Shine!: Propulsion 9 | Move: Time to Shine! Reduces the user's sync move countdown by one when its move is successful. | 10 | 120 | 5 |
Speedy Entry 1 | Raises the user's Speed by 1 stat rank when it enters a battle. | 7 | 84 | 2 |
Recharging Strike 9 | Charges the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, charges the user's move gauge by one for each hit. | 10 | 120 | 4 |
1st S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user's sync move is used each battle. | 10 | 120 | 5 |
Diantha Special Costume | |||
Picture | Name | Role | Base Rarity |
|
Diantha | Tech | ☆☆☆☆☆ |
Mindscape |
Diantha & Keldeo (Resolute Form) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Armor Leech 9: Lowers the target's Defense by one stat rank and raises the user's Defense by the same amount when the user's attack move against the target is successful. Mind Leech 9: Lowers the target's Sp. Def by one stat rank and raises the user's Sp. Def by the same amount when the user's attack move against the target is successful. Speed Leech 9: Lowers the target's Speed by one stat rank and raises the user's Speed by the same amount when the user's attack move against the target is successful. | |||||||||||||
Theme Skills | |||||||||||||
Fighting Tech: Raises allies's Attack and Sp. Atk by 12 when using Fighting-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Grown Woman: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Special Costume: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
654 | 195 | 185 | 456 | 185 | 369 |
5 Star Max Potential Stats | |||||
754 | 235 | 225 | 496 | 225 | 409 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Secret Sword: Power 2 | Secret Sword: Power Up 2 | 3 | 36 | 1 |
Secret Sword: Power 2 | Secret Sword: Power Up 2 | 3 | 36 | 1 |
Secret Sword: Power 2 | Secret Sword: Power Up 2 | 3 | 36 | 2 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
Secret Sword: Move Gauge Refresh 3 | Move: Secret Sword Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Tough Cookie | The more the user's Defense is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Speed 10 | Speed 10 | 4 | 48 | 2 |
Inertia | The more user's Speed is raised, the more it powers up the user's sync moves. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Aura Sphere: Move Gauge Refresh 2 | Move: Aura Sphere Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Aura Sphere: Power 4 | Aura Sphere: Power Up 4 | 3 | 36 | 2 |
Aura Sphere: Power 4 | Aura Sphere: Power Up 4 | 3 | 36 | 1 |
Aura Sphere: Power 4 | Aura Sphere: Power Up 4 | 3 | 36 | 2 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
Brute Wits | The more the user's Sp. Def is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
Aura Sphere: Move Gauge Refresh 2 | Move: Aura Sphere Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Secret Sword: Power 2 | Secret Sword: Power Up 2 | 3 | 36 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Secret Sword: Power 2 | Secret Sword: Power Up 2 | 3 | 36 | 1 |
Secret Sword: Power 2 | Secret Sword: Power Up 2 | 3 | 36 | 2 |
Move Gauge Boost: MP Refresh 1 | Move: Move Gauge Boost Has a chance (20%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Move Gauge Boost: MP Refresh 2 | Move: Move Gauge Boost Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Move Gauge Boost: Move Gauge Refresh 9 | Move: Move Gauge Boost Charges the user's move gauge by one when its move is successful. | 8 | 96 | 2 |
Grand Entry 1 | Raises the user's Sp. Atk by 1 stat rank when it enters a battle. | 7 | 84 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Aura Sphere: Power 4 | Aura Sphere: Power Up 4 | 3 | 36 | 1 |
Aura Sphere: Power 4 | Aura Sphere: Power Up 4 | 3 | 36 | 1 |
Aura Sphere: Power 4 | Aura Sphere: Power Up 4 | 3 | 36 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
Strike True!: MP Refresh 2 | Move: Strike True! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Defense 10 | Defense 10 | 4 | 48 | 2 |
Aura Sphere: Staggering 2 | Move: Aura Sphere Has a chance (30%) of making the target flinch when the user's attack move is successful. | 10 | 120 | 3 |
Strike True!: Ramp Up 1 | Move: Strike True! Raises the user's Sp. Atk by 1 stat rank when its move is successful. | 8 | 96 | 3 |
Shining Valor Fighting Beam: Power 25 | Shining Valor Fighting Beam: Power Up 25 | 5 | 60 | 3 |
Shining Valor Fighting Beam: Power 25 | Shining Valor Fighting Beam: Power Up 25 | 5 | 60 | 3 |
Diantha Sygna Suit | |||||||
Picture | Name | Role | Base Rarity | ||||
|
Diantha |
|
☆☆☆☆☆ |
Mindscape |
Diantha & Diancie (Shiny Diancie) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Trip Wire 2: Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle. Honing Hit 9: Grants all of the following effects when the user's move is successful: Raises the user's Attack by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank. Team Unbending: The Defense cannot be lowered for all allied sync pairs. The Royal Kalos Princess (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Turns the field of play's zone into a Rock Zone the first time the user enters a battle each battle. (A Rock Zone powers up Rock-type attacks.) Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when an ally activates a weather, terrain, or zone effect. | |||||||||||||
