Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Ice Beam: Power 4 |
Ice Beam: Power Up 4 |
3 |
36 |
1 |
Ice Beam: Power 4 |
Ice Beam: Power Up 4 |
3 |
36 |
1 |
Ice Beam: Power 4 |
Ice Beam: Power Up 4 |
3 |
36 |
2 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Defense 10 |
Defense 10 |
4 |
48 |
2 |
Ice Beam: Move Gauge Refresh 3 |
Move: Ice Beam Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
3 |
Ice Beam: Freeze Synergy 5 |
Move: Ice Beam Powers up the user's moves when the target is frozen. |
10 |
120 |
2 |
Ice Beam: Hostile Environment 2 |
Move: Ice Beam Raises the chance of inflicting status conditions with the additional effects of moves. |
9 |
108 |
3 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Speed 10 |
Speed 10 |
4 |
48 |
1 |
Ice Beam: Power 4 |
Ice Beam: Power Up 4 |
3 |
36 |
1 |
Ice Beam: Power 4 |
Ice Beam: Power Up 4 |
3 |
36 |
2 |
Haze: Move Gauge Refresh 9 |
Move: Haze Charges the user's move gauge by one when its move is successful. |
7 |
84 |
1 |
Haze: MP Refresh 2 |
Move: Haze Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Heavy Hail 5 |
Powers up the user's sync move during a hailstorm. |
8 |
96 |
2 |
Haze: Hype Up 4 |
Move: Haze Has a chance (50%) of raising the Sp. Atk of all allied sync pairs by one stat rank when the user's Pokémon uses a move. |
9 |
108 |
3 |
Haze: Flag Bearer 4 |
Move: Haze Has a chance (50%) of raising the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. |
9 |
108 |
3 |
Ancient Power: Power 4 |
Ancient Power: Power Up 4 |
3 |
36 |
1 |
Ancient Power: Power 4 |
Ancient Power: Power Up 4 |
3 |
36 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Ancient Power: Power 4 |
Ancient Power: Power Up 4 |
3 |
36 |
2 |
Ancient Power: Move Gauge Refresh 3 |
Move: Ancient Power Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Freezer Burn 5 |
Powers up the user's sync moves when the target is frozen. |
8 |
96 |
3 |
Sp. Def 10 |
Sp. Def 10 |
4 |
48 |
2 |
Ancient Power: Swag Bag 2 |
Move: Ancient Power Raises the chance of raising stat values with the additional effects of moves. |
9 |
108 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Ancient Power: Power 4 |
Ancient Power: Power Up 4 |
3 |
36 |
1 |
Ancient Power: Power 4 |
Ancient Power: Power Up 4 |
3 |
36 |
1 |
Ancient Power: Power 4 |
Ancient Power: Power Up 4 |
3 |
36 |
2 |
Stone-Cold Endurance!: MP Refresh 2 |
Move: Stone-Cold Endurance! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Grand Entry 2 |
Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. |
8 |
96 |
2 |
Invigorating Hail 3 |
Powers up the user's moves during a hailstorm. |
8 |
96 |
3 |
Hasty Hail 2 |
Quickly charges the move gauge during a hailstorm. |
10 |
120 |
3 |
Lights, Camera, Ice Shard: Power 25 |
Lights, Camera, Ice Shard: Power Up 25 |
5 |
60 |
3 |
Lights, Camera, Ice Shard: Power 25 |
Lights, Camera, Ice Shard: Power Up 25 |
5 |
60 |
3 |