Dexio | |||||||
Picture | Name | Role | Base Rarity | ||||
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Dexio |
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☆☆☆☆☆ |
Obtaining Methods
Summon Location | |
Sync Pair Scouting | Lucas Mix Scout (January 1st 2025 - May 1st 2025) - 0.018% Dexio Poke Fair Scout (November 17th 2024 - December 6th 2024) - 2% |
Pokédex Entry
Flavor Text | |
Dexio | This Trainer is like a mentor to Serena and her friends, having traveled around Kalos after getting a Pokédex from Professor Sycamore. He acts courteously and often backs up Sina. |
Mindscape |
Dexio's Pokémon
Dexio & Espeon | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Seeing Is Believing: Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. Raises the user's Sp. Atk by four stat ranks when it enters a battle. Raises the user's critical-hit rate by three stat ranks when it enters a battle. Team S-Move: Restore B-Move MP 9: Restores one MP of the user's buddy move after your team's sync pair uses their sync move. 1st “Berry” MP 0: Special Boost 3: Increases the user's Special Moves ↑ Next effect by three ranks the first time the remaining MP for its moves that have the Berry effect tag is zero each battle. I Might as Well Test My Skills (Superawakened): Reduces the user's sync move countdown by two the first time its sync move is used each battle. Turns the field of play's terrain into Psychic Terrain the first time the user enters a battle each battle. Increases the user's Special Moves ↑ Next effect by three ranks the first time it enters a battle each battle. Guaranteed Cookie Skill Entry Freebie: Applies the Free Move Next effect to the user when it enters a battle. | |||||||||||||
Theme Skills | |||||||||||||
Psychic Tech - Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Knowledgeable: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
675 | 354 | 168 | 446 | 186 | 359 |
5 Star Max Potential Stats | |||||
775 | 394 | 208 | 486 | 226 | 399 |
5 Star Max Potential EX Role Stats | |||||
835 | 434 | 208 | 526 | 226 | 399 |
5 Star Max Potential EX Role & Superawakened Stats | |||||
918 | 477 | 228 | 578 | 248 | 438 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Psychic: Hit: Special Boost ↑1 9 | Move: Psychic Increases the user’s Special Moves ↑ Next effect by one rank when its attack move is successful. | 10 | 120 | 4 |
P-Moves & S-Moves Crit | Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move. | 10 | 120 | 5 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Super Sync 9 | Applies the Supereffective ↑ Next effect to the user after using its sync move. | 10 | 120 | 4 |
S-Move: Special Boost ↑2 9 | Increases the user’s Special Moves ↑ Next effect by two ranks after using its sync move. | 10 | 120 | 5 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Psychic: Power 3 | Psychic: Power ↑ 3 | 3 | 36 | 2 |
Psychic: Power 3 | Psychic: Power ↑ 3 | 3 | 36 | 1 |
Psychic: Move Gauge Refresh 3 | Move: Psychic Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Mind Games 9 | Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 10 | 120 | 3 |
Psychic: On a Roll 9 | Move: Psychic Raises the chance of lowering stat values with the additional effects of the user’s moves. | 9 | 108 | 2 |
Brainteaser | The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Psychic: Power 3 | Psychic: Power ↑ 3 | 3 | 36 | 2 |
Psychic: Power 3 | Psychic: Power ↑ 3 | 3 | 36 | 1 |
Psychic: Power 3 | Psychic: Power ↑ 3 | 3 | 36 | 2 |
Fast-Track 9 | Raises the user’s Speed by one stat rank when its Pokémon uses a move. | 9 | 108 | 2 |
“Berry” MP 0: S-Moves ↑ 9 | Powers up the user’s sync move when the remaining MP for its moves that have the Berry effect tag is zero. | 10 | 120 | 3 |
Ramming Speed | The more the user’s Speed is raised, the more it powers up the user’s moves. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Psychic Light of Dawn: Power 3 | Psychic Light of Dawn: Power ↑ 3 | 3 | 36 | 1 |
Psychic Light of Dawn: Power 3 | Psychic Light of Dawn: Power ↑ 3 | 3 | 36 | 2 |
Psychic Light of Dawn: Power 3 | Psychic Light of Dawn: Power ↑ 3 | 3 | 36 | 2 |
HP 40 | HP 40 | 7 | 84 | 3 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 8 | 96 | 2 |
Head Start 1 | Reduces the user’s sync move countdown by one the first time it enters a battle each battle. | 10 | 120 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Psychic Light of Dawn: Power 3 | Psychic Light of Dawn: Power ↑ 3 | 3 | 36 | 1 |
Psychic Light of Dawn: Power 3 | Psychic Light of Dawn: Power ↑ 3 | 3 | 36 | 1 |
Psychic Light of Dawn: Power 3 | Psychic Light of Dawn: Power ↑ 3 | 3 | 36 | 2 |
Let Me Show You!: Master Healer 1 | Move: Let Me Show You! Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 2 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
Smarty-Pants | The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Grand Entry 2 | Raises the user’s Sp. Atk by two stat ranks when it enters a battle. | 10 | 120 | 3 |
Pokémon-Voyage Veteran Shattered Psyche: Power 25 | Pokémon-Voyage Veteran Shattered Psyche: Power ↑ 25 | 5 | 60 | 3 |
Pokémon-Voyage Veteran Shattered Psyche: Power 25 | Pokémon-Voyage Veteran Shattered Psyche: Power ↑ 25 | 5 | 60 | 3 |