|
General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex |
Picture | ||
Abilities: Wimp Out | |||||
Wimp Out: When the Pokémon's Hit Points hit 50% or less, the Pokémon will switch out. Works once per battle. The Pokémon will not switch out if it drops below 50% due to Confusion, Weather, use of Substitute or when the damage inflicted is by a Pokémon with the Sheer Force ability. It will not activate if health is brought back up above 50% due to a hold item | |||||
Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 1 Speed Point(s) | Can't call S.O.S. Partners |
Weakness |
|||||||||||||||||
*1 | *1 | *0.5 | *2 | *1 | *0.5 | *0.5 | *1 | *0.5 | *2 | *1 | *1 | *2 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||||
|
Evolutionary Chain | |||
Locations- In-Depth Details |
||
Sun | Route 8, Poni Breaker Coast, Poni Wilds | Details |
Moon | Route 8, Poni Breaker Coast, Poni Wilds | Details |
Ultra Sun | Route 8, Poni Breaker Coast, Dividing Peak Tunnel | Details |
Ultra Moon | Route 8, Poni Breaker Coast, Dividing Peak Tunnel | Details |
Trainer Locations | Details |
Flavor Text |
||
Sun | This Pokémon is a coward. As it desperately dashes off, the flailing of its many legs leaves a sparkling clean path in its wake. | |
Moon | Its habitat varies from beaches to seabeds. A natural scavenger, it will gleefully chow down on anything edible, no matter how rotten. | |
Ultra Sun | It will pick up anything it finds on the ground. Sometimes it finds coins, so Murkrow and Meowth will go after it. | |
Ultra Moon | An astonishingly cowardly Pokémon, Wimpod will whir its legs at high speeds to run away if anything comes near it. |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Struggle Bug | 50 | 100 | 20 | 100 | ||||
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | |||||||||
— | Sand Attack | -- | 100 | 15 | -- | ||||
Sand is hurled in the target's face, reducing the target's accuracy. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | ||||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Leech Life | 80 | 100 | 10 | -- | ||||
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM55 | Scald | 80 | 100 | 15 | 30 | ||||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM98 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the target and may make it flinch. | |||||||||
TM100 | Confide | -- | -- | 20 | 100 | ||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Spikes | -- | -- | 20 | -- | Details | |||
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | ||||||||
Metal Claw | 50 | 95 | 35 | 10 | Details | |||
The target is raked with steel claws. This may also raise the user's Attack stat. | ||||||||
Wide Guard | -- | -- | 10 | -- | Details | |||
The user and its allies are protected from wide-ranging attacks for one turn. | ||||||||
Harden | -- | -- | 30 | -- | Details | |||
The user stiffens all the muscles in its body to raise its Defense stat. | ||||||||
Aqua Jet | 40 | 100 | 20 | -- | Details | |||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | 160(Phy)/120(Spe) | -- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | 160(Phy)/100(Spe) | -- | 1 | -- | |||||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 100 | -- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | 160(Phy)/175(Spe) | -- | 1 | -- | |||||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 230 | 25 | 35 | 40 | 20 | 30 | 80 | |
Max Stats Hindering Nature |
Lv. 50 | 85 - 132 | 36 - 78 | 40 - 82 | 22 - 64 | 31 - 73 | 76 - 118 |
Lv. 100 | 160 - 254 | 67 - 152 | 76 - 161 | 40 - 125 | 58 - 143 | 148 - 233 | |
Max Stats Neutral Nature |
Lv. 50 | 85 - 132 | 40 - 87 | 45 - 92 | 25 - 72 | 35 - 82 | 85 - 132 |
Lv. 100 | 160 - 254 | 75 - 169 | 85 - 179 | 45 - 139 | 65 - 159 | 165 - 259 | |
Max Stats Beneficial Nature |
Lv. 50 | 85 - 132 | 44 - 95 | 49 - 101 | 27 - 79 | 38 - 90 | 93 - 145 |
Lv. 100 | 160 - 254 | 82 - 185 | 93 - 196 | 49 - 152 | 71 - 174 | 181 - 284 |
|
|