Aaron

Picture Name Role Base Rarity
Aaron Artwork
Standard Outfit EX Outfit
Aaron Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSuper Seasonal Spotlight Scout (December 17th 2024 - December 31st 2024) - 0.067%
Bugsy Seasonal Scout (December 15th 2024 - December 31st 2024) - 0.067%
Lillie Seasonal Scout (December 13th 2024 - December 31st 2024) - 0.067%
Super Spotlight Costume Scout (December 12th 2024 - December 30th 2024) - 0.067%
Triple Feature Variety Scout (December 10th 2024 - December 24th 2024) - 0.067%
and more...

Pokédex Entry

Flavor Text
AaronAaron, a member of the Sinnoh Elite Four, aims to become a perfect Trainer who is as strong and beautiful as his beloved Bug-type Pokémon.
Mindscape
Aaron Mindscape

Aaron's Pokémon

Aaron & Vespiquen

Picture Name Focal Move Type Weakness
Vespiquen Image
English: Vespiquen
Japan: Beequen
ビークイン
French: Apireine
German: Honweisel
Korean: 비퀸
Bug-type Ice-type
Passive Skills
Stat Share 9: When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
“Heals” Move: Team HP Recovery (M) 1: Restores the HP of all allied sync pairs by approximately 20% of their maximum HP when the user uses a move that has the heal effect tag.
Move Gauge Refresh 4: Has a chance (50%) of charging the user's move gauge by one when a move is successful.
Theme Skills
Bug Support - Raises the maximum HP of all allied sync pairs by 30
Sinnoh: Raises the maximum HP of all allied sync pairs by 4
Elite Four: Raises the maximum HP of all allied sync pairs by 4
Nature Lover: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
698 220 283 220 283 285
5 Star Max Potential Stats
798 260 323 260 323 325


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Attack Order Bug-typePhysical Category Move 80-96 100 3 (Gauge) Opponent
Critical hits land more easily.
Heal Order Bug-typeOther Category Move   1 (Gauge)
1 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP.
Defend Order Bug-typeOther Category Move   1 (Gauge) Self
Raises the user's Defense and Sp. Def by 1 stat rank.
Cool, Right?!  Other Category Move   2 (Max Uses) All allies
Raises the Attack of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Perfect Swarm Attack Order Bug-typeOther Category Move 200-240 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Lithe Prevents the user from getting paralyzed. 5 60 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Def 10 Sp. Def 10 4 48 2
Speed 5 Speed 5 2 24 1
Defend Order: Move Gauge Refresh 3 Move: Defend Order Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Team Full-Bracing Infliction 1 Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank the first time the user's Pokémon uses a status move each battle. 9 108 3
Insect Healing 1 Restores the user's HP whenever its Pokémon takes an action when the zone is a Bug Zone. 10 120 2
Team Strengthening Heal 9 Once per battle, increases the Physical Moves Up Next effect and Special Moves Up Next effect of all allied sync pairs by one rank when the user uses a move that has the heal effect tag. 10 120 3
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Attack Order: Power 3 Attack Order: Power Up 3 3 36 1
Attack Order: Power 3 Attack Order: Power Up 3 3 36 1
Insect Acceleration 2 Quickly charges the move gauge when the zone is Bug Zone. 9 108 2
Attack Order: Power 3 Attack Order: Power Up 3 3 36 2
Cool, Right?!: MP Refresh 3 Move: Cool, Right?! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
HP 40 HP 40 7 84 3
Cool, Right?!: Precision Pals 1 Move: Cool, Right?! Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful. 8 96 3
Speed 5 Speed 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Speed 5 Speed 5 2 24 1
Heal Order: Move Gauge Refresh 3 Move: Heal Order Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 3
Defense 10 Defense 10 4 48 2
Healthy Buffer 5 Reduces damage when the user is hit by an attack move when its HP is full. 10 120 3
Unbending Defense cannot be lowered. 5 60 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Attack Order: Power 3 Attack Order: Power Up 3 3 36 1
Attack Order: Power 3 Attack Order: Power Up 3 3 36 2
Speed 10 Speed 10 4 48 2
Attack Order: Move Gauge Refresh 9 Move: Attack Order Charges the user's move gauge by one when its move is successful. 8 96 2
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Attack Order: Staggering 4 Move: Attack Order Has a chance (50%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Perfect Swarm Attack Order: Power 25 Perfect Swarm Attack Order: Power Up 25 5 60 3
Perfect Swarm Attack Order: Power 25 Perfect Swarm Attack Order: Power Up 25 5 60 3