Blossom & Kirlia |
Picture |
Name |
Focal Move Type |
Weakness |
|
English: | Kirlia | Japan: | Kirlia キルリア |
French: | Kirlia |
German: | Kirlia |
Korean: | 킬리아 |
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|
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Passive Skills |
Use Status P-Move: Stat ↑ 9: Raises one of the user's following stats by one stat rank at random when its Pokémon uses a status move: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Quick Tempo: Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. Mutually Assured: Whenever the user becomes poisoned, badly poisoned, paralyzed, or burned from an opponent's move, the same status condition is also applied to that opponent.
|
Theme Skills |
Fairy Tech - Raises allies's Attack and Sp. Atk by 12 when using Fairy-type attacks. Raises the maximum HP of all allied sync pairs by 12 Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
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Expedition Skills |
Soothing + 2 |
Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Disarming Voice: Power 3 |
Disarming Voice: Power ↑ 3 |
3 |
36 |
1 |
Disarming Voice: Power 3 |
Disarming Voice: Power ↑ 3 |
3 |
36 |
2 |
Disarming Voice: Power 3 |
Disarming Voice: Power ↑ 3 |
3 |
36 |
1 |
Disarming Voice: Move Gauge Refresh 3 |
Move: Disarming Voice Has a chance (40%) of charging the user’s move gauge by one when its move is successful. |
7 |
84 |
2 |
Mind Games 9 |
Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. |
10 |
120 |
3 |
Dauntless |
Sp. Atk cannot be lowered. |
5 |
60 |
2 |
First Aid 2 |
Restores the user’s HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. |
8 |
96 |
3 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Sp. Atk 10 |
Sp. Atk 10 |
4 |
48 |
2 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Healthy Healing |
Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. |
7 |
84 |
2 |
Suits You Well!: MP Refresh 2 |
Move: Suits You Well! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. |
7 |
84 |
2 |
Dominating Sync 5 |
Powers up the user’s sync move when the target’s Attack is lowered. |
10 |
120 |
3 |
Suits You Well!: Precision 1 |
Move: Suits You Well! Raises the user’s accuracy by one stat rank when its move is successful. |
7 |
84 |
3 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Speed 10 |
Speed 10 |
4 |
48 |
2 |
Charm: Fast-Track 9 |
Move: Charm Raises the user’s Speed by one stat rank when its Pokémon uses a move. |
7 |
84 |
2 |
Use Status P-Move: Stat ↑ 9 |
Raises one of the user’s following stats by one stat rank at random when its Pokémon uses a status move: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. |
10 |
120 |
3 |
Charm: Move Gauge Refresh 3 |
Move: Charm Has a chance (40%) of charging the user’s move gauge by one when its move is successful. |
7 |
84 |
2 |
Power Posture |
The more the target’s Attack is lowered, the more it powers up the user’s moves. |
10 |
120 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Disarming Voice: Power 3 |
Disarming Voice: Power ↑ 3 |
3 |
36 |
1 |
Disarming Voice: Power 3 |
Disarming Voice: Power ↑ 3 |
3 |
36 |
1 |
Clearheaded |
Prevents the user from becoming confused. |
5 |
60 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Dragon Guard |
Reduces damage when the user is attacked by Dragon-type moves. |
8 |
96 |
2 |
Hypnosis: Accuracy 5 |
Hypnosis: Accuracy ↑ 5 |
3 |
36 |
2 |
Hypnosis: Move Gauge Refresh 3 |
Move: Hypnosis Has a chance (40%) of charging the user’s move gauge by one when its move is successful. |
7 |
84 |
2 |
Quick Cure |
Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. |
7 |
84 |
3 |
Sharp Entry 1 |
Raises the user’s critical-hit rate by one stat rank when it enters a battle. |
10 |
120 |
3 |
Beautiful Blossoms Fairy Beam: Power 25 |
Beautiful Blossoms Fairy Beam: Power ↑ 25 |
5 |
60 |
3 |
Beautiful Blossoms Fairy Beam: Power 25 |
Beautiful Blossoms Fairy Beam: Power ↑ 25 |
5 |
60 |
3 |