Theme Skills | |||||||||||||
Rock Tech: Raises allies's Attack and Sp. Atk by 12 when using Rock-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 3 Fiery -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
665 | 374 | 178 | 328 | 178 | 284 |
5 Star Max Potential Stats | |||||
765 | 414 | 218 | 368 | 218 | 324 |
5 Star Max Potential EX Role Stats | |||||
825 | 414 | 238 | 368 | 238 | 364 |
5 Star Max Potential EX Role & Superawakened Stats | |||||
907 | 455 | 261 | 404 | 261 | 400 |
Diantha & Diancie (Shiny Mega Diancie) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Trip Wire 2: Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle. Honing Hit 9: Grants all of the following effects when the user's move is successful: Raises the user's Attack by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank. Team Unbending: The Defense cannot be lowered for all allied sync pairs. The Royal Kalos Princess (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Turns the field of play's zone into a Rock Zone the first time the user enters a battle each battle. (A Rock Zone powers up Rock-type attacks.) Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when an ally activates a weather, terrain, or zone effect. | |||||||||||||
Theme Skills | |||||||||||||
Rock Tech: Raises allies's Attack and Sp. Atk by 12 when using Rock-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 3 Fiery -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
665 | 448 | 213 | 328 | 178 | 284 |
5 Star Max Potential Stats | |||||
765 | 488 | 253 | 368 | 218 | 324 |
5 Star Max Potential EX Role Stats | |||||
825 | 488 | 273 | 368 | 238 | 364 |
5 Star Max Potential EX Role & Superawakened Stats | |||||
907 | 536 | 300 | 404 | 261 | 400 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 4 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 5 |
Lithic Healing 1 | Restores the user's HP whenever its Pokémon takes an action when the zone is a Rock Zone. | 8 | 96 | 2 |
Rock Wish: Initial Propulsion 1 | Move: Rock Wish Reduces the sync move countdown by 1 the first time the user's move is successful each battle. | 10 | 120 | 4 |
Rock Zone Extension 3 | Extends the duration of the Rock Zone when the zone turns into a Rock Zone while the user is on the field. | 10 | 120 | 5 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
Rock Tomb: Accuracy 5 | Rock Tomb: Accuracy Up 5 | 3 | 36 | 2 |
Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
Rock Tomb: Move Gauge Refresh 3 | Move: Rock Tomb Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Cakewalk | The more the target's Speed is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Trip Wire 1 | Lowers the Speed of all opposing sync pairs by 1 stat rank when the user enters a battle. | 8 | 96 | 2 |
Rock Tomb: Trip Twice 9 | Move: Rock Tomb Lowers the target's Speed by 2 stat ranks when the user's attack move against the target is successful. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
B Diamond Storm: Power 3 | B Diamond Storm: Power Up 3 | 3 | 36 | 1 |
Attack 10 | Attack 10 | 4 | 48 | 2 |
B Diamond Storm: Power 3 | B Diamond Storm: Power Up 3 | 3 | 36 | 1 |
The Curtain Rises!: MP Refresh 2 | Move: The Curtain Rises! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
The Curtain Rises!: Catalytic Kick 9 | Move: The Curtain Rises! Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. | 8 | 96 | 2 |
Scholar's Sync (Sp. Def) 5 | Powers up the user's sync move when its Sp. Def is raised. | 9 | 108 | 3 |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 2 |
Rock Tomb: Power 4 | Rock Tomb: Power Up 4 | 3 | 36 | 2 |
Lithic Acceleration 3 | Quickly charges the move gauge when the zone is a Rock Zone. | 10 | 120 | 3 |
Rock Zone Status Immunity | Status conditions cannot be inflicted on the user when the zone is a Rock Zone. | 9 | 108 | 2 |
Rock Wish: MP Refresh 2 | Move: Rock Wish Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
B Diamond Storm: Power 3 | B Diamond Storm: Power Up 3 | 3 | 36 | 1 |
B Diamond Storm: Power 3 | B Diamond Storm: Power Up 3 | 3 | 36 | 1 |
B Diamond Storm: Power 3 | B Diamond Storm: Power Up 3 | 3 | 36 | 1 |
Defense 10 | Defense 10 | 4 | 48 | 2 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 9 | 108 | 2 |
Soothing Sand 1 | Restores the user's HP whenever its Pokémon takes an action during a sandstorm. | 8 | 96 | 2 |
Tough Cookie | The more the user's Defense is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Sand Fortress | The user's stats cannot be lowered during a sandstorm. | 10 | 120 | 3 |
Noble Beauty Diamond Storm: Power 25 | Noble Beauty Diamond Storm: Power Up 25 | 5 | 60 | 3 |
Noble Beauty Diamond Storm: Power 25 | Noble Beauty Diamond Storm: Power Up 25 | 5 | 60 | 3 |