AnchorsBarry
Barry
Barry
Barry
Special Costume
Special Costume
Barry
Barry

Barry

Picture Name Role Base Rarity
Barry Artwork
Standard Outfit EX Outfit
Barry Strike ☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 2: New Friends, New Foes - Defeat Team Break
Sync Pair Scouting5 Star Select Costume Scout x11 A (September 5th 2024 - September 20th 2024) - 0.087%
Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020%
Barry Costume Scout (April 12th 2024 - May 20th 2024) - 2%

Pokédex Entry

Flavor Text
BarryAn incredibly impetuous, high-spirited young man who runs straight for what he wants without any hesitation, he has an earnest passion for Pokémon.
Barry
(BP)
Barry is wearing a special outfit. He's a hero with a passionate heart, and he looks up to his master, Crasher Wake! Today, as always, he'll punish evildoers together with his partner Pokémon, Heracross!
Mindscape
Barry Mindscape

Barry's Pokémon

Barry & Piplup

Picture Name Focal Move Type Weakness
Piplup Image
English: Piplup
Japan: Pochama
ポッチャマ
French: Tiplouf
German: Plinfa
Korean: 팽도리
Water-type Grass-type
Passive Skills
Power Flux 5: The fuller the move gauge when moves are selected, the more this powers up moves.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Scarf: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
573 230 162 377 162 239
4 Star Stats
613 250 182 397 182 259
5 Star Stats
653 270 202 417 202 279
5 Star Max Potential Stats
693 290 222 437 222 299


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Water-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Speed
Full Heal  Other Category Move   2 (Max Uses) Ally
Removes all status conditions from an ally
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
No Hesitation!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Barry & Prinplup

Picture Name Focal Move Type Weakness
Prinplup Image
English: Prinplup
Japan: Pottaishi
ポッタイシ
French: Prinplouf
German: Pliprin
Korean: 팽태자
Water-type Grass-type
Passive Skills
Power Flux 5: The fuller the move gauge when moves are selected, the more this powers up moves.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Scarf: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
585 234 165 408 165 246
4 Star Stats
625 254 185 428 185 266
5 Star Stats
665 274 205 448 205 286
5 Star Max Potential Stats
705 294 225 468 225 306


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Water-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Speed
Full Heal  Other Category Move   2 (Max Uses) Ally
Removes all status conditions from an ally
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
No Hesitation!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Barry & Empoleon

Picture Name Focal Move Type Weakness
Empoleon Image
English: Empoleon
Japan: Emperte
エンペルト
French: Pingoléon
German: Impoleon
Korean: 엠페르트
Water-type Grass-type
Passive Skills
Power Flux 5: The fuller the move gauge when moves are selected, the more this powers up moves.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Scarf: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
603 240 169 418 169 272
4 Star Stats
643 260 189 438 189 292
5 Star Stats
683 280 209 458 209 312
5 Star Max Potential Stats
723 300 229 478 229 332


