Darach | |||
Picture | Name | Role | Base Rarity |
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Darach | Tech | ☆☆☆☆☆ |
Obtaining Methods
Mindscape |
Darach's Pokémon
Darach & Staraptor | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Ripple Effect 9: When a move used by the user's Pokémon lowers an opponent's stat, lowers the same stat for all opposing sync pairs instead. Power Posture: The more the target's Attack is lowered, the more it powers up the user's moves. Standfast 7: Reduces recoil damage received from using moves that have recoil in the effect tag. | |||||||||||||
Theme Skills | |||||||||||||
Flying Tech - Raises allies's Attack and Sp. Atk by 12 when using Flying-type attacks. Raises the maximum HP of all allied sync pairs by 12 Sinnoh: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Undella Town: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Fiery -1 Wistful -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
824 | 308 | 177 | 138 | 177 | 420 |
5 Star Max Potential Stats | |||||
924 | 348 | 217 | 178 | 217 | 460 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Loyal Butler Brave Bird | 200-240 | Opponent | ||||
The more the target's Attack is lowered, the greater the power of this move. | ||||||
EX Sync Effect: Power * 1.5 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Attack 10 | Attack 10 | 4 | 48 | 1 |
Brave Bird: Power 3 | Brave Bird: Power Up 3 | 4 | 48 | 1 |
Brave Bird: Power 3 | Brave Bird: Power Up 3 | 4 | 48 | 2 |
Brave Bird: Power 3 | Brave Bird: Power Up 3 | 4 | 48 | 1 |
Brave Bird: Move Gauge Refresh 3 | Move: Brave Bird Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Standfast 5 | Reduces recoil damage received from using moves that have recoil in the effect tag. | 8 | 96 | 3 |
Terrify 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | 6 | 72 | 2 |
Wide Open | The more the target's evasiveness is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 10 | Defense 10 | 4 | 48 | 1 |
Brave Bird: Power 3 | Brave Bird: Power Up 3 | 4 | 48 | 1 |
Brave Bird: Power 3 | Brave Bird: Power Up 3 | 4 | 48 | 2 |
HP 20 | HP 20 | 4 | 48 | 1 |
Defog: MP Refresh 2 | Move: Defog Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Demobilize 1 | Lowers the evasiveness of all opposing sync pairs by 1 stat rank after using the user's sync move. | 6 | 72 | 2 |
Easy Target | The more the target's evasiveness is lowered, the more it powers up the user's sync move. | 9 | 108 | 3 |
Weigh Down 4 | Has a chance (50%) of lowering the evasiveness of all opposing sync pairs by one stat rank when the user's move targeting an opponent is successful. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 1 |
Haste | Speed cannot be lowered. | 5 | 60 | 2 |
Feather Dance: Move Gauge Refresh 3 | Move: Feather Dance Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Feather Dance: Slo-mo 9 | Move: Feather Dance Lowers the Speed of all opposing sync pairs by one stat rank when user's move targeting an opponent is successful. | 9 | 108 | 3 |
Pecking Order | The more the target's Attack is lowered, the more it powers up the user's sync moves. | 9 | 108 | 2 |
Power Flux 3 | The fuller the move gauge when moves are selected, the more this powers up moves. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Have at You!: Move Gauge Refresh 3 | Move: Have at You! Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Speed 20 | Speed 20 | 7 | 84 | 1 |
Have at You!: Pep Rally 1 | Move: Have at You! Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 6 | 72 | 2 |
Have at You!: MP Refresh 2 | Move: Have at You! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 2 |
Pinch Hitter 3 | Raises the user's Attack by 3 stat ranks the first time its HP drops to half or below each battle. | 10 | 120 | 3 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 8 | 96 | 3 |
Loyal Butler Brave Bird: Power 25 | Loyal Butler Brave Bird: Power Up 25 | 5 | 60 | 3 |
Loyal Butler Brave Bird: Power 25 | Loyal Butler Brave Bird: Power Up 25 | 5 | 60 | 3 |