Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Absorb: Power 4 |
Absorb: Power Up 4 |
3 |
36 |
1 |
Absorb: Power 4 |
Absorb: Power Up 4 |
3 |
36 |
2 |
Absorb: Power 4 |
Absorb: Power Up 4 |
3 |
36 |
1 |
Absorb: Move Gauge Refresh 3 |
Move: Absorb Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Impervious |
The user's stats cannot be lowered. |
10 |
120 |
3 |
Sp. Def 10 |
Sp. Def 10 |
4 |
48 |
2 |
Absorb: Toxic Chance 4 |
Move: Absorb Has a chance (50%) of leaving the target poisoned when a move targeting that opponent is successful. |
8 |
96 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Clear Smog: Power 4 |
Clear Smog: Power Up 4 |
3 |
36 |
1 |
Clear Smog: Power 4 |
Clear Smog: Power Up 4 |
3 |
36 |
1 |
Clear Smog: Power 4 |
Clear Smog: Power Up 4 |
3 |
36 |
2 |
Clear Smog: Move Gauge Refresh 3 |
Move: Clear Smog Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Clear Smog: Acumen 9 |
Move: Clear Smog Raises the user's Sp. Def by one stat rank when its Pokémon uses a move. |
7 |
84 |
2 |
Vigilance |
Protects the user against critical hits. |
10 |
120 |
3 |
Team Hit Me Up 9 |
Raises one of the following stats of all allied sync pairs by 1 stat rank at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed. |
10 |
120 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Clear Smog: Power 4 |
Clear Smog: Power Up 4 |
3 |
36 |
1 |
Clear Smog: Power 4 |
Clear Smog: Power Up 4 |
3 |
36 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
2 |
On the Ball!: Team Randomizer's Raise 9 |
Move: On the Ball! Raises one of the following stats of all allied sync pairs by 1 stat rank at random when the user's move is successful: Attack, Defense, Sp. Atk, Sp. Def, or Speed. |
10 |
120 |
1 |
On the Ball!: Propulsion 1 |
Move: On the Ball! Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. |
8 |
96 |
2 |
On the Ball!: Master Healer 1 |
Move: On the Ball! Increases the amount of HP restored by the user's healing moves. |
10 |
120 |
3 |
HP 20 |
HP 20 |
2 |
24 |
2 |
Sp. Def 20 |
Sp. Def 20 |
2 |
24 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Absorb: Power 4 |
Absorb: Power Up 4 |
3 |
36 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Absorb: Power 4 |
Absorb: Power Up 4 |
3 |
36 |
2 |
Move Gauge Boost: MP Refresh 3 |
Move: Move Gauge Boost Has a chance (40%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Clear Smog: Stoic 9 |
Move: Clear Smog Raises the user's Defense by one stat rank when its Pokémon uses a move. |
7 |
84 |
2 |
Move Gauge Boost: Move Gauge Refresh 9 |
Move: Move Gauge Boost Charges the user's move gauge by one when its move is successful. |
7 |
84 |
3 |
Interference Immunity |
Prevents the user from flinching, becoming confused, or becoming trapped. |
9 |
108 |
3 |
Full of Surprises Poison Beam: Power 25 |
Full of Surprises Poison Beam: Power Up 25 |
5 |
60 |
3 |
Full of Surprises Poison Beam: Power 25 |
Full of Surprises Poison Beam: Power Up 25 |
5 |
60 |
3 |