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Water-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Speed
Full Heal  Other Category Move   2 (Max Uses) Ally
Removes all status conditions from an ally
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
No Hesitation!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Late Fee Bubble Beam Water-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP + 10 HP + 10 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Haste Speed + cannot be lowered. 5 60 1
Bubble: Move Gauge Refresh 4 Move: Bubble Has a good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Bubble: Power 5 Bubble: Power Up 5 2 24 1
Bubble: Power 5 Bubble: Power Up 5 2 24 2
Bubble: Power 5 Bubble: Power Up 5 2 24 2
Bubble: Power 5 Bubble: Power Up 5 3 36 2
Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Inertia The higher the user's Speed, the more it powers up sync moves. 7 84 3
Bubble: Power 5 Bubble: Power Up 5 3 36 1
HP + 10 HP + 10 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Defense + 10 Defense + 10 4 48 1
Bubble Beam: Move Gauge Refresh 3 Move: Bubble Beam Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 1
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 2
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 2
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 2
Cakewalk The more the target's Speed is lowered, the more it powers up sync moves. 7 84 3
Bubble Beam: On a Roll 4 Move: Bubble Beam Raises the chance of lowering stat values with the additional effects of moves. 8 96 3
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
No Hesitation!: MP Refresh 3 Move: No Hesitation! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Sp. Def + 10 Sp. Def + 10 4 48 1
HP + 10 HP + 10 2 24 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Speed + 10 Speed + 10 4 48 2
Agile Entry 1 Raises the user's evasiveness when the Pokémon enters a battle. 7 84 3
No Hesitation!: Ramp Up 1 Move: No Hesitation! Raises the user's Sp. Atk when a move is successful. 7 84 3
Full Heal: Move on Ally: HP Recovery (M) 1 Move: Full Heal When a move targeting an allied sync pair (excluding field effects) is successful, restores the HP of the allied sync pair affected by the move. 10 120 1
Defense + 5 Defense + 5 2 24 1
Full Heal: MP Refresh 3 Move: Full Heal Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Sp. Def + 5 Sp. Def + 5 2 24 1
HP + 10 HP + 10 2 24 2
Defense + 10 Defense + 10 4 48 2
Sp. Atk + 10 Sp. Atk + 10 5 60 2
Stamina Reserves 3 Once per battle, charges the user's move gauge by three when the user is in a pinch. 8 96 3
Bubble: On a Roll 1 Move: Bubble Raises the chance of lowering stat values with the additional effects of moves. 7 84 3
Hunter's Instinct The more the target's Speed is lowered, the more it powers up moves. 10 120 3
Late Fee Bubble Beam: Power 25 Late Fee Bubble Beam: Power Up 25 5 60 3
Late Fee Bubble Beam: Power 25 Late Fee Bubble Beam: Power Up 25 5 60 1

Barry (BP)

Picture Name Role Base Rarity
Barry Artwork
Standard Outfit EX Outfit
Barry Support ☆☆☆☆

 

Mindscape
Barry (BP) Mindscape


Barry & Roserade

Picture Name Focal Move Type Weakness
Roserade Image
English: Roserade
Japan: Roserade
ロズレイド
French: Roserade
German: Roserade
Korean: 로즈레이드
Grass-type Ice-type
Passive Skills
Team Critical Shock 9: Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's attack move is successful against a paralyzed opponent.
Attack Trap 4: Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful.
Natural Remedy: Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
Theme Skills
Grass Support: Raises the maximum HP of all allied sync pairs by 30
Sinnoh: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Scarf: Raises the maximum HP of all allied sync pairs by 4
Passionate Spirit: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
634 128 212 184 241 282
5 Star Stats
674 148 232 204 261 302
5 Star Max Potential Stats
714 168 252 224 281 322


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Absorb Grass-typeSpecial Category Move 19-22 100 1 (Gauge) Opponent
Restores the user's HP based on the amount of damage dealt to the target.
Synthesis Grass-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Stun Spore Grass-typeOther Category Move   90 2 (Gauge) Opponent
Leaves the target paralyzed
THUD!!!  Other Category Move   2 (Max Uses) Allied Side
Applies the Critical-Hit Defense effect to the allied field of play. Raises the user's Defense and Sp. Def by 1 stat rank. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Grow Up Right Grass Beam Grass-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Absorb: Power 4 Absorb: Power Up 4 3 36 1
Absorb: Power 4 Absorb: Power Up 4 3 36 2
Absorb: Power 4 Absorb: Power Up 4 3 36 1
Absorb: Move Gauge Refresh 3 Move: Absorb Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Shocking Slowdown 9 Lowers the target's Speed by 1 stat rank when the user's attack move is successful against a paralyzed opponent. 10 120 3
Mind Brace 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when its attack move is successful. 9 108 2
Team Pinpoint Entry 2 Raises the accuracy of all allied sync pairs by 2 stat ranks when the user enters a battle. 10 120 3
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 9 108 2
Unbending Defense cannot be lowered. 5 60 2
Synthesis: Move Gauge Refresh 3 Move: Synthesis Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Synthesis: MP Refresh 2 Move: Synthesis Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Synthesis: Master Healer 1 Move: Synthesis Increases the amount of HP restored by the user's healing moves. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Absorb: Power 4 Absorb: Power Up 4 3 36 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Absorb: Power 4 Absorb: Power Up 4 3 36 1
HP 20 HP 20 4 48 2
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Tighten Up 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 10 120 2
Stun Spore: Charging Infliction 2 Move: Stun Spore Charges the user's move gauge by 2 when its Pokémon uses a status move. 10 120 3
Escape Artist Prevents the user from becoming trapped. 5 60 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Sp. Def 10 Sp. Def 10 4 48 2
THUD!!!: Move Gauge Refresh 3 Move: THUD!!! Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Hit Paralyzed Opp: Recover HP 9 Restores the user's HP when its attack move is successful against a paralyzed opponent. 10 120 3
THUD!!!: MP Refresh 2 Move: THUD!!! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Grow Up Right Grass Beam: Power 25 Grow Up Right Grass Beam: Power Up 25 5 60 3
Grow Up Right Grass Beam: Power 25 Grow Up Right Grass Beam: Power Up 25 5 60 3

Barry Special Costume

Picture Name Role Base Rarity
Barry Artwork
Standard Outfit EX Outfit
Barry
RoleStrike
EX RoleTech
☆☆☆☆☆

 

Mindscape
Barry Special Costume Mindscape


Barry & Heracross

Picture Name Focal Move Type Weakness
Heracross Image
English: Heracross
Japan: Heracros
ヘラクロス
French: Scarhino
German: Skaraborn
Korean: 헤라크로스
Bug-type Flying-type
Passive Skills
Guaranteed Triple: Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful.
Entry: Attack ↑ & Speed ↑ 2: Raises the user's Attack and Speed by two stat ranks when it enters a battle.
Piercing Gaze: Moves never miss.

Guaranteed Cookie Skill
Recharging Strike 1: Has a chance (20%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, has a chance (20%) of charging the user's move gauge by one for each hit.
Theme Skills
Bug Strike - Raises allies's Attack and Sp. Atk by 15 when using Bug-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Special Costume: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
681 420 140 374 155 351
5 Star Max Potential Stats
781 460 180 414 195 391
5 Star Max Potential EX Role Stats
841 480 200 434 215 391


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Pin Missile Bug-typePhysical Category Move 16-19 95 2 (Gauge) Opponent
Attacks the target two to five times in a row
Close Combat Fighting-typePhysical Category Move 124-148 100 3 (Gauge) Opponent
Lowers the user's Defense and Sp. Def
Spiral Megahorn Bug-typePhysical Category Move 300-360 100 4 (Gauge) All opponents
Activation Condition: When any of the user's attack moves hit a total of five times while this move is deactivated.
Deactivation Condition: When this move is used.
The power of this move is not lowered even if there are multiple targets.
Going Ahead!  Other Category Move   1 (Max Uses) Self
Reduces the user's sync move countdown by one. Raises the user's Attack by two stat ranks. Raises the user's critical-hit rate by three stat ranks. Applies the Enduring effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Master's Legacy Bug Impact Bug-typePhysical Category Move 160-192 Opponent
Become Mega Heracross until the end of battle.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Tech): Power * 1.5


Barry & Heracross (Mega Heracross)

Picture Name Focal Move Type Weakness
Heracross Image
English: Heracross
Japan: Heracros
ヘラクロス
French: Scarhino
German: Skaraborn
Korean: 헤라크로스
Bug-type Flying-type
Passive Skills
No Quarter: Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful.
Entry: Attack ↑ & Speed ↑ 2: Raises the user's Attack and Speed by two stat ranks when it enters a battle.
Piercing Gaze: Moves never miss.

Guaranteed Cookie Skill
Recharging Strike 1: Has a chance (20%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, has a chance (20%) of charging the user's move gauge by one for each hit.
Theme Skills
Bug Strike - Raises allies's Attack and Sp. Atk by 15 when using Bug-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Special Costume: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
681 504 140 374 186 351
5 Star Max Potential Stats
781 552 180 414 234 391
5 Star Max Potential EX Role Stats
841 572 200 434 254 391


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Pin Missile Bug-typePhysical Category Move 16-19 95 2 (Gauge) Opponent
Attacks the target two to five times in a row
Close Combat Fighting-typePhysical Category Move 124-148 100 3 (Gauge) Opponent
Lowers the user's Defense and Sp. Def
Spiral Megahorn Bug-typePhysical Category Move 300-360 100 4 (Gauge) All opponents
Activation Condition: When any of the user's attack moves hit a total of five times while this move is deactivated.
Deactivation Condition: When this move is used.
The power of this move is not lowered even if there are multiple targets.
Going Ahead!  Other Category Move   1 (Max Uses) Self
Reduces the user's sync move countdown by one. Raises the user's Attack by two stat ranks. Raises the user's critical-hit rate by three stat ranks. Applies the Enduring effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Master's Legacy Bug Impact Bug-typePhysical Category Move 160-192 Opponent
Become Mega Heracross until the end of battle.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Tech): Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Pin Missile: Power 2 Pin Missile: Power ↑ 2 3 36 1
Pin Missile: Power 2 Pin Missile: Power ↑ 2 3 36 1
Pin Missile: Power 2 Pin Missile: Power ↑ 2 3 36 2
Pin Missile: Move Gauge Refresh 3 Move: Pin Missile Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Master's Legacy Bug Impact: Power 25 Master's Legacy Bug Impact: Power ↑ 25 5 60 2
Ramming Speed The more the user's Speed is raised, the more it powers up the user's moves. 10 120 3
Punishing Strike 2 Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by one stat rank for each hit. 10 120 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Spiral Megahorn: Power 3 Spiral Megahorn: Power ↑ 3 3 36 1
Spiral Megahorn: Power 3 Spiral Megahorn: Power ↑ 3 3 36 1
Spiral Megahorn: Power 3 Spiral Megahorn: Power ↑ 3 3 36 2
Spiral Megahorn: Move Gauge Refresh 3 Move: Spiral Megahorn Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Master's Legacy Bug Impact: Power 25 Master's Legacy Bug Impact: Power ↑ 25 5 60 2
Speedster's Sync 9 Powers up the user's sync move when its Speed is raised. 10 120 3
Entry Freebie Applies the Free Move Next effect to the user when it enters a battle. 10 120 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Close Combat: Power 4 Close Combat: Power ↑ 4 3 36 1
Close Combat: Power 4 Close Combat: Power ↑ 4 3 36 1
Close Combat: Power 4 Close Combat: Power ↑ 4 3 36 2
Close Combat: Move Gauge Refresh 3 Move: Close Combat Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Close Combat: Superduper Effective 5 Move: Close Combat Powers up moves that are super effective. 7 84 2
Impervious The user's stats cannot be lowered. 10 120 3
Close Combat: Staggering 3 Move: Close Combat Has a chance (40%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Speed 5 Speed 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Going Ahead!: Super Preparation 9 Move: Going Ahead! Applies the Supereffective ↑ Next effect to the user when its move is successful. 7 84 2
Going Ahead!: MP Refresh 2 Move: Going Ahead! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Tripping Strike 1 Has a chance (20%) of lowering the target's Speed by one stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (20%) of lowering the target's Speed by one stat rank for each hit. 7 84 2
Head Start 1 Reduces the user's sync move countdown by one the first time it enters a battle each battle. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Master's Legacy Bug Impact: Power 25 Master's Legacy Bug Impact: Power ↑ 25 5 60 3
Master's Legacy Bug Impact: Power 25 Master's Legacy Bug Impact: Power ↑ 25 5 60 3

Barry (Damage)

Picture Name Role Base Rarity
Barry Artwork Barry Sprint ☆☆☆☆☆

 

Mindscape
Barry (Damage) Mindscape


Barry & Floatzel

Picture Name Focal Move Type Weakness
Floatzel Image
English: Floatzel
Japan: Floazel
フローゼル
French: Mustéflott
German: Bojelin
Korean: 플로젤
Water-type Grass-type
Passive Skills
Head Start 1: Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
Quick Combo 4: Has a chance (50%) of restoring one MP for the user's moves that have the quick move effect tag when its attack move is successful.
“Quick Move”: Stat ↓2 9: Lowers one of the target's following stats by two stat ranks at random when the user uses a move that has the quick move effect tag: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Theme Skills
Water Sprint: Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the Speed of all allied sync pairs by 12
Sinnoh: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Rival: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Scarf: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1
Expedition Skills
 


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
690 446 183 256 183 354
5 Star Max Potential Stats
790 486 223 296 223 394


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Aqua Tail Water-typePhysical Category Move 56-67 90 2 (Gauge) Opponent
No additional effect
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Aqua Jet Water-typePhysical Category Move 75-90 3 (Gauge) Opponent
No additional effect
Way Too Slow!  Other Category Move   1 (Max Uses) Self
Reduces the user’s sync move countdown by one. Raises the user’s Speed and critical-hit rate by two stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
I Want a Theme Song Water Impact Water-typePhysical Category Move 200-240 Opponent
The more the target’s stats are lowered, the greater the power of this attack.
EX Sync Effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Aqua Tail: Power 4 Aqua Tail: Power ↑ 4 3 36 1
Aqua Tail: Power 4 Aqua Tail: Power ↑ 4 3 36 1
Aqua Tail: Power 4 Aqua Tail: Power ↑ 4 3 36 2
Aqua Tail: Move Gauge Refresh 3 Move: Aqua Tail Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Aqua Tail: Accuracy 10 Aqua Tail: Accuracy ↑ 10 5 60 2
Aqua Tail: Defense Crush 9 Move: Aqua Tail Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. 10 120 3
Fierce Entry 2 Raises the user’s Attack by two stat ranks when it enters a battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Aqua Jet: Power 4 Aqua Jet: Power ↑ 4 3 36 1
Aqua Jet: Power 4 Aqua Jet: Power ↑ 4 3 36 1
Aqua Jet: Power 4 Aqua Jet: Power ↑ 4 3 36 2
Aqua Jet: Move Gauge Refresh 3 Move: Aqua Jet Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Pinch: Restore “Quick Move” MP Once 9 Restores one MP for the user’s moves that have the quick move effect tag when it is in a pinch. This effect can activate only once per battle. 7 84 2
Sync Quickening 1 Restores one MP of the user’s moves that have the quick move effect tag after using its sync move. 10 120 3
Power Play The more the target’s stats are lowered, the more it powers up the user’s sync move. 10 120 3
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Aqua Jet: Power 4 Aqua Jet: Power ↑ 4 3 36 1
Aqua Jet: Power 4 Aqua Jet: Power ↑ 4 3 36 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 7 84 2
Unflappable Prevents the user from flinching. 5 60 2
Way Too Slow!: Brawn Gain 9 Move: Way Too Slow! Increases the user’s Physical Moves ↑ Next effect by one rank when its move is successful. 10 120 3
Way Too Slow!: MP Refresh 2 Move: Way Too Slow! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Attack 5 Attack 5 2 24 1
Haste Speed cannot be lowered. 5 60 1
Speed 5 Speed 5 2 24 1
Aqua Tail: Power 4 Aqua Tail: Power ↑ 4 3 36 1
Aqua Tail: Power 4 Aqua Tail: Power ↑ 4 3 36 1
Attack 5 Attack 5 2 24 1
Flameproof Prevents the user from getting burned. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
X Attack: MP Refresh 2 Move: X Attack Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
X Attack: Pep Rally 1 Move: X Attack Raises the Speed of all allied sync pairs by one stat rank when the user’s move is successful. 10 120 3
Ramming Speed The more the user’s Speed is raised, the more it powers up the user’s moves. 10 120 3
I Want a Theme Song Water Impact: Power 25 I Want a Theme Song Water Impact: Power ↑ 25 5 60 3
I Want a Theme Song Water Impact: Power 25 I Want a Theme Song Water Impact: Power ↑ 25 5 60 3